Crusader Kings II

Crusader Kings II

Evolving Sharingan
 This topic has been pinned, so it's probably important
Zokon  [developer] Jan 5, 2019 @ 7:07pm
Suggestions/Wishlist
I'm all ears, though i'm still incredibly new at modding.
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Showing 1-14 of 14 comments
zethisis25 Jan 6, 2019 @ 5:44pm 
In order to get Mangekyou, I think you need to become a Kinslayer..close or distant.

Also add the Rinnegan as the final step in the process...but I think maybe a bloodline needs to be created..to get to that point
Zokon  [developer] Jan 6, 2019 @ 6:00pm 
A great idea honestly! I was thinking of something similar as well for obtaining the base Mangekyō. But with not only the trait but possibly custom events that may relate to also the killing of a close friend or loved one who doesn't have to be inheriently related.

As well as for the Eternal it being obtained from already having the Mangekyō and implanting the eyes you've stolen from someone else, the eyes being placed in your treasury as an item to be implanted from a custom decision or event and has a large chance to fail or not have any effect.

As well as stealing these eyes from others being it's own interactive Turn By Turn event if you're to forcefully steal the other person eyes, and it being a duel. Stealing their eyes while they're asleep or simply asking them their opinion of you is incredibly high and other added factors like possibly health problems and just pure randomness that the AI could take with any of these paths.

As for the Rinnegan I really do think that's a good idea though i'm planning on adding in another bloodline way later into this Mods development be it the new holy fury bloodlines or a trait dealing with for example the senju and or something dealing with Hagoromo's chakra. Though not too on the those.

Regardless though thank you for your ideas as it really does help zethisis25!





Kota Jan 7, 2019 @ 10:13am 
Could you make this a total world conversion? cause I've found mods with the tenseigan, sharingan, mangekyou, rinnegan, byakugan and characters with special history and events... but there are no true naruto mods. With the new ck2 history and map generetor you could portray the elemental nations and build a naruto mod on top of this map. with characters who actually make sense to have this sharingan triats, and could add a lot others as well :)
balletdancer206 Jan 7, 2019 @ 1:18pm 
Having a "transplant sharingan" option would be cool. That way you could voluntarily give your sharigan to other uchiha or have a kakashi-obito situation.
Zokon  [developer] Jan 8, 2019 @ 1:32am 
@Kota I'm planning on it in the far future I just don't want to do such a large project with my "scripting/modding" skills being incredibly amateur. So I was thinking of starting small with this first and seeing how far I can develop my skills while making something i've wanted too for a while.

@balletdancer206 I completely agree honestly! Plus also a feature i'm planning on doing as i've just finished three different three tomoe sharingan to differentiate quality and what mangekyo you can possibly recieve. So simply implanting a sharingan wont lead to a generic trait that everyone will have but it being "unique" in a way if two different people have implanted eyes as to the abilities they will be able to use in the future and their modifiers and the chance of the implantation being a success. :csdsmile:
Mike Rotch Jan 11, 2019 @ 9:35pm 
This doesn't exactly pretain to this mod but like maybe whenever you get the chance and i'm sure you've thought about it but a Byakugan type mod whcih can lead to tenseigan where you could start off with no bykaugan and you have to train to achieve going through stages of byakugan, i'm exactly sure how the stages would work but you seem more competent than me in that regard. Also maybe a series of events that would allow for Sharingan to reach rinnegan and possibly Sharinnegan.
Billy Batts Jan 12, 2019 @ 7:16am 
You shake make a discord, possibly attract other modders?
Zokon  [developer] Jan 12, 2019 @ 1:38pm 
@Mike Rotch I have thought of doing it once i've finished this mod in my free time, though I wasn't sure how to implement stages to it. I believe there could be a factor in "training" and abilities that the eyes can do that can only be unlocked via events and other factors, so like a character modifier happening or an event pretaining to the ability you're using against a targeted character popping up having a chance to fire or not. If that makes any sense. Though I probably badly explained my idea thank you though regardless for your input as I wasn't really sure anyone would have event wanted the hyuga right off the bat after this, though for the Rinnegan and Sharinnegan i'm planning on adding that in after this mod as usually you'll need "cells" or "Chakra" from another party to unlock it so I was waiting until this was completed before focusing on it though it is planned. But a rare narrative event that has a chance of firing does seem really interesting for this current mod once I finish the eye implanting feature.

@76561198119731919 Oh, I really should get onto that as I could really use the help from at least one other person.
Zokon  [developer] Jan 12, 2019 @ 1:39pm 
@Mike Rotch Though it is a really good idea none the less once again and thank you for your input,

@76561198119731919 Thank you as well as I would of never had even got that idea without your help.
Mike Rotch Jan 12, 2019 @ 8:01pm 
No no no, of course just suggestions and ideas, I just thought i'd input my feedback nonetheless really good mod its mighty fun can't wait for further develpoment.
Obi™ Jan 17, 2019 @ 6:15am 
Alright, so I guess it's time to give some input on the actual Mangekyo, in something other than an incredibly obvious "this is how it should be awakened" thing. So I'll start right off!

