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We will in the future have a station rework that replaces the tech levels with shipyards, colonies and other things that together give you different ship options and bonuses depending on what you build. See the #validusia-megastation channel of the discord.
Thanks.
I mean, I'll not lie the ground combat is one half of the game and some of us liked that despite how bad it was and the great majority apparently hating it, leaving it unmodded is basically cutting half of the game off even though the job that's been done with the space combat of the game so far is nothing short of fantastic for a game this old, no one probably thought the game would ever look as well as it does in this mod, it's essentially a fan-made Empire at War 2.
I'm probably in the minority but I'm someone that won't play a mod if it leaves a part of the game completely untouched/cut, it ruins the immersion and I won't play the mod until the ground battles of the game eventually do get around to being modded.
However, the work so far is extremely exciting to see and gets me hyped even more for seeing what you guys do to the ground section of the game. Keep up the good work guys. The mod has the potential to be one of if not the best mod ever made for this game.
Now on to the topic of no ground forces...
I'm sorry, but I fail to understand why ground combat and forces were turned off. For those who didn't like ground combat, there was auto resolve. For those that liked ground combat, then they liked it with the old graphics to begin with. In sort, everyone had options and there was an extra layer of management required.
By turning off the ground combat, one of these groups lost their option. It also made the strategic conquest more one dimensional without having to worry about garrisons to defend planets and strike forces to conquer others.
Could it at least be added back in as a choice that the user can make? I don't know how difficult the coding would be, but there is already a 3 faction, 1 planet and 3 faction, 10 planet start option. Could a 3 faction, 1 planet w/ ground combat be added? 10 planet w/ ground forces?
But it looks great and I still find myself trying again fairly regularly.