Garry's Mod

Garry's Mod

Wiremod
E2 Dump
Since the wiremod website seems to have a known history of going down, this thread could act as a sort of backup. So feel free to post your favourite E2 contraptions.
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Showing 1-14 of 14 comments
Vizoplez Dec 15, 2014 @ 11:51pm 
I BET people are just gunna steal em
and change em and claim em
Vizoplez Dec 15, 2014 @ 11:51pm 
@name Handheld Black Hole Final
@inputs
@outputs
@persist TravelSpeed RotateSpeed Sensitivity HoloScale [HoloModel HMaterial BMaterial RightHand]:string
@persist ThrowSnd Thrown Active [SpaceBall]:entity [TargPos EyeVect HolePos]:vector Ranger:ranger
@persist [OwnEnts EntMass]:array ForceVect:vector E
@trigger

# Black Hole by Dave (STEAM_0:1:18771231)
# Version 1.0, last revision on 22/11/11
# Permission granted to redistribute.
# Permission granted to modify.
# Please give credit where credit is due.

if (first() | duped())
{

# Basic configuration:

TravelSpeed = 20
RotateSpeed = 5.625
Sensitivity = 128
HoloScale = 1
HoloModel = "icosphere3"
BMaterial = "models/props_lab/warp_sheet"
HMaterial = "models/effects/portalrift_sheet"

# Do not alter any of the below unless you know what you are doing.

RightHand = "anim_attachment_RH"
Thrown = 0

SpaceBall = holoCreate(0,owner():attachmentPos(RightHand),vec(HoloScale,HoloScale,HoloScale))
holoModel(0,HoloModel)
holoMaterial(0,BMaterial)
holoParentAttachment(0,owner(),RightHand)

holoCreate(1,entity():pos()+vec(0,0,2),vec(50,0,50),ang(0,0,0))
holoCreate(2,entity():pos()+vec(0,0,2),vec(0,50,50),ang(0,0,0))
holoCreate(3,entity():pos()+vec(0,0,2),vec(50,50,0),ang(0,0,0))
holoMaterial(1,HMaterial)
holoMaterial(2,HMaterial)
holoMaterial(3,HMaterial)
holoAlpha(1,0)
holoAlpha(2,0)
holoAlpha(3,0)

runOnTick(1)

}

if (owner():keyAttack2())
{

if (!ThrowSnd)
{

holoEntity(0):soundPlay(0,0,"weapons/tripwire/ropeshoot.wav")
ThrowSnd = 1

}

EyeVect = owner():eye()
holoAng(0,EyeVect:toAngle())
holoUnparent(0)
TargPos = owner():shootPos()
Thrown = 1

}

if (!Active)
{

if (Thrown)
{

TargPos += EyeVect * TravelSpeed
holoPos(0, TargPos)
holoAng(0,holoEntity(0):toWorld(ang(RotateSpeed,0,0)))

rangerFilter(owner())
Ranger = rangerOffset(Sensitivity, TargPos, SpaceBall:pos())

if (Ranger:hit())
{

holoAlpha(0,0)
HolePos = TargPos + vec(0,0,16)
holoPos(1,HolePos) holoAlpha(1,255)
holoPos(2,HolePos) holoAlpha(2,255)
holoPos(3,HolePos) holoAlpha(3,255)
holoEntity(3):soundPlay(0,0,"ambient/energy/force_field_loop1.wav")
Active = 1

}

}

} else {

timer("Reset",10000)
if (clk("Reset"))
{

rangerReset()
holoAlpha(0,255)
holoEntity(3):soundPlay(0,0,"ambient/explosions/explode_1.wav")
holoAlpha(1,0)
holoAlpha(2,0)
holoAlpha(3,0)
holoPos(0,owner():attachmentPos(RightHand))
holoParentAttachment(0,owner(),RightHand)
Thrown = 0
ThrowSnd = 0
Active = 0

}

findByClass("prop*")
OwnEnts = findToArray()

while (opcounter() < maxquota())
{

for (E = 1, OwnEnts:count())
{

if (OwnEnts[E,entity]:owner() == owner())
{

ForceVect = (-OwnEnts[E,entity]:pos() + HolePos) * OwnEnts[E,entity]:mass() * 8
OwnEnts[E,entity]:applyForce(ForceVect)

}

}

}

}
Vizoplez Dec 15, 2014 @ 11:52pm 
As it says , not mine
GABIIII3106 Oct 26, 2015 @ 1:03pm 
Originally posted by I11I:
I BET people are just gunna steal em
and change em and claim em
So true.
Joe Psychosis Nov 17, 2015 @ 6:31pm 
http://www.mediafire.com/download/0k5fwo7xq2sstxp/UltimateE2s.zip

Custom made e2 pack. Filled with classics and news.
Vizoplez Nov 20, 2015 @ 9:35am 
Originally posted by Eggpai:
http://www.mediafire.com/download/0k5fwo7xq2sstxp/UltimateE2s.zip

Custom made e2 pack. Filled with classics and news.

do you claim responsibility if you are currently breaching copyright claims and this agree ment for the comments
Joe Psychosis Nov 20, 2015 @ 2:53pm 
Originally posted by I11I:
Originally posted by Eggpai:
http://www.mediafire.com/download/0k5fwo7xq2sstxp/UltimateE2s.zip

Custom made e2 pack. Filled with classics and news.

do you claim responsibility if you are currently breaching copyright claims and this agree ment for the comments
Uh, what? I do not think the E2's are copywrited.
Vizoplez Nov 21, 2015 @ 2:30am 
Originally posted by Eggpai:
Originally posted by I11I:

do you claim responsibility if you are currently breaching copyright claims and this agree ment for the comments
Uh, what? I do not think the E2's are copywrited.

They can be. just be careful in the future
Joe Psychosis Nov 21, 2015 @ 11:18am 
Originally posted by I11I:
Originally posted by Eggpai:
Uh, what? I do not think the E2's are copywrited.

They can be. just be careful in the future
I see what you mean, but yeah. I am sure none are copywrited and I myself take full responsibility if I violate any copywrite things.
Vizoplez Nov 22, 2015 @ 3:35am 
Originally posted by Eggpai:
Originally posted by I11I:

They can be. just be careful in the future
I see what you mean, but yeah. I am sure none are copywrited and I myself take full responsibility if I violate any copywrite things.

Ok, can we please stop responding now:D
Cerberus Dec 14, 2015 @ 4:42am 
Please say me
Cerberus Dec 14, 2015 @ 4:42am 
Weare RT camera
Vizoplez Dec 20, 2017 @ 8:17am 
noice
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