Stellaris

Stellaris

Warship Girls R And MIST Species
 此主题已被置顶,因此可能具有重要性
Amatsukaze  [开发者] 2020 年 3 月 20 日 上午 12:30
English description and Q&A
常见问题
1.如果出现港区星球和深海星球没有区划,请自行调整顺序MOD兼容。
2.如果出现人口不需要消费品维护,分部无法开设,同1。
3.如果二阶段飞升物种被替换,则是因为使用初始模板编辑并修饰,这会导致一阶段飞升修改的专属特性替换导致,请选择正确的模板进行修改。
4.如果出现立绘偏小的问题,主菜单游戏画质选择高即可
5.如果出现订阅MOD后并没有出现,请前往C:\Users\用户名\Documents\Paradox Interactive\Stellaris\mod\删除里面的全部.mod文件

1. 为什么我开局进不去游戏?
蠢驴2.6.3的问题,请重开群星 / 在主界面等待数分钟 / 退回2.6.2版本
2. 为什么点舰娘 / 深海飞升会变种族
请不要第一天就觉醒第四天灾。第一天就作弊点飞升会导致抓取种族错误
3. 为什么我点了mod加载没有出现?
绝大多数是蠢驴启动器没有正确载入mod,请按照以下顺序尝试
①重新订阅工坊上的舰Rmod
②前往C:\Users\用户名\Documents\Paradox Interactive\Stellaris删除dlcload.json和mods_registry.json
③前往C:\Users\用户名\Documents\Paradox Interactive\Stellaris\mod删除所有.mod文件
④重装群星
以上步骤均无法解决问题请到舰Rmod群下载本地mod安装并取订工坊mod
4. 为什么我会不停弹出开局选难度的窗口?
舰R4.0版本更新后不兼容一切旧档,请重开新游戏
5. 更新的战利品商店在哪里?
这个星系叫舟山港,开局会随机在你国家首都5跳外刷出,如果没有请重开新档
6. 我找不到打开战利品商店的方法
在你研究出战利品应用科技之后便会弹出战利品商店事件。你可以在通讯栏(键盘F1)找到战利品商店。战利品商店和策展人之类飞地是同类国家,所以在点选通讯界面上方的过滤选项时不要反勾选【其他】和【非玩家】的选项
顺便一提,大小姐在被堕落妈改造完之后也是在通讯栏找她
7. 军阶点数是干什么用的?
可以解锁战利品商店的购物内容
8. 怎么娶老婆?
你需要前往战利品商店购买一枚戒指,然后让任意领袖达到4级好感度(即好感度:较高,当好感度达到上限时技能说明会有提示)
此时,在法令栏中会多出一项誓约仪式,点击进去跳出选择誓约对象选项,然后你就可以娶老婆了。
9. 为什么大海豹没有好感度
这么屑的生物有什么有好感度的必要吗?切片,请
10. 为什么灰风没好感度
真做了那再咕咕咕中的灰风mod就不用玩了....
11. 为什么我开局刷不出来一些特殊星系?
洗脸
12. 为什么联合守军打完之后门还是不能攻击?
多数是bug了,建议你先追击其他联合舰队,至于触发在重做了,你VV姐有骗过你吗?
13. 为什么大小姐拉去给堕落妈改造后没有后续了?
建议读档,我也不知道什么原因,有可能是奇奇怪怪的mod影响。
14. 为什么我联机没有大小姐?
大小姐已经改成全局唯一,因为我剧情解释不下去了。(其实是bug太多了)
15. 为什么我没有阿尔法引擎?
阿尔法引擎科技的前置是暗物质引擎,而众所周知暗物质三件套正常是需要打堕落逆向研究残骸出来的科技,玩mod前请先玩1000小时原版(无慈悲)
16. 为什么开了联合船模之后无法生成AI舰娘国家?
请将船模mod放置在主mod上方让主mod覆盖加载船模mod
17. 港区环/深海环是怎么来的?
你需要像改造理想城那样将环世界所有区划建造成城市区划然后在星球决议上点选港区星环企划/深海环形世界企划
当然前提是你已经点了港区星球企划飞升/深海星球企划飞升
如果你安装了奇奇怪怪的mod并且你看不到这些决议,那么证明这个球并不是原版的球,也因此无法被本mod的触发正常判定

