Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Btw i'm curious OP, how much time does it take for your game to load with 200+ mods active ??
I don't have all 200 MOD active atm as i've encountered some severe errors and try to analyze them first before adding more, but it already takes a few minutes to load.
I could just chuck all my mods in categories like "Core", "QoL", "Content" etc
Thanks for all you do!
Additionally, an option to select multiple mods at a time (while hold control maybe?) to be able to batch-move to a location in the load order would be significantly helpful.
If at all possible, I would love to see this too.
I've got a hacky way of organising things in the meantime, but it's not the best way to do things and you'll get empty mod warnings on load:
For awhile I've Just been using the color option and Fluffy's tab mods as category Indicators.
The thing about this idea though, is that it would also require modder's to code in the category of the mod for this to work in any sort of auto sort function.