Dead Cells

Dead Cells

Advanced Alternative Balance
Uru  [developer] Apr 20 @ 4:51am
Mod Update Note - April-20th-2025
Mod Version: April-20th-2025 at 21:48(Japan time zone)

Some explanations are only written in Japanese for now. If you would like to read it in another language, please use a method such as with Google Translate.

This list is not always 100% correct. Please excuse me, if it was wrong somewhere.
このリストは100%正確とは限りません。もしも間違っている部分があったらご容赦ください。

--------------------------------------------------
*Biomes

Note / 解説 :
"このmodで各バイオームに追加配置されていた回復アイテム" の一部を撤去しました。


Training Room / トレーニングルーム
- "Color Choice Room"
- - Partially changed the terrain and the structre.
- - Added The Attic
- - - Add item "Cross Hit (Explosive Crossbow secondary ability)" x2
- - - - Possibility of Legendary : 1 out of 2 is legendary


Boss Rush / ボスラッシュ
- "Color Choice Room"
- - Partially changed the terrain and the structre.
- - Added The Underground
- - - Add Special Weapons Room
- - - - Room Door (need "Semi-Reward Key")
- - - - - Item "Cross Hit (Explosive Crossbow secondary ability)"
- - - - - - Possibility of Selling : Cannot be sold.
- - - - - Item "Pistol" (Not a legendary version)
- - - - - - Possibility of Selling : Cannot be sold.

- (DLC-RTC) Master's Keep / 悪魔城の玉座
- - "On the Way to the Throne / 玉座までの道中"
- - - Partially changed the terrain and the structre.
- - - Add place "Super Secret Area"
- - - - Item "Vampire Killer (Classic)"
- - - - - Possibility of Selling : Cannot be sold.
- - - - Item "Cross (Skill)"
- - - - - Possibility of Selling : Cannot be sold.


All Transition Levels (after each stage)
- Timed and Perfect Challenge Doors
- - Partially changed the terrain and the structre.
- - Added Secret Area
- - - Add item "Cross Hit (Explosive Crossbow secondary ability)"
- - - - Possibility of Legendary : Not a legendary
- - - - Possibility of Selling : Cannot be sold.

- Added Reward Rooms (need "Reward Key" or "Semi-Reward Key")
- - Partially changed the terrain and the structre.
- - Add explanation note about "Scroll Fragment".
- - Added Reward E-2 (located at the back of E-1) :
- - - Item : "Semi-Reward Key" (Just After Boss Levels Only)


*Stage 1
Prisoners' Quarters / 牢獄
- "Starting Point" (common specifications for 3rd run or later)
- - Added item "Cross Hit (Explosive Crossbow secondary ability)" on the upper left : -> Removed.
- - Added item "Charge (original name : Reload) (Heavy Crossbow secondary ability)" in the wall : -> Removed.
- "Recycling Tubes Room"
- - Add NPC "The Blacksmith's Apprentice"
- Unique Area : "Cavern Key" Room
- - Partially changed the terrain and the structre.
- - Added Secret Area
- - - Add item "Cross Hit (Explosive Crossbow secondary ability)"
- - - - Possibility of Selling : Cannot be sold.
- - - Add item "Charge (original name : Reload) (Heavy Crossbow secondary ability)"
- - - - Possibility of Selling : Cannot be sold.


*Stage 2
(DLC-RTC) Castle's Outskirts / 城の入口
- "Bridge"
- - "The Underground Of The Bridge / 橋の地下"
- - - Added room "Giant Bat's Room / おおコウモリの部屋"
- - - - Add item "Gravity Boots (original name : Spiked Boots)" in the wall


*Stage 3
(DLC-RTC) Dracula's Castle (common specifications for Stage-3 Ver. and Stage-8 Ver.) / 悪魔城 (ステージ3版・ステージ8版 共通仕様)
- "Starting Point / スタート地点"
- - Added place "Upper Route / 上ルート"
- - - Mini boss "Slogra(Like) and Gaibon(Like) / ベリガン(?) & ギャイボン(?)"
- - - - Elite enemy "Slammer" (no elite skill)
- - - - - Drop item : "Minor Food" -> gem "Blue Sapphire (1000 Gold)"


*Stage 5
Graveyard / 墓地
- Unique Area : Blueprint "Parting Gift / 置き土産"
- - Added item "Minor Food" : -> Removed.
- - Add gem "Shiny Rock (100 Gold)"
- - Add gem "Blue Sapphire (1000 Gold)"


*Stage 6
Clock Tower / 時計塔
- Base Equipment Level (orig. 5) : 5 (unchanged)
- Bonus of Cell Drop Chance (orig. +0%) : +0% (unchanged)
- Wandering Elite Chance (orig. 100%) : 100% (unchanged)
- Elite Room Random Generate (orig. 40%) : 40% -> 75%
- Unique Area : Blueprint "Punishment / 懲罰の盾"
- - Added item "Minor Food" : -> Removed.


