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Error in WorkGiver: Object reference not set to an instance of an object
Verse.Log:Error(String, Boolean)
AIRobot.X2_JobGiver_Work:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.ThinkNode_PrioritySorter:Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage_Patch0(ThinkNode_PrioritySorter, Pawn, JobIssueParams)
RimThreaded.ThinkNode_Priority_Patch:TryIssueJobPackage(ThinkNode_Priority, ThinkResult&, Pawn, JobIssueParams)
Verse.AI.ThinkNode_Priority:Verse.AI.ThinkNode_Priority.TryIssueJobPackage_Patch1(ThinkNode_Priority, Pawn, JobIssueParams)
RimThreaded.Pawn_JobTracker_Patch:DetermineNextJob2(Pawn_JobTracker, ThinkTreeDef&)
RimThreaded.Pawn_JobTracker_Patch:TryFindAndStartJob(Pawn_JobTracker)
Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.TryFindAndStartJob_Patch1(Pawn_JobTracker)
Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch0(Pawn_JobTracker, JobCondition, Boolean, Boolean)
Verse.AI.Pawn_JobTracker:JobTrackerTick()
Verse.Pawn:Tick()
AIRobot.X2_AIRobot:Tick()
RimThreaded.RimThreaded:ExecuteTicks()
RimThreaded.RimThreaded:ProcessTicks(ThreadInfo)
RimThreaded.RimThreaded:InitializeThread(ThreadInfo)
RimThreaded.<>c__DisplayClass80_0:<CreateWorkerThread>b__0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()
Exception in BreadthFirstTraverse: System.NullReferenceException: Object reference not set to an instance of an object
at Replimat.WorkGiver_LoadReplimatCorpseRecycler+<>c__DisplayClass6_0.<FindHumanlikeCorpse>b__0 (Verse.Thing t) [0x0005f] in <aca7c4c751b94bdfb6c2307293304117>:0
at RimThreaded.GenClosest_Patch+<>c__DisplayClass2_0.<RegionwiseBFSWorker>b__1 (Verse.Region r) [0x0013d] in <0159967a552640fa8217f400cfa096c6>:0
at (wrapper dynamic-method) Verse.RegionTraverser+BFSWorker.Verse.RegionTraverser+BFSWorker.BreadthFirstTraverseWork_Patch0(Verse.RegionTraverser/BFSWorker,Verse.Region,Verse.RegionEntryPredicate,Verse.RegionProcessor,int,Verse.RegionType)
at (wrapper dynamic-method) Verse.RegionTraverser.Verse.RegionTraverser.BreadthFirstTraverse_Patch0(Verse.Region,Verse.RegionEntryPredicate,Verse.RegionProcessor,int,Verse.RegionType)
Verse.Log:Error(String, Boolean)
Verse.RegionTraverser:Verse.RegionTraverser.BreadthFirstTraverse_Patch0(Region, RegionEntryPredicate, RegionProcessor, Int32, RegionType)
RimThreaded.GenClosest_Patch:RegionwiseBFSWorker(Thing&, IntVec3, Map, ThingRequest, PathEndMode, TraverseParms, Predicate`1, Func`2, Int32, Int32, Single, Int32&, RegionType, Boolean)
Verse.GenClosest:Verse.GenClosest.RegionwiseBFSWorker_Patch1(IntVec3, Map, ThingRequest, PathEndMode, TraverseParms, Predicate`1, Func`2, Int32, Int32, Single, Int32&, RegionType, Boolean)
RimThreaded.GenClosest_Patch:ClosestThingReachable(Thing&, IntVec3, Map, ThingRequest, PathEndMode, TraverseParms, Single, Predicate`1, IEnumerable`1, Int32, Int32, Boolean, RegionType, Boolean)
Verse.GenClosest:Verse.GenClosest.ClosestThingReachable_Patch1(IntVec3, Map, ThingRequest, PathEndMode, TraverseParms, Single, Predicate`1, IEnumerable`1, Int32, Int32, Boolean, RegionType, Boolean)
Replimat.WorkGiver_LoadReplimatCorpseRecycler:FindHumanlikeCorpse(Pawn, Building_ReplimatCorpseRecycler)
Replimat.WorkGiver_LoadReplimatCorpseRecycler:HasJobOnThing(Pawn, Thing, Boolean)
RimWorld.FloatMenuMakerMap:RimWorld.FloatMenuMakerMap.AddJobGiverWorkOrders_NewTmp_Patch2(Vector3, Pawn, List`1, Boolean)
RimWorld.FloatMenuMakerMap:AddUndraftedOrders(Vector3, Pawn, List`1)
RimWorld.FloatMenuMakerMap:RimWorld.FloatMenuMakerMap.ChoicesAtFor_Patch4(Vector3, Pawn)
AchtungMod.MultiActions:AddColonist(Colonist)
AchtungMod.MultiActions:<.ctor>b__3_0(Colonist)
AchtungMod.Tools:Do(IEnumerable`1, Action`1)
AchtungMod.MultiActions:.ctor(IEnumerable`1, Vector3)
AchtungMod.Controller:MouseDown(Vector3)
AchtungMod.Controller:HandleEvents()
AchtungMod.Selector_HandleMapClicks_Patch:Prefix()
RimWorld.Selector:RimWorld.Selector.HandleMapClicks_Patch1(Selector)
RimWorld.Selector:SelectorOnGUI()
RimWorld.MapInterface:HandleLowPriorityInput()
RimWorld.UIRoot_Play:UIRootOnGUI()
Verse.Root:Verse.Root.OnGUI_Patch1(Root)
Error in WorkGiver: Object reference not set to an instance of an object
Verse.Log:Error(String, Boolean)
AIRobot.X2_JobGiver_Work:TryIssueJobPackage(Pawn, JobIssueParams)
Verse.AI.ThinkNode_PrioritySorter:Verse.AI.ThinkNode_PrioritySorter.TryIssueJobPackage_Patch0(ThinkNode_PrioritySorter, Pawn, JobIssueParams)
RimThreaded.ThinkNode_Priority_Patch:TryIssueJobPackage(ThinkNode_Priority, ThinkResult&, Pawn, JobIssueParams)
Verse.AI.ThinkNode_Priority:Verse.AI.ThinkNode_Priority.TryIssueJobPackage_Patch1(ThinkNode_Priority, Pawn, JobIssueParams)
RimThreaded.Pawn_JobTracker_Patch:DetermineNextJob2(Pawn_JobTracker, ThinkTreeDef&)
RimThreaded.Pawn_JobTracker_Patch:TryFindAndStartJob(Pawn_JobTracker)
Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.TryFindAndStartJob_Patch1(Pawn_JobTracker)
Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch0(Pawn_JobTracker, JobCondition, Boolean, Boolean)
Verse.AI.Pawn_JobTracker:JobTrackerTick()
Verse.Pawn:Tick()
AIRobot.X2_AIRobot:Tick()
RimThreaded.RimThreaded:ExecuteTicks()
RimThreaded.RimThreaded:ProcessTicks(ThreadInfo)
RimThreaded.RimThreaded:InitializeThread(ThreadInfo)
RimThreaded.<>c__DisplayClass80_0:<CreateWorkerThread>b__0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()
Have you guys tried not using it, and see if the problem still occurs?
If it re-occurs, please file a bug report on the mod's GitHub issue tracker.