Arma 3
Arma 3 Dunes
sockers Jun 2, 2019 @ 5:53am
Review Time
Very nice. The first mission is pretty easy, after you've figured out that you need to mark the targets with the drone (reading is a useful skill). Maybe knowing where your enemies are at all times is a bit too powerful, but I didn't mind it. The cutscenes are very high quality for ArmA standards. I do like that the deaths of teammates actually seem to affect the cutscenes and voice lines (I haven't played it multiple times, so I'm not 100% sure). The second mission was a bit chaotic in the beginning, since you can't see anything. (I did figure out that there were NV Goggles in the Offroad eventually.) I also ended up being left behind by my team and had to walk to the exfil point by foot. I don't know if this is supposed to happen, but I doubt it, as it's never brought up by any of the characters. Fighting the gunship can be frustrating at times, since it just keeps yeeting rockets at you, but this makes it even more satisfying to finally take it down. I love the connection to The East Wind at the end, but as with all ArmA campaigns that I've played so far (both custom and official), the very ending itself is very open and kind of unsatisfying.

8/10
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sockers Jun 2, 2019 @ 5:54am 
Oh yeah and also the map looks really good
Lexx  [developer] Jun 2, 2019 @ 12:23pm 
Hey, thanks!
Problem with the ending is really that I was running out of time. Originally a third mission was planned, but I had to cut it out (also because I think it ultimately would have weakened the overall experience tbh).
That's why I've decided to end it on a kind of cliff-hanger. Didn't gave it much more thought after that, because the story would bleed over to Arma3 vanilla, where CTRG forces started meddling in the FIA / AAF affairs, which then would lead into the known east wind conflict.
Last edited by Lexx; Jun 2, 2019 @ 12:23pm
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