Q&A
Q: Why there's no districts on my Port World or Abyssal World?
A: This happens as other MOD affected this MOD, please readjust the order of your MODs to make sure this MOD can function normally
Q: Why there's no consume for the Warshipgirls pop and I can't establish any Branch Offices?
A: same problem as the question above.
Q: Why the species of my Warshipgirls has been replace?
A: You have probably replace the Warshipgirl Trait acquire from Ascension by modification, this will lead to unknown BUG and please do not do that.
Q: Why the illustartion of leader is so small?
A: Go to the option and change the game quality to high.
Q: Why this MOD didn't show on my MOD list?
A: Please open C:\Users\*Your user name*\Documents\Paradox Interactive\Stellaris\mod\ and delete all the files ends with .mod, then restart Steam.
Q: Why the Strategic resources of this mod doesn't show on the top bar?
A: please subcribe the Universal Resource Patch provided below and pull it to the bottom of the mod list at the Stellaris Launcher.


Description
This MOD is an extension of Moe Fantasty’s game Warship girl R and Steelblue Mirage.
Currently provides 595 portraits for WarshipGirl R, 29 for Steelblue Mirage and 82 for the abyss WarshipGirl.
This MOD has a higher strength than others, but it has a full tech tree and plenty of events for the player to experience. Also it has a enough powerful crisis to be the last challenge.

The WarshipGirl is a weapon of war built to withstand the fleet of the abyssal. But the great trauma of war led to the distince of mankind. In 2150, the abyssal was defeated after a legendary battle. The remaining Warshipgirls formed a coalition government and sailed towards the stars.
1. Unique government: The Union of Warship Girls (require Materialist)
2. Four unique Warshipgirl's policies.
3. Two sets of Warshipgirl's name lists.
4. Warshipgirl's pop can grow by both natural growth and assemble.
5. Unique features for Warshipgirl's species.
6. Seven unique Warshipgirl's ascension.
7. Exclusive Warshipgirl tech tree (including buffs, buildings, spacecraft components and more)

Abyssal Warshipgirl(Hereinafter referred to as Abyss) is the opponent of the Warshipgirls and the abyss fleet escapes by the ark after losing the battle with Warshipgirls. Eventually the first fleet of the abyssal was lucky enough to find a habitable planet and start over.

1. Unique government: Abyssal fleet overlord (require Militarist)
2. Five unique Abyss policies.
3. One set of Abyss name list.
4. Abyss pop can grow by assemble, and can grow by natural growth after acquire specific ascension perk.
5. Unique features for Abyss species.
6. Seven unique Abyss ascension. (Two out of seven ascensions cannot be selected in the same game, so you can only acquire six of them in one game.)
7. Exclusive Abyss tech tree (including buffs, buildings, spacecraft components and more)

Warshipgirl fallen empire is an ancient empire with millions and millions years of history, where warship girls and abyssal warship girls unite together. They have acquired a powerful fleet and extremely high productivity, far beyond the power of other fallen or even awakening empire. But due to an ancient nightmare, they escape to exile between the galaxies. Now that the nightmare has returned, are they ready to face their destiny?
The warship girl fallen empire has multiple interactive events with player, and they will react to the arrival of the United Fleet.

United Fleet is a powerful Union of warship girls and abyssal warship girls, they will appear as a crisis in the late stage of game.
There will be no peaceful choice between you and the United Fleet.
Although United Fleet is formidable, there are still powerful resistant forces willing to fight with you, and there also numbers of events from the resistant forces helping you turn the war into your advantage.
最后由 Amatsukaze 编辑于; 2020 年 5 月 2 日 上午 10:39
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正在显示第 376 - 387 条,共 387 条留言
Got a question, how do you beat the Khan event with the 1.3 million fleet in mid game, and why does the game to start to massively stutter once they go active?
Kazuhito 2 月 4 日 下午 9:42 
引用自 DistractedUnicorn
Got a question, how do you beat the Khan event with the 1.3 million fleet in mid game, and why does the game to start to massively stutter once they go active?

You can:

1. Challenge them now or,
2. Wait them out.

Suukbatar will get weaker overtime if you can't fend her off now, but her armies invading the planets don't get weaker so if they spawn on top of you, you might want to make sure they don't invade your planets if you want to wait them out.
so i run the mod as apart of an collection but the Warship girl race and/or UF Warship girl race archetype never appears when i go to make a new empire.