--Susano'o
So the first Mangekyo ability we should think of, is obviously the Susano'o, the plug and play ability of every MS user ever. The Susano'o in my opinion, should function along the lines of the sharingan right now, as in you have to train it through an intrigue option and with some RNG chances, you may or may not level up your Susano'o.
Our beloved energy gundam should also give you personal combat buffs and defence buffs through its numerous stages like Ribcage, Ribcage w arm, upper body, armoured and so on so forth. Though of course, by enabling the Susano'o, you also gain physical strain, and each time you use it, you tick closer to blindness,

and as mentioned, the Susano'o, no matter what type of MS you get, is always available, unless of course you add a "one-eyed" trait, which would entirely eliminate the usage of the Susano'o.

--Kamui

Seeing how kamui, primarily isn't an offensive ability, shouldn't grant you personal combat buffs, however it should grant you higher evasion and or dodge stats, Kamui should also in my opinion increase reinforcement rates and movement speed of the entire Levy your MS user is employed in, as he or she could just Kamui their entire Levy around the battlefield / world, aswell as Kamui resources and troops to the front lines.

--Amaterasu

Literally just an overall damage booster, and or defense boost, there is literally nothing else we could pull off with Amaterasu.

--Tsukuyomi

A stupidly broken morale damager, like I'm pretty damn sure nobody in their right mind would have any strong morale left when they've been subjected to 48-78 hours of complete and utter torture before the fight has even started. And seeing how it was also used to kill a target *cough* Itachi killing Izumi by letting her live out her entire life in the span of a few seconds *cough* the Tsukuyomi could possibly be used to damage normally aswell.

--Kotoamatsukami

A stupidly broken Tsukuyomi, yes. Also the Kotoamatsukami should be able to let you instantly gain favours with people (conclave) or make the target accept any diplomacy deal, no matter what it might be. (the actual debug function is named yesman or ai_accept if I remember correctly)

That sums up my takes on each ability, now how blindness should function, I think when they're used, for example all of these can only be used in combat, excluding the Kotoamatsukami which can be used in diplomacy. The Susano'o itself, could also be restricted to combat only, meaning you train it through intrigue, and only feel its effects and subsequent blindness progression in combat, kinda like how the normal sharingan acts now.
Last edited by Obi™; Jan 17, 2019 @ 9:54pm
KidKael Feb 3, 2019 @ 10:52am 
Keep up the good work i wanted to asked you if you implement the MS and the EMS by either killing a close relative either and to get the EMS to duel a brother or close kins who also share the MS power for there eyes and if you win they will be blind or dead and if you lose then nothing will happen but he will escape. I have so many ideas also you should allow children to awaken their sharigan randomly between the ages of 6-16 and let the sharingan develop either thru battle or death or time....the MS should have reqs that should be met, for example to gain MS you need 3 tome sharingan, and to either kill a brother,sister,mom,dad, friend to awaken the ms or to see a friend or close family member die while having MS tome potential. I will keep you posted with my ideas hope we get a update really soon that adds MS and EMS and those stuff
KidKael Feb 3, 2019 @ 10:53am 
Genin = {
education = yes
childhood = yes
potential = {
age = 6
}

ruler_designer_cost = 7
intrigue= 1
martial= 1
health= 1
general_opinion = 10
same_opinion = 20
combat_rating = 10
}

Chunin = {
education = yes
childhood = yes
potential = {
age = 6
}

ruler_designer_cost = 10
intrigue= 2
martial= 2
health= 2
same_opinion = 30
combat_rating = 15
general_opinion = 20
}


Kage = {

potential = {
age = 16
}

ruler_designer_cost = 50
intrigue= 15
martial= 5
diplomacy= 5
health= 7
same_opinion = 50
combat_rating = 30
general_opinion = 50
}

Jinchuriki = {

ruler_designer_cost = 100
martial= 20
learning= 5
health= 5
same_opinion = 50
general_opinion = -100
}

Daimyo = {

ruler_designer_cost = 60
diplomacy= 2
stewardship= 4
learning= 1

health= 1
same_opinion = 50
general_opinion = 100
}

Took from the MODDB from sorianext
\/oron Agrrav Feb 5, 2019 @ 7:33am 
Daimyo would be better off as a Title name,
Genin up to Jinchuriki I'd say would be either fitting for a Society (if one could make that work from the age of 6) similar to the Warrior Lodge, with the Kage being the Grandmaster basically.

There are ways of making traits fire off events that would enable you to make the Uchiha a true Bloodline
Last edited by \/oron Agrrav; Feb 5, 2019 @ 7:37am
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