Stellaris

Stellaris

Warship Girls R And MIST Species
 This topic has been pinned, so it's probably important
Amatsukaze  [developer] Mar 20, 2020 @ 6:30am
English description and Q&A
常见问题
1.如果出现港区星球和深海星球没有区划,请自行调整顺序MOD兼容。
2.如果出现人口不需要消费品维护,分部无法开设,同1。
3.如果二阶段飞升物种被替换,则是因为使用初始模板编辑并修饰,这会导致一阶段飞升修改的专属特性替换导致,请选择正确的模板进行修改。
4.如果出现立绘偏小的问题,主菜单游戏画质选择高即可
5.如果出现订阅MOD后并没有出现,请前往C:\Users\用户名\Documents\Paradox Interactive\Stellaris\mod\删除里面的全部.mod文件

1. 为什么我开局进不去游戏?
蠢驴2.6.3的问题,请重开群星 / 在主界面等待数分钟 / 退回2.6.2版本
2. 为什么点舰娘 / 深海飞升会变种族
请不要第一天就觉醒第四天灾。第一天就作弊点飞升会导致抓取种族错误
3. 为什么我点了mod加载没有出现?
绝大多数是蠢驴启动器没有正确载入mod,请按照以下顺序尝试
①重新订阅工坊上的舰Rmod
②前往C:\Users\用户名\Documents\Paradox Interactive\Stellaris删除dlcload.json和mods_registry.json
③前往C:\Users\用户名\Documents\Paradox Interactive\Stellaris\mod删除所有.mod文件
④重装群星
以上步骤均无法解决问题请到舰Rmod群下载本地mod安装并取订工坊mod
4. 为什么我会不停弹出开局选难度的窗口?
舰R4.0版本更新后不兼容一切旧档,请重开新游戏
5. 更新的战利品商店在哪里?
这个星系叫舟山港,开局会随机在你国家首都5跳外刷出,如果没有请重开新档
6. 我找不到打开战利品商店的方法
在你研究出战利品应用科技之后便会弹出战利品商店事件。你可以在通讯栏(键盘F1)找到战利品商店。战利品商店和策展人之类飞地是同类国家,所以在点选通讯界面上方的过滤选项时不要反勾选【其他】和【非玩家】的选项
顺便一提,大小姐在被堕落妈改造完之后也是在通讯栏找她
7. 军阶点数是干什么用的?
可以解锁战利品商店的购物内容
8. 怎么娶老婆?
你需要前往战利品商店购买一枚戒指,然后让任意领袖达到4级好感度(即好感度:较高,当好感度达到上限时技能说明会有提示)
此时,在法令栏中会多出一项誓约仪式,点击进去跳出选择誓约对象选项,然后你就可以娶老婆了。
9. 为什么大海豹没有好感度
这么屑的生物有什么有好感度的必要吗?切片,请
10. 为什么灰风没好感度
真做了那再咕咕咕中的灰风mod就不用玩了....
11. 为什么我开局刷不出来一些特殊星系?
洗脸
12. 为什么联合守军打完之后门还是不能攻击?
多数是bug了,建议你先追击其他联合舰队,至于触发在重做了,你VV姐有骗过你吗?
13. 为什么大小姐拉去给堕落妈改造后没有后续了?
建议读档,我也不知道什么原因,有可能是奇奇怪怪的mod影响。
14. 为什么我联机没有大小姐?
大小姐已经改成全局唯一,因为我剧情解释不下去了。(其实是bug太多了)
15. 为什么我没有阿尔法引擎?
阿尔法引擎科技的前置是暗物质引擎,而众所周知暗物质三件套正常是需要打堕落逆向研究残骸出来的科技,玩mod前请先玩1000小时原版(无慈悲)
16. 为什么开了联合船模之后无法生成AI舰娘国家?
请将船模mod放置在主mod上方让主mod覆盖加载船模mod
17. 港区环/深海环是怎么来的?
你需要像改造理想城那样将环世界所有区划建造成城市区划然后在星球决议上点选港区星环企划/深海环形世界企划
当然前提是你已经点了港区星球企划飞升/深海星球企划飞升
如果你安装了奇奇怪怪的mod并且你看不到这些决议,那么证明这个球并不是原版的球,也因此无法被本mod的触发正常判定

Q&A
Q: Why there's no districts on my Port World or Abyssal World?
A: This happens as other MOD affected this MOD, please readjust the order of your MODs to make sure this MOD can function normally
Q: Why there's no consume for the Warshipgirls pop and I can't establish any Branch Offices?
A: same problem as the question above.
Q: Why the species of my Warshipgirls has been replace?
A: You have probably replace the Warshipgirl Trait acquire from Ascension by modification, this will lead to unknown BUG and please do not do that.
Q: Why the illustartion of leader is so small?
A: Go to the option and change the game quality to high.
Q: Why this MOD didn't show on my MOD list?
A: Please open C:\Users\*Your user name*\Documents\Paradox Interactive\Stellaris\mod\ and delete all the files ends with .mod, then restart Steam.
Q: Why the Strategic resources of this mod doesn't show on the top bar?
A: please subcribe the Universal Resource Patch provided below and pull it to the bottom of the mod list at the Stellaris Launcher.