The mod list is below and in the order they are loaded can anyone help potentially fix this?




{"game":"stellaris","name":"Warship Girl R and Mist 推荐mod合集","mods":[{"displayName":"UI Overhaul Dynamic","enabled":true,"position":0,"steamId":"1623423360"},{"displayName":"Warship Girls Advisor","enabled":true,"position":1,"steamId":"1970249743"},{"displayName":"Warship Girls BGM","enabled":true,"position":2,"steamId":"1818025496"},{"displayName":"[United Fleet]Mobile Shipyard","enabled":true,"position":3,"steamId":"2244483797"},{"displayName":"United Fleet Shipset","enabled":true,"position":4,"steamId":"2027015321"},{"displayName":"Warship Girls R And MIST Species","enabled":true,"position":5,"steamId":"1747099270"},{"displayName":"舰R测试MOD-神圣母港","enabled":false,"position":6,"steamId":"2688623790"},{"displayName":"Precursor Story Pack","enabled":true,"position":7,"steamId":"1999328266"},{"displayName":"Archaeology Story Pack","enabled":true,"position":8,"steamId":"1993869579"},{"displayName":"Storypack: The Nyblax and the Collector","enabled":true,"position":9,"steamId":"1878601358"},{"displayName":"Ancient Relics Story Collection-远古故事集","enabled":true,"position":10,"steamId":"2620089636"},{"displayName":"!奇观拓展(测试中) 3.8","enabled":true,"position":11,"steamId":"2660548454"},{"displayName":"工整传统 3.8","enabled":true,"position":12,"steamId":"2438313459"},{"displayName":"3D Fleet Formation","enabled":true,"position":13,"steamId":"1899061789"},{"displayName":"工整传统:23传统槽+24飞升槽","enabled":true,"position":14,"steamId":"2783854641"},{"displayName":"36 Building Slots","enabled":true,"position":15,"steamId":"1630649870"},{"displayName":"!伞の暗蓝科技UI!","enabled":true,"position":16,"steamId":"2411818376"},{"displayName":"!伞の框架!","enabled":true,"position":17,"steamId":"2466607238"},{"displayName":"!伞の优化!","enabled":true,"position":18,"steamId":"2475302050"},{"displayName":"!伞の泛用规则兼容!","enabled":true,"position":19,"steamId":"2409276081"},{"displayName":"萌化星河:领袖更新+自用精选(铁人兼容)","enabled":true,"position":20,"steamId":"2814275784"},{"displayName":"鸽组汉化 Flora Edition","enabled":true,"position":21,"steamId":"2131014154"},{"displayName":"香草科研助手-Vanilla Research Helper","enabled":true,"position":22,"steamId":"2841481791"},{"displayName":"!!!Universal Resource Patch [2.4+]","enabled":true,"position":23,"steamId":"1595876588"}]}
Kazuhito 2 月 14 日 下午 11:40 
引用自 Pl3bMarcusian
so i run the mod as apart of an collection but the Warship girl race and/or UF Warship girl race archetype never appears when i go to make a new empire.

The mod list is below and in the order they are loaded can anyone help potentially fix this?




