Dawn of Man

Dawn of Man

Adam and Eve
bulbatrs Mar 3, 2019 @ 9:02am
is it possible to disable immigration?
otherwise this is no challange, outside maybe year 1. would be very fun to play without immigration and only 2 starting people
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Showing 1-15 of 22 comments
frmdbl  [developer] Mar 3, 2019 @ 12:14pm 
I could do that. Would anyone else be interested?

For now you can edit the "SetMigrationParameters" scenario's xml.
Just find it in the Steam workshop folder.
orab_0 Mar 3, 2019 @ 1:48pm 
yes please, disable.
amandinekapita Mar 3, 2019 @ 2:29pm 
Yes please.
INRI Mar 3, 2019 @ 5:54pm 
It would be great to disable the trader too.
TK421 Mar 3, 2019 @ 7:07pm 
Yes, I agree it should be turned off. In one of my games, Adam died from a bear attack very early on and 2 other males replaced him 5 minutes later. I think I should have lost the game instead and I'm ok with that.
holy Mar 3, 2019 @ 10:11pm 
To do so, you should be able to alter the birth rate. It's extremely low.
frmdbl  [developer] Mar 4, 2019 @ 2:37am 
Ok guys, check the new update.
orab_0 Mar 4, 2019 @ 3:51am 
Hi!, I have modified the SetMigrationParameters to disable migration, but it is important to increase the birthrate, otherwise Adam and Eve will only have 2 kids in their whole lifespam (tested).
Akshutchi Mar 5, 2019 @ 7:59am 
yes please
栖那 Mar 9, 2019 @ 3:58am 
pls do tha
pissing me of Mar 10, 2019 @ 1:13am 
please disable it:steamsalty:
eXtreme Mar 30, 2019 @ 12:05pm 
Originally posted by frmdbl:
Ok guys, check the new update.

I love you guys!
tmitchell786 May 20, 2019 @ 11:56pm 
First off, I've started playing this scenario and I absolutely love it! It's so fun thank you for making it!

After playing for a little bit i had a human immigrate and I would love to play it with that completely disabled. Did you create a new scenario with it disabled? Or would you mind explaining a little bit more on how to disable it myself? i know you wrote above "For now you can edit the "SetMigrationParameters" scenario's. Just find it in the Steam workshop folder" but i'm having trouble finding that, would you mind explaining where exactly to find that?

I'm not very tech smart or super familiar with steam so any guidance would be helpful!! Thanks again I really love this scenario!!
Olvirki Aug 22, 2019 @ 6:56am 
In the current version of this scenario immigration is set to 0-1 person arriving each year, but that can be practically disabled by increasing the immigration time (I set it to 100 years in a modified version of this scenario). I also practically disabled traders (set the check time to 100 years as well for traders).

I do however not see how to raise the natural fertility. "SetBirthParameters" only has 2 conditions, decrease_start_population="250" and decrease_halfing_population="150", which I assume mean "when population reaches 250 stop pregnancies" and "when population reaches 150 half pregnancy rates". Does anyone know how to increase fertility? Right now I am uncertain that the fertility is high enough to support any population growth, but my Eve has given birth two 2 children and is not yet an elder so it might be possible. Unfortunately she has only given birth to sons and the elder son was killed by a cave bear, serves me right for not getting dogs earlier. Can elder men btw impregnate adult women in this game (or can women perhaps give birth to children without men, Mary-style?).
Last edited by Olvirki; Aug 22, 2019 @ 9:19am
scorp3000de Oct 10, 2019 @ 8:49am 
Hey i played today and, in the first winter there join a man... :( i think in the current version is no joining only birth? and no trader... ?
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