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Also it is ok that you will limit major features of the mod. You don't have unlimited free time to do this and the fact you are doing it for free means that we should be grateful that you are as cooperative as you are now.
Great, thank you.
I ask particularly because I would be very interested in enstablishing network of properties for my character (not only for money, but also for personal enjoy and influence in game) and so I would prefer to be able to build more than just one latifudium.
Does it work for player-controlled Roman Empire too, if may I ask?
Also, changing topic (sorry for bothering you so often) I got an another idea. Reading about possibility of player to start Jewish revolt as follower of Judaism and about new Jewish faction I got an idea - what about being head of such faction?
Afterall, if you start the revolt, you are supposed to be head of that revolt - unless you relinquish the power to other rebel authority, you know. So let's assume that our new Maccabeus (the player) becomes head of Jewish revolt if he initiates this. This could lead him to manage the realm, deal with discontent and - most obviously - deal with Roman invasion (and Parthian if Parthia decides to invade Judea). He could also initiate a bunch of political and military reforms in order to deal with Romans more effectively, and to deal with public discontent. This way, he would act essentially like Emperor of Rome, in change that he would rule Eastern faction instead of Roman one.
Then, he could for example create his personal guard - in manner akin to player's custom legion - to fight effectively against Romans, obviously having different equipment than them (local one) - or perhaps Romanized one if he wishes - and would lead them into battle, he could also manage internal reforms (can't think over them, because I am not antique historian and especially not Middle East historian, I happen to specialize in late medieval history of Poland, and deal with minor events similar to those which Roman Emperor gets - except that, obviously, different ones.
Also - one has to know how to end war with Romans. Do you plan to introduce some kind of peace treaty, ending the war, assuming the Romans lost by high margin?
I ask about these issues, because I feel interested in playing in Judea and having interesting reign there, perhaps also similar (but different) to what you get as Roman Emperor.
Regarding the latifundia: It works also in player Rome, only condition will be that the faction culture is roman (and player faction has roman culture). You as the Emperor will also be able to buy land, but you wont have to pay any tax to the lord owning the village where you buy land (thus leading to a small relation drop with the lord when you buy the land)
And regarding the Judea faction: There are already extended diplomatic options (due to diplomacy mod), but I will test it to see if it works. And yes the player can lead the revolt (but player needs a sufficient large party, money and renown, otherwise it would be weird why people should follow you). Except that, I want to add the option to ask the Parthians for help against Rome. But I don't plan to add more major content (as it is not possible to simply 'port' over all those features from the Roman faction). But the part you said about Romanization sounds interesting. Maybe I will add the option to costumize at least some troops. And some minor stuff: Like a dialogue option for the jewish rebell parties, that allows you to recruit them for you. And the option to get the legendary bow from the temple, without looting it.
Love the idea. One of my favorite things about your mod is that it's not stingy on money for the player, which gives a proper "Roman" feel to it, distinct from medieval penny pinching.
Have you given any thought to more late-game money-sinks, though? I know we can throw small parties, sacrifice to the gods, and give money to towns and villages, but it all still feels kind of small-time to me. Maybe something mechanically simple, but flavorful in text and choices would be fun and easy enough to implement? Basically, just a dialog tree options that ultimately results in minus gold and plus renown with plus or minus honor, depending on choices.
1. Festival
2. Bread dole giveaway
3. Commission increasingly expensive artwork to further decorate your villa
4. Arena performances, including gladiatorial combat
The last one can be a wealth of scenarios. From different plays, possibly including barbs at your political rivals, to fights with fighters from exotic locales, to wild animals, to recreating your own (supposed) campaign battles and glorifying it for the masses.
Also, Romans had an extensive patron-client system, where rich people basically took care of "their" affiliated poor people's needs, and in return the clients gave loyalty and service. Kind of like the Godfather's a favor for "some day, and that day may never come, I'm going to need you to do something for me". It would look awesome to incorporate something like this into the game, even if it's just event screens with people coming to you asking for money or influence to solve their problems and you getting to throw some of your abundant money at it to make their day.
I ask both because I find the changes interesting and because I have my current game ran and wonder how much time was left to let it go outdated due to changes in the mod.