{"game":"stellaris","name":"Warship Girl R and Mist 推荐mod合集","mods":[{"displayName":"UI Overhaul Dynamic","enabled":true,"position":0,"steamId":"1623423360"},{"displayName":"Warship Girls Advisor","enabled":true,"position":1,"steamId":"1970249743"},{"displayName":"Warship Girls BGM","enabled":true,"position":2,"steamId":"1818025496"},{"displayName":"[United Fleet]Mobile Shipyard","enabled":true,"position":3,"steamId":"2244483797"},{"displayName":"United Fleet Shipset","enabled":true,"position":4,"steamId":"2027015321"},{"displayName":"Warship Girls R And MIST Species","enabled":true,"position":5,"steamId":"1747099270"},{"displayName":"舰R测试MOD-神圣母港","enabled":false,"position":6,"steamId":"2688623790"},{"displayName":"Precursor Story Pack","enabled":true,"position":7,"steamId":"1999328266"},{"displayName":"Archaeology Story Pack","enabled":true,"position":8,"steamId":"1993869579"},{"displayName":"Storypack: The Nyblax and the Collector","enabled":true,"position":9,"steamId":"1878601358"},{"displayName":"Ancient Relics Story Collection-远古故事集","enabled":true,"position":10,"steamId":"2620089636"},{"displayName":"!奇观拓展(测试中) 3.8","enabled":true,"position":11,"steamId":"2660548454"},{"displayName":"工整传统 3.8","enabled":true,"position":12,"steamId":"2438313459"},{"displayName":"3D Fleet Formation","enabled":true,"position":13,"steamId":"1899061789"},{"displayName":"工整传统:23传统槽+24飞升槽","enabled":true,"position":14,"steamId":"2783854641"},{"displayName":"36 Building Slots","enabled":true,"position":15,"steamId":"1630649870"},{"displayName":"!伞の暗蓝科技UI!","enabled":true,"position":16,"steamId":"2411818376"},{"displayName":"!伞の框架!","enabled":true,"position":17,"steamId":"2466607238"},{"displayName":"!伞の优化!","enabled":true,"position":18,"steamId":"2475302050"},{"displayName":"!伞の泛用规则兼容!","enabled":true,"position":19,"steamId":"2409276081"},{"displayName":"萌化星河:领袖更新+自用精选(铁人兼容)","enabled":true,"position":20,"steamId":"2814275784"},{"displayName":"鸽组汉化 Flora Edition","enabled":true,"position":21,"steamId":"2131014154"},{"displayName":"香草科研助手-Vanilla Research Helper","enabled":true,"position":22,"steamId":"2841481791"},{"displayName":"!!!Universal Resource Patch [2.4+]","enabled":true,"position":23,"steamId":"1595876588"}]}

Have you tried verifying the integrity of the files first? If yes, then consider a few of these:

1. Are you sure can't find the warship girls species on the species tab? They are separate from every other species.
2. Have you tried changing the mod order or turning off some other mods that may be related? Try opening the game with only the main warship girls R and MiST mod and United Fleet mod on.
3. If you've done everything and still no dice, try reinstalling the mod.
jbdcr1234 2 月 16 日 上午 4:35 
引用自 Pl3bMarcusian
so i run the mod as apart of an collection but the Warship girl race and/or UF Warship girl race archetype never appears when i go to make a new empire.

The mod list is below and in the order they are loaded can anyone help potentially fix this?




{"game":"stellaris","name":"Warship Girl R and Mist 推荐mod合集","mods":[{"displayName":"UI Overhaul Dynamic","enabled":true,"position":0,"steamId":"1623423360"},{"displayName":"Warship Girls Advisor","enabled":true,"position":1,"steamId":"1970249743"},{"displayName":"Warship Girls BGM","enabled":true,"position":2,"steamId":"1818025496"},{"displayName":"[United Fleet]Mobile Shipyard","enabled":true,"position":3,"steamId":"2244483797"},{"displayName":"United Fleet Shipset","enabled":true,"position":4,"steamId":"2027015321"},{"displayName":"Warship Girls R And MIST Species","enabled":true,"position":5,"steamId":"1747099270"},{"displayName":"舰R测试MOD-神圣母港","enabled":false,"position":6,"steamId":"2688623790"},{"displayName":"Precursor Story Pack","enabled":true,"position":7,"steamId":"1999328266"},{"displayName":"Archaeology Story Pack","enabled":true,"position":8,"steamId":"1993869579"},{"displayName":"Storypack: The Nyblax and the Collector","enabled":true,"position":9,"steamId":"1878601358"},{"displayName":"Ancient Relics Story Collection-远古故事集","enabled":true,"position":10,"steamId":"2620089636"},{"displayName":"!奇观拓展(测试中) 3.8","enabled":true,"position":11,"steamId":"2660548454"},{"displayName":"工整传统 3.8","enabled":true,"position":12,"steamId":"2438313459"},{"displayName":"3D Fleet Formation","enabled":true,"position":13,"steamId":"1899061789"},{"displayName":"工整传统:23传统槽+24飞升槽","enabled":true,"position":14,"steamId":"2783854641"},{"displayName":"36 Building Slots","enabled":true,"position":15,"steamId":"1630649870"},{"displayName":"!伞の暗蓝科技UI!","enabled":true,"position":16,"steamId":"2411818376"},{"displayName":"!伞の框架!","enabled":true,"position":17,"steamId":"2466607238"},{"displayName":"!伞の优化!","enabled":true,"position":18,"steamId":"2475302050"},{"displayName":"!伞の泛用规则兼容!","enabled":true,"position":19,"steamId":"2409276081"},{"displayName":"萌化星河:领袖更新+自用精选(铁人兼容)","enabled":true,"position":20,"steamId":"2814275784"},{"displayName":"鸽组汉化 Flora Edition","enabled":true,"position":21,"steamId":"2131014154"},{"displayName":"香草科研助手-Vanilla Research Helper","enabled":true,"position":22,"steamId":"2841481791"},{"displayName":"!!!Universal Resource Patch [2.4+]","enabled":true,"position":23,"steamId":"1595876588"}]}
5&20 are not needed
UIOD should be at positiion 0, 16~19 and 23 should be at very bottom
put WSG above that, and the rest can be randomly put in between UIOD and WSG
you may need UIOD:ascension slots to be compatible with 13
Phoenix. 2 月 19 日 下午 11:37 
All Hull types are unuseable for me in game, even with just this mod loaded I can't utilize any, combat UAVs, the wataru thing, only thing that works for some reason is the impact colony ship
引用自 Kazuhito
引用自 EarlOfTheSky
Hey, Can I ask how you built the UF Caliburn for the United Fleet, cause I've been searching everywhere for an answer and I can't find one, simply put, I've basically reached year 2350 without ever building that thing and can't find the option to do so, I've built the fortress and the UF Glory, but that's about it. It says that the "shadow invasion" will only begin after I build that thing. But I remember excavating a site at the start of the game that has a "Galaxy Lance" that I test fired it and it was destroyed as it was one of the option choices.