*Stage 8
High Peak Castle / 天上城
- Unique Area : Blueprint "Boomerang / ブーメラン"
- - Added item "Major Food" : -> Removed.
- - Blueprint "Boomerang"
- - - Position-X (orig. 21) : 20 -> 21 (same as original)

(DLC-RTC) Dracula's Castle (Stage-8 Ver. only specifications) / 悪魔城 (ステージ8版限定の仕様)
- "Exit / 出口"
- - Partially changed the terrain and the structre.
- - Added place "Secret Passage / 隠し通路"
- - - Add gem "Shiny Rock (100 Gold)"
- - - Add gem "Malachite (250 Gold)"
- - - Add gem "Amethyst (500 Gold)"
- - - Add gem "Blue Sapphire (1000 Gold)"
- - - Add gem "Ruby (2000 Gold)"
- - Added place "Catacomb / 地下墓地"
- - - Add item "Frantic Sword" in the wall
- - Add place "Castle Keep / 悪魔城最上部"
- - - Mini boss "Final Guard (Like) / ファイナル・ガード(?)"
- - - - Elite enemy "Guardian Knight" A (no elite skill)
- - - - - Now always present instead of spawning.
- - - - - Position changed.
- - - - Add elite enemy "Protector" A (no elite skill)
- - - - - Drop gem "Shiny Rock (100 Gold)"
- - - - Add elite enemy "Protector" B (no elite skill)
- - - - - Drop gem "Shiny Rock (100 Gold)"
- - - - Elite enemy "Guardian Knight" B (no elite skill)
- - - - - Now always present instead of spawning.
- - - - - Position changed.
- - Added place "Cliff at the Castle Keep / 悪魔城最上部の崖"
- - - Add item "Moonstone Amulet"


*Stage 9
(DLC-RTC) Master's Keep / 悪魔城の玉座
- "On the Way to the Throne / 玉座までの道中"
- - Partially changed the terrain and the structre.
- - Add place "Super Secret Area"
- - - Gem "Blue Sapphire (1000 Gold)" in the mid-air wall, x 9
- - - Item "Vampire Killer (Classic)" in the mid-air wall
- - - Item "Cross (Skill)" in the mid-air wall
- - Added place "Top Secret Area"
- - - Enemy "Yorick(Like) / サッカーボーイ(?)" ... actually "Throw Master"
- - - - Drop item : "Minor Food" -> "Scroll Fragment" (This can be picked up even if the boss cell is 3 or less, but you cannot collect 4.)
- - - Gem "Corrupted Artifact" : -> Removed.
- - - Add item "Power of Valor (original name : Cursed Sword)"
- - - - - Possibility of Colorless : Every time Colorless

--------------------------------------------------
*Boss Cell (Difficulty)

Note / 解説 :
ボスセル5での各バイオームにおいて、"オリジナルのボスセル5で必ず出現する雑魚敵" に関してはこのmodでも出現率を高めました。

--------------------------------------------------
*Bosses

(DLC-FF) The Scarecrow / スケアクロウ
- Resistance of "Knock Back, Moving Speed , and Moving Distance" (orig. -90%) : -40% -> -90% (same as original)

--------------------------------------------------
*Melee Weapons

(DLC-RTC) Alucard's Sword / アルカードソード
- Renewed combo moves and attack data.
- - Attack data when there is no enemy within mid range in front
- - - 2nd Action (Back Dash)
- - - - Back-dash animation now plays even when equipped with Alucard's Shield.
- - Attack data when there is enemy within mid range in front
- - - 1st Action (No Action)
- - - - Silhouette effect removed.
- Change the description (English only).

