Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Hermes leg potion increase movement speed and no fall damage
Invisibility potion
Harvester potion increase resource yield per harvest and no stamina drop while harvesting
Stone skin potion increase player or dino armor
thank you for an amazing mod keep up the good work
Absolutely love this idea. I have used more potions attempting to work with the gachas, even with the "Give them food first trick" than anything else. It would be an awesome addition.
I would also love to add having some sort of harpoon bolt. Love the sniper rifle, but having something specifically for the underwater dwellers would be nice. Something that loads at a decent rate. It could use the biotoxin and other such underwater resources to craft it.
the revamped tranq rifle works underwater.
Thanks for a great mod.
It would be nice to have the level up potions not have a cool down as it was before so we can max level our dinos fast again.
I want to make it like a minute or 2.
(I also disabled the 50% and 100% pots because the game is just far too easy with healing pots)