Description
This MOD is an extension of Moe Fantasty’s game Warship girl R and Steelblue Mirage.
Currently provides 595 portraits for WarshipGirl R, 29 for Steelblue Mirage and 82 for the abyss WarshipGirl.
This MOD has a higher strength than others, but it has a full tech tree and plenty of events for the player to experience. Also it has a enough powerful crisis to be the last challenge.

The WarshipGirl is a weapon of war built to withstand the fleet of the abyssal. But the great trauma of war led to the distince of mankind. In 2150, the abyssal was defeated after a legendary battle. The remaining Warshipgirls formed a coalition government and sailed towards the stars.
1. Unique government: The Union of Warship Girls (require Materialist)
2. Four unique Warshipgirl's policies.
3. Two sets of Warshipgirl's name lists.
4. Warshipgirl's pop can grow by both natural growth and assemble.
5. Unique features for Warshipgirl's species.
6. Seven unique Warshipgirl's ascension.
7. Exclusive Warshipgirl tech tree (including buffs, buildings, spacecraft components and more)

Abyssal Warshipgirl(Hereinafter referred to as Abyss) is the opponent of the Warshipgirls and the abyss fleet escapes by the ark after losing the battle with Warshipgirls. Eventually the first fleet of the abyssal was lucky enough to find a habitable planet and start over.

1. Unique government: Abyssal fleet overlord (require Militarist)
2. Five unique Abyss policies.
3. One set of Abyss name list.
4. Abyss pop can grow by assemble, and can grow by natural growth after acquire specific ascension perk.
5. Unique features for Abyss species.
6. Seven unique Abyss ascension. (Two out of seven ascensions cannot be selected in the same game, so you can only acquire six of them in one game.)
7. Exclusive Abyss tech tree (including buffs, buildings, spacecraft components and more)

Warshipgirl fallen empire is an ancient empire with millions and millions years of history, where warship girls and abyssal warship girls unite together. They have acquired a powerful fleet and extremely high productivity, far beyond the power of other fallen or even awakening empire. But due to an ancient nightmare, they escape to exile between the galaxies. Now that the nightmare has returned, are they ready to face their destiny?
The warship girl fallen empire has multiple interactive events with player, and they will react to the arrival of the United Fleet.

United Fleet is a powerful Union of warship girls and abyssal warship girls, they will appear as a crisis in the late stage of game.
There will be no peaceful choice between you and the United Fleet.
Although United Fleet is formidable, there are still powerful resistant forces willing to fight with you, and there also numbers of events from the resistant forces helping you turn the war into your advantage.
Last edited by Amatsukaze; May 2, 2020 @ 5:39pm
< 1 2 3 4 5 6 ... 26 >
Showing 1-15 of 386 comments
Nyarlathotep Mar 29, 2020 @ 5:51pm 
Will the warship girl and Abyssal empires spawn on their own?
Amatsukaze  [developer] Mar 30, 2020 @ 3:12am 
Originally posted by Yuzuki Roa:
Will the warship girl and Abyssal empires spawn on their own?
Of course,yes.
But if you subscribe United Fleet Mod,put United Fleet Mod after Warship Girls R And MIST Species, it can't. Put United Fleet Mod before Warship Girls R And MIST Species, it can.
Nyarlathotep Mar 30, 2020 @ 7:14pm 
You might want to fix the namelists so they are actually translated, as in English they just show up as ????? ????? etc.
Amatsukaze  [developer] Mar 31, 2020 @ 6:27am 
Originally posted by Yuzuki Roa:
You might want to fix the namelists so they are actually translated, as in English they just show up as ????? ????? etc.
Our name lists use the meme in Chinese. Most of them separates from warship's Chinese name into single word. So the names into name list may means nothing in English.
Derriere Deity Apr 1, 2020 @ 4:55am 
i keep getting some technology called the star destroyer for titans but have no idea how to use/equip it.
Siatru Apr 1, 2020 @ 10:00am 
Originally posted by Ass God:
i keep getting some technology called the star destroyer for titans but have no idea how to use/equip it.