Blood Sword / 血呑みの剣
- Renew all combo moves and attack data.
- - Common Specifications of All Atk
- - - Bleed DPS : 4.2
- - - Bleed Duration : 9s
- - 1st Atk (Preparation)
- - - Preparation for the 3rd action. This has no attack performance.
- - - Cooldown : 0.7s
- - - Startup Time : 0s
- - - Power : 20 (Affects mutation "Porcupack")
- - - Breach Bonus : 0 (Affects mutation "Porcupack")
- - - Recovery Time : 0s
- - 2nd Atk (Preparation)
- - - Preparation for the 3rd action. This has no attack performance.
- - - Startup Time : 0.01667s
- - - Recovery Time : 0.1s
- - 3rd Atk (Slash Move and Close-Range Hit)
- - - Startup Time : 0.2s
- - - Hitbox-Width : 1.8
- - - Hitbox-OffsetCase X : 0
- - - Hitbox-Height : 2.3
- - - Hitbox-OffsetCase Y : 0
- - - Power : 20
- - - Breach Bonus : 8
- - - Recovery Time : 0s
- - 4th Atk (Normal-Range Slash Hit)
- - - Startup Time : 0s
- - - Hitbox-Width : 3.1
- - - Hitbox-OffsetCase X : 0
- - - Hitbox-Height : 2.3
- - - Hitbox-OffsetCase Y : 0
- - - Power : 20
- - - Breach Bonus : -0.25
- - - Recovery Time : 0s
- - 5th Atk (Tipper-Range Slash Hit)
- - - Startup Time : 0s
- - - Hitbox-Width : 3.1
- - - Hitbox-OffsetCase X : 0
- - - Hitbox-Height : 2.3
- - - Hitbox-OffsetCase Y : 0
- - - Power : 20
- - - Breach Bonus : -0.25
- - - Recovery Time : 0s
- - 6th Atk (Shockwave 1of2)
- - - Startup Time : 0s
- - - Hitbox-Width : 6.4
- - - Hitbox-OffsetCase X : 0
- - - Hitbox-Height : 4
- - - Hitbox-OffsetCase Y : 0
- - - Power : 10
- - - Breach Bonus : 6.5
- - - Recovery Time : 0s
- - 7th Atk (Shockwave 2of2)
- - - Startup Time : 0s
- - - Hitbox-Width : 8.2
- - - Hitbox-OffsetCase X : 0
- - - Hitbox-Height : 2
- - - Hitbox-OffsetCase Y : 0
- - - Power : 5
- - - Breach Bonus : 0
- - - Recovery Time : 0.3s
- Change the description (English only).
Note / 解説 :
- "血のような衝撃波を飛ばす大振りの斬撃" を1回放つコンボ構成になりました。
- 敵との距離が近いほど複数回の与ダメージが多重に発生し、短時間でより多くの出血状態を付与できます。
- 衝撃波は攻撃判定があり、飛び道具のように扱えます。衝撃波自体の攻撃力は低いですが、斬撃同様、敵に出血状態を付与できます。

(DLC-FF) Ferryman's Lantern / 渡し守のランタン
- Renewed combo moves and attack data.
- - 5th Atk (Preparation)
- - - Startup Time : 0.33334s -> 0.4s

(DLC-FF) Soul Shot / ソウルショット (Ferryman's Lantern secondary ability)
- Legendary Affix (orig. "FireBullet" only) :
- - "FireBullet" (Shots leave a trail of flames. / 攻撃時に炎が軌跡として残る) : Unchanged.
- - Added "SuperPierce" (Shots pierce all enemies / 攻撃が全ての敵を貫通する) : Unchanged.
- - Add "GlobalShieldOnKill" (Grants a shield upon killing an enemy. / 敵を倒すと障壁が出現する)
- Souls Data
- - Power (orig. 75) : 60 -> 72
- - Breach Bonus (orig. -1) : 2.087 -> 2.22
- - Crit Mul. (orig. 2) : 1 -> 0.8


Misericorde / ミゼリコルド
- Colors (orig. "Brutality" and "Tactics") : -> "Brutality" and "Survival"
- Included Item Tags (These affect "additional requirements for certain Affixes" and "damage multiplier / damage reduction".)
- - Add "HeavyWeapon"
- Possible Normally Appeared Affixes
- - "Affix "Frontarrow" and "UpArrow" (orig. Possible to appeared) : -> Can not appeared
- Legendary Affix (orig. "MegaCrit") :
- - "MegaCrit" (Critical hits +50% damage. / クリティカルヒット +50% ダメージ) : -> Removed.
- - Add "IgnoreGlobalShield" (Attacks with this weapon ignore force fields. / この武器による攻撃は障壁を無視する)
- - Add "GlobalShieldOnKill" (Grants a shield upon killing an enemy. / 敵を倒すと障壁が出現する)
- Full-Auto Attack (orig. false) : -> true
- Renew all combo moves and attack data.
- - 1st Action (No Action)
- - - Move forward a little. This has no attack performance.
- - - Startup Time : 0s
- - - Power : -420 (Affects mutation "Porcupack")
- - - Breach Bonus : 0 (Affects mutation "Porcupack")
- - - Crit Mul. : -1 (Affects mutation "Porcupack")
- - - Recovery Time : 0s
- - 2nd Action (Preparation)
- - - Preparation for the 3rd action. This has no attack performance.
- - - Startup Time : 0.2s
- - - Recovery Time : 0s
- - 3rd Action (Fatal Blow)
- - - Startup Time : 0.5s
- - - Hitbox-Width : 3.5
- - - Hitbox-OffsetCase X : 0
- - - Hitbox-Height : 4
- - - Hitbox-OffsetCase Y : -0.5
- - - Power : 420
- - - Breach Bonus : 0
- - - Crit Mul. : 1
- - - Recovery Time : 0.4s
Note / 解説 :
- 呪いと引き換えに超高威力の重い一撃を打ち込む武器になりました。
- 雑魚敵はほぼ一撃で撃破できる都合上、雑魚敵との戦闘では、この武器によって呪いが2以上の値まで蓄積されることは基本的にありません。
- クリティカルヒットは "この武器による攻撃で呪いが増加しないこと" を示す意味合いが大きいです。
- 変異 "ポルクパック" でこの武器を用いる場合は、HPが50%以下の敵に対してのみダメージを与えられます。この与ダメージでは必ずクリティカルヒットになるため、呪いが増加することはありません。

