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Sounds of Doom
+/- sword stats
+ on kill: increases melee damage by 15%
+ 20% movement speed
- 20% damage penelty
-20% Damage penalty
Easy.
> This weapon has a large melee range and deploys and holsters slower (Basic sword stat)
+ ON HIT: LOUD NOISE
+ On kill: +5% Movement speed (Max 10 kills)
+ On kill: +10% Attack Rate (Max 5 kills)
~ *HIT NOISE GETS LOUDER WITH EVERY KILL STORED*
- No Random Critical HIts
cons: -25 dmg on melee hit
(louder then pan when hitting people)
(=) Is considered a sword: slower holster and draw speed, farther hit range.
(-) 25% slower hit speed.
-20% damage penalty