Arma 3
Stratis A3Wasteland V1.2 (GoT/JoSchaap)
𝕵𝖔𝓢𝖈𝖍𝖆𝖆𝖕  [developer] Oct 30, 2014 @ 1:39am
Changelog A3Wasteland v1 (including backlog from v0.9d and upwards)
GoT changes v1.0,

Reduced ammount of missions to run at the same time to 4
Accelerated time day=2x night=4x
Removed static guns from gunstores
Added a 60% chance for spawned AI to have flashlights instead of NVG's
Reduced spawned vehicle limit to 150
Set starting funds to 90%
Reduced mission timers due to the small size of the island
Reduced territory capture/defend timers and rewards
Added a red-white-blue HOLLAND skin to the vehicle store
-- more to come later


v1.0,

Added Custom scoreboard (bound to your 'network stats' keybind)
Added Mission and store vehicle saving
Added Player markers on GPS and UAV Terminal
Added Holster actions
Changed Full rewrite of side mission system
Changed Windows key toggles player marker names too
Changed New loading picture by Gameaholic.se
Fixed Weapon sometimes disppearing when moving objects
Fixed More money duping exploits
Fixed Store menu sizes on smaller aspect ratios
Fixed Hunger and thirst reset on rejoin
Fixed Other minor optimizations and fixes


changelog,

0.9h,

Added Custom revive system based on Farooq's Revive
Added Territory payroll at regular intervals
Added Emergency eject and free parachutes (jump key)
Added Player names toggled with Windows key
Added Increased missile damage against tanks and helis
Added Ability to stash money in weapon crates
Added Ability to sell vehicle inventory at stores
Added More money shipment mission variants
Added Reduced wheel damage from collisions
Added Wreck salvaging
Added Selling bin in stores
Added Karts DLC content in stores
Added Camo sniper rifles in gunstore
Added Repair Offroad in vehicle store
Added Team players on map as server option
Added Unlimited stamina server option
Added Static weapon saving server option
Added More push vehicle actions
Added Paradrop option for airlifted vehicles
Added Preload checkbox on respawn menu
Added Remote explosives store distance restriction
Added Server time multipliers for day and night
Added Addon-less profileNamespace server persistence
Added Linux server compatibility
Added Basic support for headless client
Changed Independent territory capture is now group-based
Changed Towns blocked if more enemies than friendlies
Changed Increased ammo/fuel/repair cargo for resupply trucks
Changed Increased territory capture rewards for Altis
Changed Increased money mission rewards
Changed Weapon loot in buildings now disabled by default
Changed Mission crates loot was made more random
Changed Thermal imaging is now available on UAVs
Changed Increased vehicle store prices
Changed Increased prices for thermal optics
Changed Increased player icons up to 2000m
Changed Improved antihack
Changed Improved FPS
Fixed Vehicle store purchase errors due to server lag
Fixed Corpse created when leaving with player saving
Fixed Custom vehicle damage handling not working
Fixed Indie-indie spawn beacon stealing
Fixed Repair kit and jerrycan distance limit
Fixed Spawn beacon packing and stealing restrictions
Fixed Not able to lock static weapons
Fixed Unbreakable store windows
Fixed Stratis airbase gunstore desk glitches
Fixed Missions sometimes completing instantaneously
Fixed Object ammo/fuel/repair cargo not saving
Fixed Respawn menu aspect ratio on some resolutions
Fixed Minor bugs with group system
Fixed Minor bugs with player items
Fixed Various other minor bugfixes and optimizations


changelog,

0.9g,

Added - Vehicle stores
Added - New lootspawner by Na_Palm, stuff in ALL buildings
Added - New jets and truck added in A3 v1.14
Added - New AAF vehicles added in A3 v1.08
Added - New camos for Mk20 and MX in gunstores
Added - Ability to push plane backwards
Added - Ability to sell quadbike contents like crates
Added - Abort delay during combat when player saving on
Changed - Improved respawn menu
Changed - Respawn now longer to preload destination
Changed - Optimized player icons
Changed - Optimized FPS fix
Changed - Improved server persistence (requires iniDBI v1.4+)
Changed - Improved player saving (server-specific)
Changed - Improved base saving (server-specific)
Changed - Reduced starting gear
Changed - Modified some store prices
Changed - Reduced initial fuel in cars and helis
Changed - Removed Buzzard jet from too short runways
Changed - Removed Kavala castle territory for use as base
Changed - Increased vehicle repair time to 20 sec.
Changed - Increased owner unlocking time to 10 sec.
Changed - Toggling spawn beacon perms is now instant
Changed - Improved Take option for player items
Changed - Added option to cancel towing selection
Changed - Added machine gunner to main mission NPCs
Changed - Added grenadier to side mission NPCs
Fixed - Error messages in various menus
Fixed - Crash when toggling spawn beacon perms
Fixed - Error when hacking warchests
Fixed - Vehicle towing and lifting positions
Fixed - Repair Vehicle option showing for brand new vehicles
Fixed - Vest purchase price
Fixed - Vest and helmet armor value
Fixed - NPC leader now has launcher ammo


changelog,

0.9f,

Added - Money missions
Added - Sell Crate Items option at stores when moving crate
Changed - Reorganized loots for crates and trucks
Fixed - Broken Warchest menu
Fixed - Spawn beacons not working for Independent groups
Fixed - Player icons position inside buildings
Fixed - MRAPs and quadbikes not spawning
Fixed - Broken money rewards for territories


changelog,

0.9e,

Added - Territory system
Added - Jumping option (step over while running)
Added - New weapons from v1.04 update
Changed - Water and food now use water bottles and baked beans
Fixed - Store object purchases not operating as intended
Fixed - Objects purchased from stores not saving properly
Fixed - Minor server-side memory leak


changelog,

0.9d,

Added - Store object purchases
Changed - New UI by KoS