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FU hasn't updated their implementation of the fuel system from there yet
it means you have a mod that changes modularmech code, but doesnt have the bit npc mechs need
what that mod is, i have no idea.... because you didnt post the log
if you're not going to help me, how can i help you?
Log shows no errors
no error
some mod you have is affecting the mechs energy level, making it think its always below 25%
seeing what loaded mod(s) could be the cause might have helped, but :shrug: thats all the answer i can give with the information provided
the only mods i have are this
mech overhaul
quickbar mini
Improved Containers
and thats it
I have posted a patch for "Mech Overhaul" so that the npcs no longer detect less than 25% energy. This stops the soundloop.
https://steamcommunity.com/sharedfiles/filedetails/?id=1806099103
@choochoo - unless specified in description, always assume a mod is server side