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Also, for the helmet, perhaps if you explore the general recurrent shapes used on the sentients (or at least on the Eidolons) you might give it a bit more of interest to it. I have an odd suggestion, give it or take it. You could draw some inspiration from the hat worn by the Kumbhanda demons, which are kinda of reapers and jailors of spirits in the myths, following close in with Revenant's lore. Since the Eidolons have heads which look like "showers heads", having the hat with hook-like chains dangling from the rim and made of sentient energy, would give it it something more interesting to look at, rather than making a plain "wig" of fire, if you catch my drift. But that's just a humble suggestion that will change the general shape of the helmet a lot to allow for a full rim I guess (but I would pay for it if done good -- that's the point of making a tennogen in the end, the details that sell).
At least someone was brave enough to give Revenant a chance at having his own tennogen, and that's enough for me to give it a favourite and my support (since he doesn't have any alt skins and only a meager alt helmet). Will keep an eye on this to see any changes or improvements you might give to the skin. So far, as said on the title, it's still a good start.
or just a skin for him?
its still nice just dont like the head, it looks like limbo and loki too much
so the creator could have perfected his creation through other people perspective m8
It worth mentioning because of the standards DE has in place for Tennogen items. If an item doesn't fit the frame, they aren't going to accept it.
His helmt looks like two other frames, therefore it probably doesn't fit his theme. Rather than not saying anything and having the creator wait on DE feedback, we're trying to give a helping hand.
He doesn't have to change anything, what we are say are thoughts and opinions.
Yet the helmet does fit him, Revenant usually has tall helmets and energy wisps, so automatically it technically does fit his aesthetic theme. Does it do it perfectly? Of course not. It could use some more interesting shapes and better looking textures.
Also when you point out this stuff, and try to bring up how the its less original or looks too much like something else, that would probably cause the creator to want to change their design to avoid any accusations of plagiarism. It's not that they actually committed it, but it would get to the point where they would be some people saying it (plus in the past, this has happened before). Even if its just your guys' subjective opinions, it's still feedback that's meant to taken seriously.
You clearly don't understand how feedback works.
That said, this is my final post as I don't want to waste my time here.
Whether you like what we said or not is up to you. However, DE may say the exact same things and make him change the design. The difference is what we are saying isn't something he has to do, DE is the final shotcaller.
I'd like to believe our Tennogen artists are smart enough to make their own judgement calls when it comes to feedback. Don't downplay their intelligence unless you know them personally.
When did I say ever imply the creator doesn't know how to handle stuff on their own? I just said when there is a large amount of feedback stating that the helmet is too similar to something else, it would be more likely that they would change it. Of course DE can say the exact same thing, but why does the creator have to ignore the community's feedback? It's clearly obvious that he's responding to criticism in the comments, in fact it's better to acknowledge it because that's how you provide information and try to discuss certain distastes or suggestions.
Also it's fine for these types of comments to be made since criticism should always be made to be constructive, but I always feel like they serve as a way to limit how people want to design their helmets or skins, mostly because they are presented in a negative and almost destructive way. That's just my personal view on them, and I am not saying you or anyone else has to adopt it.
- love the helmet dude
- i do not like the helmet the shape do not appeal to me
- i like more colorful schemes
- i prefer minimalism
i won't know who is right and if i keep changing it with every opinion i will never be able to finish it, but i read and sometimes try a mid term that will appeal to most people when i'm able to do it, i like clean color schemes without too much going one eveywhere but even if it is my taste i can change like what i can do to this skin is instead of mixing up more of primary to terciary colors, is actually giving a 2 color tone to the white and brown parts that will show up even painting over (some parts are clean white some parts are more grey for a example) i could really use some help of people here and show it for players on my friendlist and see if it is ok before updating it.
Hey dude another great submission attempt. I applaud this one entirely :).
I am in total agreeance here and kinda tired of the "Make it look X" people do without clear cut defining ideas that provide input to the creator. I am also tired of the people saying "it doesnt fit or it looks to similar to another item". As you are no doubt aware Thane and what people might not be aware of is there are guidelines that DE sets when you look at submitting content and quite frankly this is a damned good step towards refining creations.
Might I make a deeper request? Someone previously mentioned a cracked look. I am not sure how to describe it but say cracks in the helm and/or armor that have the energy emissive and color? That minor change would be quite dramatic.
Even some of the official skins do it, look at default Ash and Ash Prime for example. Your skin is UTTERLY dominated by your primary color (green one, right?) channel and have tertiary (red one?) dominate nearly all off the rest. Your accent (blue right?) is nearly non-excistent.
You can have more color channels present in large parts off your skin AND maintain a minimalist theme. Since you can put different channels to the same color in the end. Don't hamper the fashion possibilities of your skins by making 1-2 channels utterly dominate a huge portions of it.
The helmet is very clearly inspired by Mesa/Limbo, but comes off as a lesser version to the origial inspirations, since it has very plain features and very little detailing. So that's your minimalism coming back again to bite you. Limbo Prime, Mesa Prime and Mesa Falcon all have very fine detail work in them that makes the "they have a hat on them" thing work, your minimalism makes the hat theme just not work that well.
Best minimalist works usually avoid complicated shapes and your helmet shape is complex enough to make it look contradictory to your surface sculpting and texturing.
So in the end I would, if sticking with the minimalist thing, simplify your shape designs for this skin more, more like Mesa graxx did.
Besides have you noticed that the graxx line is pretty minimalist in themes? It works for them since the shapes of the helmets are super simple.
So you have decent idea beginning in this skin, but it just needs more honing to a point where it conveys your idea better. Simple minimalist cowboy western Revenant. Now it's at the same time too complex and too simple. You have to take it towards either end more for it to work, since right now it just doesn't.
Sorry for the super long rant, but I hope this criticism of mine helps.
Edit: Typos and clarifications added to some parts.