Sid Meier's Civilization V

Sid Meier's Civilization V

YnAEMP DLL 43 civs
Automatic Turns *Bug*
Hey guys, I am having a problem with this mod where as soon as the game starts my units disapear and the turns start moving forward by themselves. I can see the units for a brief moment, then they just vanish, and the "explored" area turns dark and the turn counter and Year start advancing like the game is going on without me. Anyone else have this problem or a thought on it?
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GAS Feb 26, 2016 @ 7:45am 
no
Max Apr 19, 2017 @ 7:25am 
If you are using historical spawn dates then thats the game moving it forward untill your civ spawns
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Showing 1-2 of 2 comments
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