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- How many hearthlings do you have when this issue occurs?
- Do you have any mods besides ACE?
- IF this error occurs regardless of the number of Hearthlings, do you meet the system requirements for the game?
We'll take a look about the pasture things
The building error seems to be base game (we did not touch building yet)
As for the rabbits, it is fixed for the next release. Thanks :)
release-949 (x64)[M]
stonehearth/services/server/ai/ai_service.lua:559: table index is nil
stack traceback:
[C]: ?
stonehearth/services/server/ai/ai_service.lua:559: in function 'filter_from_key'
.../ai/actions/wait_for_empty_pasture_trough_action.lua:58: in function '_on_feed_changed'
.../ai/actions/wait_for_empty_pasture_trough_action.lua:44: in function <.../ai/actions/wait_for_empty_pasture_trough_action.lua:37>
[C]: in function 'start_thinking'
stonehearth/services/server/tasks/task_action.lua:102: in function '_start_stop_thinking'
stonehearth/services/server/tasks/task_action.lua:175: in function <stonehearth/services/server/tasks/task_action.lua:174>
[C]: ?
[C]: in function 'trigger'
radiant/modules/events.lua:63: in function '_update'
radiant/server.lua:67: in function <radiant/server.lua:64>
seems to be the problem...thing is i dont get it help please :D