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Considering the mod costs nothing, I must say "thank you" for those that put in the work to make such a dynamic change to the original core game. Whether my next attempt works or freezes, it was nearly 100 hours of fun/challenge.
do you expect people to fiddle with the unit selector and manually group up infantry sections on invasion deployment? what other comparable RTS separates infantry down to 2 man teams? not wargame, warno, or broken arrow. hell, call to arms & company of heroes give you individual soldier control if you so desire, and yet they still have platoon-level auto grouping because they weren't on whatever fent-tylenol hybrid these guys were.
I dunno if this is a known issue or not, but I have a reoccuring issue of space battles being made to a draw where I have to auto resolve and most likely lost a winable battle. This seems to be because the AI's reinforcements get stuck on attacking the placeholder for the orbital cannon and not always coming to fight me. if I have ships left, I can lure them in, but if I only have the station left it never seems to end.
I did just try putting one such space battle on fast forward before I went to bed and even when I left for work to see if the AI would ever just attack the station, but they never left the cannon placeholder.
https://steamcommunity.com/app/32470/discussions/0/592909007188106347/
I'm trying to type SteamID, but nothing happend
Thank you in advance
Yes, I do make unique saves every time. No I don't save while paused.
To be fair - could be because I like to build an overwhelming force before rolling in possibly.