An event needs to occur. I don't know actually what the triggers are and if they are all required to occur, but for starters, you need an event to repair the Galaxy Lance. I'm not sure what is supposed to be the next one, but if you do all events, and still no dice, try looking for archaeological sites, some events won't occur unless you uncover them, the prominent one being the "cycle" archaeological sites, which is a major storyline for the UF and it should naturally all line up properly. If still no event, you might have some other mods conflicting with the events themselves, or you "failed" to do an event(I think this is unlikely) or your mods are missing a file. Better to check the integrity of the files and if still nothing, try restarting the game. Since you play as the UF, it would relatively extremely easy to catch up where you last left off.

Edit: I forgot to add, Traditions and Ascensions plays a role in event storylines for all the shipgirl factions, if you fail to get the required ascensions, you might not get the events. I haven't tried not picking the shipgirls ascensions, but for the most part, I believe progressing the faction story requires these ascensions.

I've been meaning to ask that too. I could've sworn that I have everything completed from tradition to excavation to research it. I even had the prompt to research it again further in the engineering tree to "Unlock Required technology for UF caliburn" but nothing happens afterwards. You mentioned that it needs an event to trigger the repair right? Do mods that add additional events like "More Events" conflict with it?
Kazuhito 3 月 26 日 上午 4:42 
引用自 equablehorse117
引用自 Kazuhito

An event needs to occur. I don't know actually what the triggers are and if they are all required to occur, but for starters, you need an event to repair the Galaxy Lance. I'm not sure what is supposed to be the next one, but if you do all events, and still no dice, try looking for archaeological sites, some events won't occur unless you uncover them, the prominent one being the "cycle" archaeological sites, which is a major storyline for the UF and it should naturally all line up properly. If still no event, you might have some other mods conflicting with the events themselves, or you "failed" to do an event(I think this is unlikely) or your mods are missing a file. Better to check the integrity of the files and if still nothing, try restarting the game. Since you play as the UF, it would relatively extremely easy to catch up where you last left off.

Edit: I forgot to add, Traditions and Ascensions plays a role in event storylines for all the shipgirl factions, if you fail to get the required ascensions, you might not get the events. I haven't tried not picking the shipgirls ascensions, but for the most part, I believe progressing the faction story requires these ascensions.

I've been meaning to ask that too. I could've sworn that I have everything completed from tradition to excavation to research it. I even had the prompt to research it again further in the engineering tree to "Unlock Required technology for UF caliburn" but nothing happens afterwards. You mentioned that it needs an event to trigger the repair right? Do mods that add additional events like "More Events" conflict with it?