Nutcracker / 粉砕の槌
- Renewed combo moves and attack data.
- - 1st Atk
- - - Power : 71 -> 75
- - - Breach Bonus : -0.5 -> 0
- - - Recovery Time : 0.15s -> 0.18334s
- - 2nd Atk
- - - Startup Time : 0.3572s -> 0.36667s
- - - Power : 120.33s -> 65
- - - Breach Bonus : 0 (unchanged)
- - - Crit Mul. : 0.9 -> 0.95
- - Old 3rd to 6th Atk
- - - Deleted.
- - New 3rd to New 5th Atk
- - - Common Specifications
- - - - Startup Time : 0.26667s
- - - - Same as 2nd attack except above.
- - New 6th Atk
- - - - Startup Time : 0.43334s
- - - - Power : 115
- - - - Breach Bonus : 0
- - - - Recovery Time : 0.3s
- - - - Sound effect is different from the 2nd attack.
- - - - Same as 2nd attack except above.
- - 7th to 8th Atk (combo finish)
- - - 7th Atk
- - - - Animation speed is changed.
- - - - Recovery Time : 0.45s -> 0.43334s
- - - 8th Atk
- - - - Startup Time : 0.35s -> 0.3
- - - - Power : 231.06 -> 260
- - - - Breach Bonus : 1.5 -> 1.25
- - - - Crit Mul. : 1.65 (unchanged)
- - - 9th Atk
- - - - Power : 115.53 -> 130
- - - - Breach Bonus : 5.5 -> 4.77
- - - - Crit Mul. : 2.1945 -> 2.2
- - - - Recovery Time : 0.43334s -> 0.45s

Oiled Sword / 油を塗った剣
- Renewed combo moves and attack data.
- - Dash Actions
- - - Sword color changed.
- - 1st to 6th Action (1st Combo Set)
- - - 3rd Action (First Slash)
- - - - Power : 24 -> 22
- - - - Crit Mul. : 0.8 -> 0.75
- - - 4th to 5th Action (Dash)
- - - - Same as 1st to 2nd action.
- - - 6th Action (Second Slash)
- - - - Power : 32.4 -> 29.7
- - - - Crit Mul. : 0.8 -> 0.75
- - - - Recovery Time : 0.12s -> 0.08334s
- - 7th to 12th Action (2nd Combo Set)
- - - Same as 1st combo set.
- - 13th to 18th Action (3rd Combo Set)
- - - Same as 1st combo set.
- - 19th to 40th Action (Combo Finish)
- - - 40th Action (Finishing Slash)
- - - - Power : 129.72 -> 118.91
- - - - Crit Mul. : 1 -> 0.95
- - - - Recovery Time : 0.54s -> 0.4s

Power of Valor (勇猛の力) (original name : Cursed Sword / 呪いの剣)
- Renew all combo moves and attack data.
- - 1st to 5th Atk (One-Two Combo)
- - - 1st and 3rd Atk (Preparation)
- - - - Sound effect adjusted.
- - 6th to 17th Atk (8 Barrage of Strikes)
- - - 6th and 7th Atk (Preparation)
- - - - Sound effect adjusted.

Rusty Sword / 錆びた剣
- Small improvement the description (English only).

Somato (蒼魔刀 - そうまとう)" (original name : Valmont's Whip / ヴァルモントのムチ)
- Renewed combo moves and attack data.
- - 1st to 3rd Action (Taunt Action)
- - - Sound effect adjusted.
- - 4th Action (1st Attack)
- - - Sound effect adjusted.

