Arma 3
Drongos Simple Factions
Ron4Swat Nov 27, 2021 @ 10:32am
Suggestions
One of the issues with the automatic uniform/headgear etc. randomization is that its not possible at the moment to edit the loadout in the editor as it will be overwritten at mission start anyway through the randomization.

Especially if the units from the mod are used for player units some more individualization of the loadout is often necessary and currently only possible when done via script after spawning.

BIS has a standard variable to disable randomization per object (see https://community.bistudio.com/wiki/Arma_3:_Characters_And_Gear_Encoding_Guide) via _unit setVariable ["BIS_enableRandomization",false], which could be checked in the randomization scripts.