Craft The World

Craft The World

Star Wars mod
InPinkClover Dec 27, 2018 @ 10:54am
Stockpiles?
Are there extra stockpiles with this mod?
If so, what are they called?
If not, can you please add them?

Thanks!
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Showing 1-12 of 12 comments
mrmoore2050 Dec 29, 2018 @ 6:00am 
I used the removeable teleporter at the top of vertical shafts and moved it down as I went down. I found the dwarf-troopers moved much faster vertically than horizontally in this situation. Also the mana machine to support more teleporting.
InPinkClover Dec 29, 2018 @ 6:51am 
Interesting idea, thanks for sharing!
Last edited by InPinkClover; Dec 31, 2018 @ 9:44am
InPinkClover Dec 31, 2018 @ 9:44am 
That didn't work very well for me. I really like this mod, but find that not being able to make extra stockpiles (warehouses) is causing my dwarves to do a LOT of walking, which is very time consuming. I think it's a mod killer for me. :(
stylez Jan 1, 2019 @ 10:35am 
I'm curious why the autonomous portal doesn't work for you? It's the same effect as a stockpile, with the added benefit of fast traveling back to that spot on the map from the base / back to the base from that spot. The mana drain is an absurdly low cost compared to the benefits, and easily overcome by crafting and consuming energy capsules.
InPinkClover Jan 2, 2019 @ 7:31am 
Because it adds more "hands on" in a way that I don't play. I use this game for a calm "escape" (my husband is very ill and CtW is very forgiving about pausing - or forgetting to pause - when I need to help him). I don't always feel like micromanaging. :)
mikeydsc Jan 31, 2019 @ 12:48pm 
If you know anything about modding I can help you get the 4 files neccessary to add in the correct folders to add them in the SW mod.
InPinkClover Feb 1, 2019 @ 9:15am 
If it's just putting files in the correct folders, yes I can do that. :)
mikeydsc Feb 1, 2019 @ 1:06pm 
After doing some digging and opening up game again, its going to be easiest to ad d them to the store since none of the crafting materials is made in SW mod, meaning now we have to move 10 or so more items over.
Im working on a sheet now to help you - will post once its done.

hmm looks to be in store already
Last edited by mikeydsc; Feb 1, 2019 @ 1:15pm
mikeydsc Feb 1, 2019 @ 1:14pm 
...\steam\steamapps\common\CraftTheWorld\mods\starwars\data

open file CRAFT_RESOURCES
find this line and change the last value to 1 or 5.
<resource name="warehouse" title="%WarehouseT" desc="%WarehouseD" file="gfx\extra\dwarf_base_02" application="block" build="warehouse" shop_count="1" shop_cost="5" />

( I changed the cost to 5 gold instead of 50.)
InPinkClover Feb 2, 2019 @ 8:49am 
Thank you for posting that for me, I very much appreciate it! I will add it to my game as soon as I'm able and let you know how it went. Thanks again!
InPinkClover Feb 3, 2019 @ 7:57am 
Interesting. My CRAFT_RESOURCES doesn't look like yours. BUT, I didn't realize that the stockpile was already in the shop (I rarely use the shop). I couldn't get the price to go from 50 to 5, but no big deal. I'll just use the mod that gives gold and now it's not a problem. :D

Thanks for your help!
mikeydsc Feb 3, 2019 @ 11:20am 
Originally posted by InPinkClover:
Interesting. My CRAFT_RESOURCES doesn't look like yours. BUT, I didn't realize that the stockpile was already in the shop (I rarely use the shop). I couldn't get the price to go from 50 to 5, but no big deal. I'll just use the mod that gives gold and now it's not a problem. :D

Thanks for your help!
Make sure you are in the mod folder and not base game folder as they are slightly different. I left you the path to the correct file to edit.
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