Sonic Boots (ソニックブーツ) (original name : Meat Skewer / 串刺しの刃)
- Renewed combo moves and attack data.
- - Affects Mutation "Porcupack"
- - - Power : 35 (unchanged)
- - - Breach Bonus : -1 -> 3.72
- - 1st Combo Set (1st to 5th Action -> 1st to 6th Action)
- - - Backflip
- - - - Add New 1st Action
- - - - - This has no attack performance.
- - - - - Startup Time : 0s
- - - - - Duration of the Invincibility : 0.25s
- - - - - Recovery Time : 0s
- - - - Old 1st -> New 2nd Action
- - - - - Startup Time : 0.01667s (unchanged)
- - - - - Recovery Time : 0.15s (unchanged)
- - - - Old 2nd -> New 3rd Action
- - - - - Startup Time : 0.01667s (unchanged)
- - - - - Recovery Time : 0.0667s (unchanged)
- - - Dash Tackle
- - - - Old 3rd -> New 4th Action (Dash)
- - - - - Startup Time : 0.08334s (unchanged)
- - - - - Duration of the Invincibility : 0.3s -> 0.15s
- - - - - Hit Box (Bullet reflection range for the legendary affix "CounterBullet")
- - - - - - Hitbox-Width : 0.1 -> 7
- - - - - - Hitbox-OffsetCase X : 0 -> -0.5
- - - - - - Hitbox-Height : 0 -> 3.5
- - - - - - Hitbox-OffsetCase Y : 100 -> 0
- - - - - Recovery Time : 0.01667s (unchanged)
- - - - Old 4th -> New 5th Action (Brake)
- - - - - Startup Time : 0s (unchanged)
- - - - - Duration of the Invincibility : 0.3s -> 0s
- - - - - Recovery Time : 0s (unchanged)
- - - - Old 5th -> New 6th Action (Tackle)
- - - - - Startup Time : 0.01667s (unchanged)
- - - - - Breach Bonus : 9 -> 3.72
- - - - - Recovery Time : 0.35s -> 0.4s
- - Rework "After the 2nd Combo Set"
- - - "Old - after the 2nd combo set" are deleted.
- - - Add New 2nd Combo Set (7th to 12nd Action)
- - - - Same as 1st combo set.
- - - Add New 3rd Combo Set (13rd to 19th Action)
- - - - 13rd to 15th Action (Long Time Backflip)
- - - - - 13rd Action
- - - - - - Sound effect are different from the normal 1st action.
- - - - - - Duration of the Invincibility : 0.33334s
- - - - - - Same as 1th action except above.
- - - - - 14th Action
- - - - - - Sound effect are different from the normal 2nd action.
- - - - - - Recovery Time : 0.3s
- - - - - - Same as 2nd action except above.
- - - - - 15th Action
- - - - - - Recovery Time : 0.13334s
- - - - - - Same as 3rd action except above.
- - - - 16th to 19th Action (Super Dash-Tackle)
- - - - - 16th Action (Flash)
- - - - - - This has no attack performance.
- - - - - - Startup Time : 0.01667s
- - - - - - Recovery Time : 0s
- - - - - 17th Action (Super Dash)
- - - - - - Visual effect and sound effect are different from the 4th action.
- - - - - - Startup Time : 0.3s
- - - - - - Duration of the Invincibility : 0.2s
- - - - - - Hitbox-Width : 8 (Bullet reflection range for the legendary affix "CounterBullet")
- - - - - - Moving Distance : 2.565 (Existing Inertia to Zero)
- - - - - - Same as 4th action except above.
- - - - - 18th Action (Brake)
- - - - - - Visual effect and sound effect are different from the 5th action.
- - - - - - Same as 5th action except above.
- - - - - 19th Action (Super Tackle)
- - - - - - Visual effect and sound effect are different from the normal 6th action.
- - - - - - Power : 120
- - - - - - Breach Bonus : 2.67
- - - - - - Crit Mul. : 1
- - - - - - Recovery Time : 0.45s
- Change the description (English only).
Note / 解説 :
- バク宙(バク転)で無敵時間が発生するようになり、バク宙の活用の幅が広がりました。

