RimWorld

RimWorld

Simple Turrets
cmz.neu Jan 30, 2020 @ 2:49am
Heavy Turret consumes no ammo?
somebody please fix, i am finding it very hard not to abuse this. It's probably an easy fix also.
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Showing 1-7 of 7 comments
NECEROS  [developer] Jan 30, 2020 @ 1:40pm 
I'll check it out.
cmz.neu Jan 30, 2020 @ 4:38pm 
Thanks for the quick reply! And thanks for the mod it's great, maybe a tiny bit op but no way my killbox can handle meccanoid raids of over 100 centipedes with the vanilla turrets.
NECEROS  [developer] Jan 30, 2020 @ 7:10pm 
You're right, but I don't know why lol.

I might have to change the gun to work a bit differently. I need to test more. Use it if you like, though. Honestly the steel refurbishing cost is minimal.
Valamyr Feb 27, 2020 @ 12:29pm 
It's missing "<consumeFuelPerShot>1</consumeFuelPerShot>" between lines 1091 and 1092 in Defs/ThingDefs_Buildings/Simple_Turrets.xml

:)
Last edited by Valamyr; Feb 27, 2020 @ 12:31pm
NECEROS  [developer] Feb 27, 2020 @ 12:39pm 
I fixed it :)
Valamyr Feb 27, 2020 @ 12:50pm 
Hahah, I'd accept "We fixed it" ;) But yeah, problem solved!

Thank you btw for updating swiftly for 1.1. My old turret mod hasn't updated, so I discovered yours!

Vanilla turrets were seriously nerfed in 1.1 by half their power plus increased barrel costs, so a balance pass might be needed down the line.
NECEROS  [developer] Feb 27, 2020 @ 12:58pm 
:)

I did a balance pass last night, actually. Spent all day doing it. Let me know how you find it, and if things need to be tweaked.
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