Team Fortress 2
WRE Gun
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Stats
(+) +10% damage on heal target
(+) Uber gives crits
(--) 20% less over heal
(--) when uber is done wearer takes 25 shock damage (lose 25 health)
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(+)15% uber rate
(+)heal target slower than average speed (spy speed) gain extra speed based on uber
(-)15% overheal speed
(-) 20% overheal rate

(i) regular ubercharge
No. Valve is the one that decides stats.
This thread is pointless. Valve decides the stats.

-150 health on wearer if the holder is not a robot.
I think it would work best if it was just a reskin of the default medigun
a Tesla-Medigun?

Can heal multiplie targets?
- 20% Heal Rate
- 50% Overheal
Uber gives Minicrits to everybody
Mini-crits are given to heal target.
+25% faster heal rate.
Can't Uber charge.
Doesn't help heal target recover from fire.
Somewhat same as the default Medi Gun, but a +50 uber rate and can heal multiple targets
Αναρτήθηκε αρχικά από Deluisz:
Somewhat same as the default Medi Gun, but a +50 uber rate and can heal multiple targets
That is so OP
its a reskin of the defult medigun
it could just be like an AWP for medic - awesome sounds + cool skin + same stats as base medigun
I know Valve is the one deciding the stats, but I thought this'll be pretty cool.

+ Default Medi-Gun Stats.
+ 10% extra healing rate.
+ Can heal two teammate at a time using M1 and M2.
- Cannot ubercharge.
We all know valve decides this but I think it would be like this:

since this is an tesla medigun...

Positive(s)

Can heal 2 targets at the same time (M1 and M2)
%25 faster übercharge rate

Negative(s)

-20% heal rate
-%60 overheal speed(or whatever you call it)

General

Übercharge creates a small electrical radius that deals 5 HP per second for enemies in the radius (allies excluded) and slows enemy mobility against enemies in radius. Other damage sources are dealed as mini-crits.

a very dead man (Αποκλεισμένος) 4 Αυγ 2013, 3:18 
uber gives crits.
ONE WORD.
kritzkrieg
Αναρτήθηκε αρχικά από raymandha:
We all know valve decides this but I think it would be like this:

since this is an tesla medigun...

Positive(s)

Can heal 2 targets at the same time (M1 and M2)
%25 faster übercharge rate

Negative(s)

-20% heal rate
-%60 overheal speed(or whatever you call it)

General

Übercharge creates a small electrical radius that deals 5 HP per second for enemies in the radius (allies excluded) and slows enemy mobility against enemies in radius. Other damage sources are dealed as mini-crits.

How are you supposed to uber if both M1 and M2 are used to heal?
Τελευταία επεξεργασία από Panzerpadden; 4 Αυγ 2013, 3:20
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