Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I was not using animal logic, so I don't think that's the issue. I was using Hunt for Me, but removing it and testing the save/starting a new game and testing it there didn't fix the issue.
I have What the Hack without Pawnmorpher or Animal Logic and I have this problem. I'm not sure how others restricted the station away from their animals but I tried setting up a zone and pen and assigned all my animals to that zone. All of which was in another building.
It didn't work.
So I dis-allowed the doors. Nope.
I've tried moving the mod to the bottom of my mod list, nope. Top of my modlist right after hugslib. Nope.
Set the zone inside the room, and then invert the rule. For some reason, this is different than tracing the entire thing. Alternatively, you can get some doors (I don't recall from which mod) that restrict animal movement. I know a few are out there for 1.3. I use some RimmuNation stuff that comes with reinforced doors. Those block animals from entering.