Sid Meier's Civilization VI

Sid Meier's Civilization VI

Warfare Expanded Complete Edition
DB  [developer] Jul 16, 2019 @ 10:04am
Here's the fix for Venetian Arsenal
Currently (July 16, 2019) Venetian Arsenal creates 3 naval bombard units instead of just two. The reason for this is because all the naval bombard units added by this mod have two tags:

CLASS_NAVAL_RANGED and CLASS_NAVAL_BOMBARD

The game itself awards a free boat for CLASS_NAVAL_MELEE, CLASS_NAVAL_RANGED, and CLASS_NAVAL_CARRIER.

Then this mod awards a free boat for CLASS_NAVAL_BOMBARD. Since Greek Fire Dromon (Galleon, Ship of the Line, etc) are labeled as RANGED and BOMBARD, you get two free boats.

The solution is simple... remove the code in this mod that awards a free boat for CLASS_NAVAL_BOMBARD. Specifically remove the following lines from WarfareExpanded_UnitAbilities.sql:

Lines 194-196:
INSERT INTO Modifiers (ModifierId, ModifierType) VALUES ('VENETIAN_ARSENAL_EXTRANAVALBOMBARD', 'MODIFIER_PLAYER_CITIES_ADJUST_EXTRA_UNIT_COPY_TAG');


Lines 207-208
('VENETIAN_ARSENAL_EXTRANAVALBOMBARD', 'Tag', 'CLASS_NAVAL_BOMBARD'), ('VENETIAN_ARSENAL_EXTRANAVALBOMBARD', 'Amount', 1),

and

Lines 308-310:
INSERT INTO BuildingModifiers (BuildingType, ModifierId) VALUES ('BUILDING_VENETIAN_ARSENAL', 'VENETIAN_ARSENAL_EXTRANAVALBOMBARD');

Kind regards,
DB
Last edited by DB; Jul 16, 2019 @ 10:05am
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Funhaver Jul 16, 2019 @ 11:10am 
Thank you, DB!!!
DB  [developer] Jul 27, 2019 @ 11:37am 
Fixed on 7/26/2019.
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