Team Fortress 2

Team Fortress 2

Stealer's Seal Stamp
Stats:
poot stats hear
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Beiträge 4660 von 109
Zeptimus 11. Juni 2013 um 10:08 
+On hit: Marked for death
+On backstab: Marked for death + Gain 2 secs of guaranteed crits
-No random critical hits
-Backstab deals normal swing damage
Braoklii 15. Juni 2013 um 17:35 
Ursprünglich geschrieben von BlackNecromancer:
I like the idea of the marking for death.:demoticon:

on backstab: marked for death
on backstab: forces victims to... laugh? stunned? something like that so you can get away
+30% more heath
backstabs deal no damage
I like your idea the best so far.
Kayto_ 15. Juni 2013 um 17:56 
Ursprünglich geschrieben von Zeptimus:
+On hit: Marked for death
+On backstab: Marked for death + Gain 2 secs of guaranteed crits
-No random critical hits
-Backstab deals normal swing damage

I do like the idea of crits but this would probably mean there will be alot of frantic spam stabs, so mabey this wep could mark for death and be paired up with kind of like a bushwacka revolver? deals crits when minicriting so you can mark them, retreat and finish them off from a range.:p2aperture:
Ursprünglich geschrieben von BlackNecromancer:
Ursprünglich geschrieben von Zeptimus:
+On hit: Marked for death
+On backstab: Marked for death + Gain 2 secs of guaranteed crits
-No random critical hits
-Backstab deals normal swing damage

I do like the idea of crits but this would probably mean there will be alot of frantic spam stabs, so mabey this wep could mark for death and be paired up with kind of like a bushwacka revolver? deals crits when minicriting so you can mark them, retreat and finish them off from a range.:p2aperture:
No, that could kill of knifing once and for all, when we include the enforcer.
bwaseous 16. Juni 2013 um 13:32 
I hope vaulve puts this wepon on tf2! It's awesome looking!
Mutimel 17. Juni 2013 um 23:30 
+Alt fire: set a teleportation point
+On backstab: Marked for death and player is teleported to set point
-Wearer cannot cloak
Mutimel 17. Juni 2013 um 23:32 
And also maybe the knife can't kill, so he will be a "team spy" marking people for death
Dr Chair 30. Juni 2013 um 19:19 
Face Stab: Immediate removal of all but 10 health, and any further hits by the spy don't do anything.
Back stab: Instant kill (as usual). Leaves behind a trail of ink for x amount of seconds (propbably
3-10 seconds). 2 seconds after death, corpse fades away, leaving behind a large stamped TF 2 symbol (as noted by The Strange) on the ground. If taking revenge, kill feed says "{Player_spy} has denied {Player_?}". If this starts a domination, kill feed says "... is approving ...".
+110% run speed while holding.
-Honorbound.
go bears 30. Juni 2013 um 22:34 
Stats:

Backstab stuns enemies for three seconds (like Holiday Punch)
Backstabs deal no damage
Backstabs mark enemies for death
-15% damage penalty

These stats reflect the Spy's role as a "support class".
Ursprünglich geschrieben von {SH} The Lone Rager:
Stats:

Backstab stuns enemies for three seconds (like Holiday Punch)
Backstabs deal no damage
Backstabs mark enemies for death
-15% damage penalty

These stats reflect the Spy's role as a "support class".
Seems like a straight downgrade from a regular knife, dealing less damage and backstab is less effective. Although I suppose it might be better in a few unusual circumstances if the enemy is currently under an effect that prevents backstabs from instant killing them (such as Dead Ringer or Bonk). I would never use it with those stats though.
Ursprünglich geschrieben von xandermanderpi:
Face Stab: Immediate removal of all but 10 health, and any further hits by the spy don't do anything.
Back stab: Instant kill (as usual). Leaves behind a trail of ink for x amount of seconds (propbably
3-10 seconds). 2 seconds after death, corpse fades away, leaving behind a large stamped TF 2 symbol (as noted by The Strange) on the ground. If taking revenge, kill feed says "{Player_spy} has denied {Player_?}". If this starts a domination, kill feed says "... is approving ...".
+110% run speed while holding.
-Honorbound.

I am not fond of the combination of honor bound and not being able to kill your opponent by stabbing him multiple times without making a backstab. The fact there is a model of the weapon drenched in blood does lend itself to honorbound or the trail of blood that other people mentioned. I do think this weapon should leave some sort of calling card at the site of the murder.
Zuletzt bearbeitet von Polyergus; 16. Jan. 2015 um 20:04
When backstabing you cloak.(because of backstab) Leaves a trail of Red/Blue ink for 3 seconds.
well whats the point of 20% more damage if your going for backstabs:lev:
blob 19. Juli 2014 um 14:50 
+10% damage bonus
+15% fireing speed
+30% faster cloak speed
+20% movment speed when cloaked
- 40% less cloak regain
- 25 health
Ursprünglich geschrieben von SwordMastaKilla:
+10% damage bonus
+15% fireing speed
+30% faster cloak speed
+20% movment speed when cloaked
- 40% less cloak regain
- 25 health

This is why we let Valve do stats
O.M.3 23. Dez. 2014 um 5:05 
The Pros :

on Backstab , Give U Speed Of The Same Speed When You Get Hit By The Disciplinary Action For 3 Seconds

---------------

The Cons :

Your Speed Will Be Like Demoman Speed , All The Time

The Cloake And Dagger Will Decreases So Fast While You On Speed
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