Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
Attack interval: 0.45s
Cylinder size + spare bullets: 6+24
(+)Does not require charging
(+)+15% unscoped headshot damage
(+)On Headshot: +12% Damage Bonus for 1.5s (stacks up to 5 times for a 60% bonus)
(-)No charging mechanic
(-)No speedloader for you, Mundy. (reloads one bullet at a time)
Thinking it'd be fun to do something similar to Killing Floor 2's Rack 'em Up for a revolving sniper rifle
Taunt: Crazed Gunman
The Sniper fan-fires six shots, even if this ends with him dry-firing an empty weapon. Has Back Scatter levels of spread but bullets deal 60% more damage at point blank. Damage via taunting is buffed by the temporary damage boost (effectively a +110% damage bonus at max damage)
Tweaked the stats above cuz 35 damage w/ an attack interval of .34s translates to 102DPS, rounded down.