Divinity: Original Sin 2

Divinity: Original Sin 2

Helaene - Cryomancer Class
 This topic has been pinned, so it's probably important
helaene  [developer] Jul 7, 2018 @ 11:34am
Cryomancer Mod Feedback
Please leave very detailed comments here regarding bugs or suggestion. For balancing feedback, please provide specific numbers for AP, cooldown, damage modification, etc. Thanks!
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Showing 1-15 of 28 comments
Greenegg Jul 7, 2018 @ 12:38pm 
the 50% heal on winter soldier, combined with the cc immunity sounds incredibly powerful for a level 1 ability. a 5 turn CD really isn't much for a 3 turn knockdown/chilled/frozen immunity that you can cancel early on the the third turn to then heal 50% of your total HP.

What about having Icy refreshment function similarly to bloodsucker and consume nearby ice to heal you?

This is just my opinion from glancing over the skills, I'd need to test them to see how wintersoldier would actually play out, but a 50% heal that presumably still gets buffed by hydro sounds incredibly powerful. each point of hydro buffs healing by 5%, 5% of a 50% heal would equal 2.5% additional max health healed per point of hydro, if you went straight into hydro you could have a 5 turn cd 100% heal that also comes with some cc immunity... assuming I'm not trash at math.
helaene  [developer] Jul 7, 2018 @ 12:44pm 
Thanks @Greenegg - good feedback!
NukaPooka Jul 8, 2018 @ 5:32pm 
The Dragon and Troll summon seems to be a little nerfed in Physical damage i have noticed, magic side seems to be fine.
Not sure if this is intentional? however having a little be more physical damage to balance it would be rather nice.

Damage at lvl 12 (with 10 summon) is just under 100 at certain hits.
Though entirely up to you :D
Last edited by NukaPooka; Jul 8, 2018 @ 5:33pm
helaene  [developer] Jul 8, 2018 @ 5:42pm 
Thanks @NukaPooka, I appreciate the specifics!
SquirrelTeamSix Jul 10, 2018 @ 4:46pm 
Left this in the main comments before seeing this pinned, sorry!

The dragon terrify seems to be a bit overtuned, as well as winter soldier. The heal is a lot!

Love the mods keep up the amazing work
helaene  [developer] Jul 10, 2018 @ 4:58pm 
Thanks @SquirrelTeamSix! Great feedback :)
Zeenak Jul 11, 2018 @ 9:21am 
No chest with the spells in the beginning at fort Joy?
Witcher Jul 11, 2018 @ 12:00pm 
Hey thanks for this one, but i love the starter skill book boxes from youre other classes, could you make here also a skill book box, pls ?
helaene  [developer] Jul 11, 2018 @ 2:17pm 
@Witcher - I get so much crap from people who *don't* want me to include them because they think its cheating lol

What I've been doing for testing is just using LaughingLeader's Debug mod to give myself some money, level up to 20 and buy them from the vendor.

I'll definitely consider it if people want it!
TheBOTStan Jul 13, 2018 @ 1:16am 
Would definitely love to have the skill books at the start if you could.
Witcher Jul 13, 2018 @ 12:48pm 
Yeah its up to you, most games become great because of a little bit of cheating ;) this one become boring if you need 10 levels without cheating to become finally a treat for the enemy. I only play a long time ago warhammer 2 because there are modders like you, making sexy female warriors and give a f* of lore friendly units... always these rules for those well behaved gamers ;) i love your succubus mod, its realy great ! Thanks for your good work, cause everything works fine and thats also important !
TheBoogieMan Jul 15, 2018 @ 3:22pm 
My friends and I are having a problem where whenever we host a game on multiplayer, one of the players has no in-game assets (doors, tables, items, chests, etc.) It only started after installing this mod. Is this a known issue? Is it caused by a conflict between multiple mods? I really enjoy all of your class mods, and I think this one looks super cool. Would love to find a way to make it work.
Greenegg Jul 17, 2018 @ 12:46am 
Originally posted by MetaGearGames:
My friends and I are having a problem where whenever we host a game on multiplayer, one of the players has no in-game assets (doors, tables, items, chests, etc.) It only started after installing this mod. Is this a known issue? Is it caused by a conflict between multiple mods? I really enjoy all of your class mods, and I think this one looks super cool. Would love to find a way to make it work.
have you tried disabling this mod and seeing if the issue persists?
ICURNVS Jul 17, 2018 @ 6:30pm 
The summon Troll spell seems bugged. It's says that the troll requires a melee weapon to use his warfare skills. Am I missing something? The dragon summon should either cost more AP and source to cast or reduce his damage, health and armors. In his current state he is far to strong
helaene  [developer] Jul 17, 2018 @ 7:17pm 
Thank you for your feedback!
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