Torch / たいまつ
- Colors (orig. "Brutality") : -> "Brutality" and "Tactics"
- Legendary Affixes (orig. "DoubleStack" only) :
- - "DoubleStack" (Applies 2 stacks of damage over time effects instead of 1. / 命中時に継続ダメージ効果スタックを2個付与する) : Unchanged.
- - Add "BlueFireDamage" (+50% damage to a target covered in burning oil. / 燃え上がる油に覆われた敵に対するダメージ +50%)
- Common Specifications of All Atk
- - Burn DPS (orig. 15) : 20 (unchanged)
- - Burn Duration (orig. 2.7s) : 3.6s -> 1s
- 1st Atk
- - Flame Range (orig. 1) : 1 -> 0
- - Flame Duration (orig. 2s) : 2s -> 0
- 2nd Atk
- - Flame Range (orig. 2) : 1 -> 0
- - Flame Duration (orig. 2s) : 3s -> 0s
- 3rd Atk
- - Flame Range (orig. 2) : 1 -> 0
- - Flame Duration (orig. 5s) : 2s -> 0s
- 4th Atk
- - Flame Range (orig. 4) : 1 -> 0
- - Flame Duration (orig. 6s) : 3s -> 0s
- Add 5th to 8h Atk (2nd Combo Set)
- - Same as 1st to 4th attack.
- Add 9th to 10th Atk (Combo Finish)
- - 9th Atk (Combo Finish 1of2)
- - - Flame Range : 4.3 (unchanged)
- - - Flame Duration : 5s (unchanged)
- - 10th Atk (Combo Finish 2of2)
- - - Flame Range : 6 (unchanged)
- - - Flame Duration : 6s (unchanged)
- - - Recovery Time : 0.25s -> 0.35s

--------------------------------------------------
*Ranged Weapons

(DLC-TQatS) Killing Deck / キリングデッキ
- Small improvement the description (English only).

Cross Hit / クロスヒット (Explosive Crossbow secondary ability)
- Random Droppable (orig. false) : true -> false (fixedly placed at specific points.)

Fire Blast / 大炎
- Included Item Tags (These affect "additional requirements for certain Affixes" and "damage multiplier / damage reduction".)
- - Add "HeavyWeapon"
- Legendary Affix (orig. "GlobalShieldOnUse") :
- - "GlobalShieldOnUse" Generates a shield when used. / 盾を作り出す) : Removed. (unchanged)
- - Added "DiveAttackOil" (Downwards smash attacks cover the ground with inflammable oil. / 下方に攻撃し、地面を可燃性の油で覆う) : -> Removed.
- - Add "GlobalShieldOnKill" (Grants a shield upon killing an enemy. / 敵を倒すと障壁が出現する)
- Possibility of Launch with Acrobatipack (orig. true) : true -> false (due to the specifications)
- Renew all combo moves and attack data.
- - Common Specifications of All Atk
- - - Breach Bonus : -1
- - - Crit Mul. : 0.75
- - - Burn DPS : 10
- - - Burn Duration : 2s
- - - Burning Ground Duration : 4s
- - 1st to 17th Action (Normal Attack)
- - - 1st Action
- - - - Startup Time : 0.2s
- - - - Hitbox-Width : 9
- - - - Hitbox-OffsetCase X : 0
- - - - Hitbox-Height : 2
- - - - Hitbox-OffsetCase Y : 0
- - - - Power : 9.5
- - - - Recovery Time : 0.08334s
- - - 2nd Action
- - - - Animation and sound effect are different from the 1st action.
- - - - Startup Time : 0.01667s
- - - - Recovery Time : 0.08334s
- - - - Same as 1st action except above.
- - - 3rd to 17th Action
- - - - 8th, 10th, 12nd, 14th Action
- - - - - Sound effect are different from the 2nd action.
- - - - Same as 2nd action except above.
- - 18th to 24th Action (Combo Finish)
- - - 18th Action (Preparation)
- - - - Preparation for the 23rd action. This has no attack performance.
- - - - Startup Time : 0.01667s
- - - - Recovery Time : 0s
- - - 19th Action (Preparation)
- - - - Startup Time : 0s
- - - - Recovery Time : 0.35s
- - - 20th Action (Preparation)
- - - - Startup Time : 0s
- - - - Recovery Time : 0s
- - - 21st Action (Preparation)
- - - - Startup Time : 0s
- - - - Recovery Time : 0s
- - - 22nd Action (Preparation)
- - - - Startup Time : 0s
- - - - Recovery Time : 0s
- - - 23rd Action (Preparation)
- - - - Startup Time : 0s
- - - - Recovery Time : 0s
- - - 24th Action (Super Blast)
- - - - Startup Time : 0.01667s
- - - - Hitbox-Width : 14
- - - - Hitbox-OffsetCase X : 0
- - - - Hitbox-Height : 4
- - - - Hitbox-OffsetCase Y : 0
- - - - Power : 240
- - - - Recovery Time : 0.4s
- Change the description (English only). Now specified in the description, Burn DPS, Burn Duration, and "not be launched with Acrobatipack".
Note / 解説 :
- コンボ制の攻撃となり、コンボフィニッシュで強力な熱線を放つようになりました。

Lightning Bolt / ライトニングボルト
- Change the description (English only). Now specified in the description, Burn DPS, Burn Duration, and "not be launched with Acrobatipack".