Have you shot the first Galaxy lance? Generally speaking mods like Gigastructures or more events mod shouldn't conflict it.

The general flow of events is that you find the broken lance, explore it and sort of repair it. Then you shoot it to the neighboring system and the lance is permanently broken. You then proceed with UF events and story and at some point you should gain the option to rebuild the Galaxy Lance, i.e the UF Caliburn. If you've already research everything related to the UF Caliburn, then perhaps you already can build it. It's on the megastructures menu. Build it outside the gravity well (where you build gateways) and it will generate a new system to build the UF Caliburn.

You know you have succeeded if you trigger the special end game crisis of the United Fleet.
이사우로스 4 月 10 日 下午 11:34 
i have same problem [Pl3b]Marcusian i only on this mode but speices not exist.. i tried reinstall but same.
引用自 Kazuhito
引用自 equablehorse117

I've been meaning to ask that too. I could've sworn that I have everything completed from tradition to excavation to research it. I even had the prompt to research it again further in the engineering tree to "Unlock Required technology for UF caliburn" but nothing happens afterwards. You mentioned that it needs an event to trigger the repair right? Do mods that add additional events like "More Events" conflict with it?

Have you shot the first Galaxy lance? Generally speaking mods like Gigastructures or more events mod shouldn't conflict it.

The general flow of events is that you find the broken lance, explore it and sort of repair it. Then you shoot it to the neighboring system and the lance is permanently broken. You then proceed with UF events and story and at some point you should gain the option to rebuild the Galaxy Lance, i.e the UF Caliburn. If you've already research everything related to the UF Caliburn, then perhaps you already can build it. It's on the megastructures menu. Build it outside the gravity well (where you build gateways) and it will generate a new system to build the UF Caliburn.

You know you have succeeded if you trigger the special end game crisis of the United Fleet.
I have fired it and I can't build it. I just kept researching further in the Galaxy Lance. Is there a specific year I'm supposed to reach or a number of researches I'm supposed to do before building another Galaxy Lance? I have started the chain events on everything and I'm just waiting on the Galaxy Lance to be built. Right now, I would receive technology research on the Galaxy Lance every now and then but I still can't build it. Something similar happened with the event where someone asked to build a massive mother ship that is ridiculously large. She said she'll make the plans for it and it was never talked about everything again. It's why I wanted to ask if there's additional conditions to these like reaching a specific year or research certain researches
Kazuhito 4 月 24 日 下午 10:40 
引用自 equablehorse117
引用自 Kazuhito

Have you shot the first Galaxy lance? Generally speaking mods like Gigastructures or more events mod shouldn't conflict it.

The general flow of events is that you find the broken lance, explore it and sort of repair it. Then you shoot it to the neighboring system and the lance is permanently broken. You then proceed with UF events and story and at some point you should gain the option to rebuild the Galaxy Lance, i.e the UF Caliburn. If you've already research everything related to the UF Caliburn, then perhaps you already can build it. It's on the megastructures menu. Build it outside the gravity well (where you build gateways) and it will generate a new system to build the UF Caliburn.

You know you have succeeded if you trigger the special end game crisis of the United Fleet.
I have fired it and I can't build it. I just kept researching further in the Galaxy Lance. Is there a specific year I'm supposed to reach or a number of researches I'm supposed to do before building another Galaxy Lance? I have started the chain events on everything and I'm just waiting on the Galaxy Lance to be built. Right now, I would receive technology research on the Galaxy Lance every now and then but I still can't build it. Something similar happened with the event where someone asked to build a massive mother ship that is ridiculously large. She said she'll make the plans for it and it was never talked about everything again. It's why I wanted to ask if there's additional conditions to these like reaching a specific year or research certain researches

There should be no specific year, but you should finish the main event chains (anomalies/archaeologies/research projects) and research options you must complete. Have you checked your situation log? There might also be a research option there. I don't remember the specifics because building the Galaxy Lance was sort of intuitive so I never paid too much attention to it. If you've done everything, then check your megastructures building menu because it might already be there.
Cat girls R Us 5 月 8 日 下午 10:36 
Since the update this morning, it's not allowing me to pick any warship girl portraits, though my default is still set to, and showing them.
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