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-10% damage
no random crits
builds critical hits for a kill with the syringe gun
+On hit enemy add infection (invisible effect on a player)
Infection is just as the name suggests, the player has no way of knowing if they have it.
+enemies pass it to their allies if near
+Infection can only be cured from resupply and healers
+Infection will keep halving the infected player's max health every minute.
-90% damage
(Valve should make it so you get a genuine one of these things if you buy that disease inc. game on steam, maybe you get a random genuine of the 3 weps....?)
+ can leech others health and uber
+25% fireing speed
+50% damage
-25% movement speed
damage is so you cant get too much health and uber
The effects could be:
Bleeding
Jarate
Mad Milk
Afterburn
Marked for death (minicrits)
Marked for death (crits)
Healing (healed whatever the normal damage would be)
Cloak (similar to spy, affects all classes)
Ubercharge (for several seconds)
Crits (for several seconds)
Minicrits (for longer than crits)
No effect (no damage either)
Normal damage.
This could be the only stat, and is both a good AND a bad stat.
+10% Movement Speed during Debuffs on Wearer
On hit: +10% Extra Speed for 10s
On hit: Victim suffers bleeding for 6s
Cons:
-60% damage