(DLC-RTC) Vampire Killer (Classic) (original name : Vampire Killer / ヴァンパイアキラー)" (Richter Mode Ver. / リヒターモード版)
- Possibility of Stay in the Mid-air if Air-Combo if There are No Targets Within a Certain Range (orig. true) : true -> false
- 1st Atk
- - Hitbox-Width (orig. 6) : 6 (unchanged)
- - Hitbox-OffsetCase X (orig. 0) : 0 (unchanged)
- - Hitbox-Height (orig. 3) : 3 -> 3.4
- - Hitbox-OffsetCase Y (orig. -0.7) : -0.7 -> -0.5

Fire Brands / 炎の焼き印
- Legendary Affixes (orig. "DoubleStack" only) :
- - "DoubleStack" (Applies 2 stacks of damage over time effects instead of 1. / 命中時に継続ダメージ効果スタックを2個付与する) : Unchanged.
- - Add "BlueFireDamage" (+50% damage to a target covered in burning oil. / 燃え上がる油に覆われた敵に対するダメージ +50%)
- Common Specifications of All Atk
- - Burn DPS (orig. 19) : 21.375 -> 12
- - Burn Duration (orig. 3s) : 3.5s -> 2s
- - Burning Ground Duration (orig. 3s) : 5s -> 4s
- 1st Atk
- - Startup Time (orig. 0.1s) : -> 0.01667s
- - Recovery Time (orig. 0s) : 0s -> 0.01667s
- Added 2nd to 6th Atk
- - Removed.
- Add New 2nd Atk
- - Startup Time : 0.23334s
- - Power : 20
- - Recovery Time : 0.25s
- Add New 3rd Atk
- - Startup Time : 0.2s
- - Power : 15
- - Recovery Time : 0.1s
- Add New 4th Atk
- - Startup Time : 0.25s
- - Power : 50
- - Recovery Time : 0.25s
- Added 7th to 11th Atk -> 5th to 9th Atk
- - 5th Atk
- - - Startup Time : 0.1s -> 0.2s
- - - Power : 18.75 -> 18
- - 6th Atk
- - - Startup Time : 0.12s -> 0.13334s
- - - Power : 20.3125 -> 18
- - 7th Atk
- - - Startup Time : 0.12s -> 0.13334s
- - - Power : 18.75 -> 18
- - 8th Atk
- - - Animation changed.
- - - Sound effect changed.
- - - Startup Time : 0.12s -> 0.23334s
- - - Power : 20.375 -> 45
- - - Breach Bonus : 2 -> 3
- - - Recovery Time : 0s -> 0.15s
- - 9th Atk
- - - Sound effect changed.
- - - Startup Time : 0.25s
- - - Power : 46 -> 70
- - - Breach Bonus : 9 -> 5
- - - Recovery Time : 0.5s
Note / 解説 :
- 攻撃アニメのバリエーションをより多芸にしました。

Lightning Bolt / ライトニングボルト
- Small improvement the description (English only).

Magic Missiles / マジックミサイル
- 5th Atk
- - Animation speed adjusted.
- Added 10th Atk
- - Same as 1st attack.

Pyrotechnics / 火球
- 1st to 4th Atk (1st Combo Set)
- - 1st Atk
- - - Crit Mul. (orig. 0.66) : 0.66 -> 0.7
- - - Burn DPS (orig. 20) : 10 -> 0
- - - Target Burn Duration (orig. 1s) : 1s -> 0s
- - - Burning Ground Range (orig. 0) : 0 (unchanged)
- - 2nd Atk
- - - Crit Mul. (orig. 0.66) : 0.66 -> 0.7
- - - Burn DPS (orig. 20) : 10 -> 0
- - - Target Burn Duration (orig. 1s) : 1s -> 0s
- - - Burning Ground Range (orig. 1) : 0 (unchanged)
- - 3rd Atk
- - - Visual effect color changed.
- - - Crit Mul. (orig. 0.66) : 0.88 -> 0.9
- - - Burn DPS (orig. 20) : 15 -> 0
- - - Target Burn Duration (orig. 1s) : 2s -> 0s
- - - Burning Ground Range (orig. 0) : 0 (unchanged)
- - 4th Atk
- - - Crit Mul. (orig. 1) : 1.33 -> 1.4
- - - Burn DPS (orig. 20) : 20 -> 30
- - - Target Burn Duration (orig. 5s) : 5s -> 1s
- - - Burning Ground Range (orig. 4) : 1 (unchanged)
- - - Burning Ground Duration (orig. 5s) : 2s -> 1s
- Added 5th to 8th Atk (2nd Combo Set)
- - Same performance as 1st to 4th attacks.
- Added 9th to 10th Atk (Super combo finish)
- - 9th Atk (Preparation)
- - - Add visual effect.
- - 10th Atk
- - - Crit Mul. : 0.8 -> 1
- - - Burn DPS : 30 (unchanged)
- - - Target Burn Duration : 5s -> 3s
- - - Burning Ground Range : 4 (unchanged)
- - - Burning Ground Duration : 5s -> 3s


