Team Fortress 2

Team Fortress 2

Leapin-Ade
For reals Stats
When under effects:
P:
  • Jump increased by 30% percent.
  • Reduced fall damage by 45%.
  • Melee attacks when falling become mini-crits (maybe).

C:
  • 20% Increased knockback vulnerability, including from the force-a-nature.
  • Double-Jump is 50% smaller then regular leapinade-effected jump.
  • Soda-popper jumps are decreased by 20%

When and when not under effects:
P:
  • +10% resistance to bullets in mid-air.
C:
  • -25% explosive damage resistance whilst in mid-air.
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Showing 1-5 of 5 comments
|/Count Dracula\| Mar 19, 2017 @ 12:22pm 
while under effects 8 jumps effects lasts for 7 seconds fall damage will leave you marked for death and -20 damage resistance while under effects
norllebbbb Jul 3, 2017 @ 6:13am 
Here's mine I guess.during effects-
+20% higher jumps (in mid air)
+75% less fall damage
+3 jumps instead of 2
+cannot be Natascha slowed
-Always jump when on ground(does not auto-jump when in midair)
-25% less damage dealt during effects.
-20% more damage from Natascha
-Only have 1 jump for 5 seconds after effects end.
I feel like it should last 10 seconds and recharge in 20
Bunger Feb 22, 2020 @ 3:43am 
so if someone would use the atomizer would it have for exampe 6 jumps? or would it just have boosted the jumps or would it have 4?... a lot of possibilities here
Lame_T00N22 Nov 28, 2022 @ 4:28pm 
how about

positive
the effect when drunk (lasts for 8 seconds)
+25% damage resistance
+10% faster speed
+Can not be affected by any effects(bleed, mad milk, slow down, knock back, jarate)
-one less jump

negative
after the effects(lasts for 6 seconds)
- Marked for death
-20% slower speed
Lame_T00N22 Nov 28, 2022 @ 4:28pm 
I know they are ifeee
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