Pretty sure the star destroyer is for Colossus
Regularity Apr 6, 2020 @ 3:57pm 
Not directly translated-related, but afew things I've noticed that I hope someone will relay to the authors:

When Miss Big transforms from leader to ship, the event kills the leader to take her away from the player.

kill_leader = { show_notification = no }

This isn't good because it erases all the leader's traits and XP gained. It would be better to use the effect

exile_leader_as = <key>

This removes access to the leader without killing them, so they can be returned later with XP and traits intact. (Use "set_leader = <key>" to bring them back)

- The mod doesn't support 2.6's indentured servitude, so jobs probably need to be updated. (See https://steamcommunity.com/workshop/filedetails/discussion/1747099270/1752402219403119177/#c1870623253804635424 )

- wsg_mining_station needs limitations. The computer builds them in every system, giving them almost limitless minerals. This causes problems such as huge unemployment because of no mining jobs, and makes the warship girl species flee to other countries to find jobs.

- It would be nice if the difficulty setting could be applied to warship girl and shenhai nations, even when not playing them. When I want to play a normal nation that isn't warship girl or shenhai, I have to either remove them from the game, or always declar war and genocide them, in order to keep their power level similar to normal nations and stop them from always becoming dominant.
DevilArchon Apr 12, 2020 @ 2:45pm 
what is a Miss fleet?
gamayuna Apr 20, 2020 @ 9:45am 
Hello, I've played five times since I applied Warship girls MOD.
Thank you for creating a GREAT MOD, and I'm able to play a variety of Stellaris games.
The scale and quality were really great. Actually, this MOD is WHY I play Stellaris.

By the way, let me ask you something about while playing.

1. Order of Crisis (Is there a console command that can proceed in the right order?)

Sometimes I'm tired with waiting, so I use the console to carry out the crisis (Event_Wg_crisis.3), but it seems like the order gets twisted when I use the console Or even without using the console, there was a time when it didn't go as normal as it was after breaking down the second portal.
Is there a console command that can proceed in the right order?
EX) Event_Wg_crisis.3 -> Event_Wg_crisis.? -> Event_Wg_crisis.?


2. Resistance Admiral (Is there any way to increase the number of RA admiral's employment?)

Is there any way to increase the number of RA admiral's employment? I want to command more admirals. Otherwise, I want you to let me know if there's a console order to get a admiral



Thank you for reading. You have no obligation to answer my question just because you created the MOD, so you can ignore it if you are tired.
One last time, I'm having a lot of fun. Thank you for creating this MOD
PSIONIC海豹  [developer] Apr 20, 2020 @ 12:31pm 
Originally posted by gamayuna:
Hello, I've played five times since I applied Warship girls MOD.
Thank you for creating a GREAT MOD, and I'm able to play a variety of Stellaris games.
The scale and quality were really great. Actually, this MOD is WHY I play Stellaris.

By the way, let me ask you something about while playing.

1. Order of Crisis (Is there a console command that can proceed in the right order?)

Sometimes I'm tired with waiting, so I use the console to carry out the crisis (Event_Wg_crisis.3), but it seems like the order gets twisted when I use the console Or even without using the console, there was a time when it didn't go as normal as it was after breaking down the second portal.
Is there a console command that can proceed in the right order?
EX) Event_Wg_crisis.3 -> Event_Wg_crisis.? -> Event_Wg_crisis.?


2. Resistance Admiral (Is there any way to increase the number of RA admiral's employment?)

Is there any way to increase the number of RA admiral's employment? I want to command more admirals. Otherwise, I want you to let me know if there's a console order to get a admiral



Thank you for reading. You have no obligation to answer my question just because you created the MOD, so you can ignore it if you are tired.
One last time, I'm having a lot of fun. Thank you for creating this MOD
event_wg_crisis.3(x)
event wg_crisis.3(√)
Rumor May 2, 2020 @ 8:34pm 
I believe that there has been a series of updates to the mod lately! If there is anyone that could list out the changes and what not, it would be greatly appriciated! Thank you <3
VVlolicon  [developer] May 3, 2020 @ 7:16pm 
Originally posted by Rumor:
I believe that there has been a series of updates to the mod lately! If there is anyone that could list out the changes and what not, it would be greatly appriciated! Thank you <3
you can check in another discussion named "更新日志" and take the chinese word inside to google translate. NOT 100% accurate but should help you understand whats happen
the major update content are at below btw
Kuro Usagi May 8, 2020 @ 9:30am 
Various vanilla origins require adding a trait in order to be used (such as void dwellers) but those traits cant be used by this mods species, is there a patch mod or workaround for this?
Rumor May 9, 2020 @ 8:21pm 
Thanks VVlolicon!
Kazuhito May 19, 2020 @ 4:21pm 
Hello. How would I know if the mod is functioning properly as it should? The mod is running smoothly, but some events don't have any dialogues. Everytime the pantsu shop appears, the only letters present are usualy just w and some numbers. Does this mean a conflict with other mods? The only overhaul mods I have is the UI one and the United Fleet mod and machine shipsets while the rest are cosmetics.
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