Repeater Crossbow (primary ability) / リピータークロスボウ (第1機能)
- 1st Atk
- - Startup Time (orig. 0.08s) : 0.08s -> 0.1s
- - Power (orig. 14) : 14 -> 7.5
- - Crit Mul. (orig. 1.3) : 1.3 -> 1
- - Breach Bonus (orig. -1) : 0 -> -0.5
- - Recovery Time (orig. 0.05s) : 0.05s -> 0.01667s
- Add 2nd to 9th Atk
- - Startup Time : 0.01667s
- - Same as 1st attack except above.
- Add 10th Atk
- - Same as 1st attack.
- - Startup Time : 0.01667s
- - Power : 85
- - Breach Bonus : 0
- - Crit Mul. : 1
- - Recovery Time : 0.2s
- Change the description (English only).

Quiver of Bolts / ボルトの雨 (Repeater Crossbow secondary ability)
- Damage over Time DPS (orig. 14) : 14 (unchanged)
- Root Duration (orig. 2.5s) : 2.5s (unchanged)
- 1st Atk
- - Cooldown (orig. 1s) : 0s (unchanged)
- - Startup Time (orig. 0.35s) : 0.35s -> 0.25s
- - Number of Arrows (orig. 8) : 16 -> 8
- - Power (orig. 5) : 7.5 -> 3
- - Breach Bonus (orig. 0.5) : 0.5 (unchanged)
- - Recovery Time (orig. 0.2s) : 0.15s -> 0.1s
- Add 2nd Atk
- - Same as 1st attack.
- Add 3rd Atk
- - Startup Time : 1s
- - Number of Arrows : 32
- - Power : 10
- - Breach Bonus : 0.5
- - Recovery Time : 0.4s
- Change the description (English only).

--------------------------------------------------
*Shields

(DLC-RTC) Alucard's Shield / アルカードシールド
- Renewed combo moves and attack data.
- - Basic Actions
- - - 1st Action (Shield Spell)
- - - - Cooldown : 0.4s -> 0.3s
- - - - Hitbox-Width : 2.5 -> 3
- - - - Hitbox-OffsetCase X : -1 (unchanged)
- - - - Power : -0.0001 (unchanged)
- - - - Breach Bonus : 0 -> -1
- - - - Crit Mul. : -600000 -> -500000
- - - 2nd Action (Perfect Parry)
- - - - Startup Time : 0.1s -> 0.13334s
- - - - Parrying Duration : 0.1s -> 0.13334s
- - - - Power : 50 -> 400
- - - - Crit Mul. : 4 -> 0.5
- - - - Recovery Time : 0.1s -> 0.06667s
- - - 3rd Action (No Action)
- - - - Cooldown : 0.5s -> 0.35s
- - Actions right after used "Alucard's Sword"
- - - 1st Action (Shield Spell)
- - - - Hitbox-Width : 2.5 -> 3
- - - - Hitbox-OffsetCase X : -1 (unchanged)
- - - - Power : 120 -> 100
- - - - Breach Bonus : 0 (unchanged)
- - - - Crit Mul. : 0.5 (unchanged)
- - - 2nd Action (Perfect Parry)
- - - - Startup Time : 0.1s -> 0.15s
- - - - Parrying Duration : 0.15s (unchanged)
- - - - Power : 50 -> 400
- - - - Crit Mul. : 3.75 -> 0.5
- - - - Recovery Time : 0.05s -> 0s
- - - 3rd Action (Shield Bash)
- - - - Power : 55 -> 120
- - - - Breach Bonus : 1.5 -> 1.3
- - - - Crit Mul. : 1 -> 0.5
- Change the description (English only).
Note / 解説 :
ジャストパリィ(Perfect Parry)の成功判定の猶予時間が若干延長され、従来よりも成功しやすくなりました。

--------------------------------------------------
*Skills - Power

Flash Step (フラッシュステップ) (original name : Lightspeed / 光速)
- Change the description (English only). Now specified in the description "resets the weapons cooldown and combo-move".

Temporal Distortion / タイムベンダー
- Random Droppable only if you have already unlocked this skill through other mods etc : true -> false

--------------------------------------------------
Last edited by Uru; Apr 20 @ 6:38am