XCOM 2
[WOTC] Tempest Combat
Pierro Aug 11, 2019 @ 1:13am
simple chinese translation
[Pillar X2AbilityTemplate]
LocFriendlyName="支柱"
LocLongDescription="召唤灵能之柱作为高掩护点。消耗1专注。"
LocHelpText="消耗1专注召唤灵能之柱作为高掩护点。"
LocPromotionPopupText="<Bullet/> 当圣堂召唤时,柱子将持续等同于圣堂武士专注等级的回合数。<br/><Bullet/> 柱子是一个免费的动作,可以在任何时候使用。<br/>"

[StunStrike X2AbilityTemplate]
LocFriendlyName="晕眩打击"
LocLongDescription="用足够强大的灵能力量打击敌人,将其击退到攻击方向,并使其昏迷。消耗1专注。"
LocHelpText="用足够强大的灵能力量打击敌人,将其击退到攻击方向,并使其昏迷。消耗1专注。"
LocPromotionPopupText="<Bullet/> 晕眩打击 <Ability:STUNSTRIKEHITCHANCE/>% 几率, 每个专注增加了 <Ability:STUNSTRIKEFOCUSHITCHANCE/>% 几率。<br/><Bullet/> 眩晕打击有 <Ability:STUNSTRIKE_STUN_CHANCE/>% 几率成功击晕目标。<br/><Bullet/> 眩晕打击不会结束圣堂武士的回合,但有 <Ability:SelfCooldown/> 率却。<br/>"
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CaptainSnafu Nov 12, 2023 @ 1:13am 
[Pillar X2AbilityTemplate]
LocFriendlyName="立柱"
LocLongDescription="召唤一根用灵能组成的立柱作为全身掩体,消耗1专注。"
LocHelpText="在指定方位召唤全身掩体,消耗1专注。"
LocPromotionPopupText="<Bullet/> 圣殿骑士召唤的立柱将持续等同于圣殿骑士专注等级的回合数。<br/><Bullet/> 立柱是一个免费动作,可以在任何时候使用。<br/>"

[StunStrike X2AbilityTemplate]
LocFriendlyName="眩晕冲击"
LocLongDescription="用灵能之力攻击并朝攻击方向击退并眩晕敌人。消耗1专注。"
LocHelpText="用灵能之力攻击并朝攻击方向击退并眩晕敌人。消耗1专注。"
LocPromotionPopupText="<Bullet/> 眩晕冲击命中率为<Ability:STUNSTRIKEHITCHANCE/>%,每级专注提升<Ability:STUNSTRIKEFOCUSHITCHANCE/>%。<br/><Bullet/> 眩晕冲击有 <Ability:STUNSTRIKE_STUN_CHANCE/>% 几率成功击晕目标。<br/><Bullet/> 眩晕冲击不会结束圣殿骑士的回合。但有<Ability:SelfCooldown/>回合冷却时间。<br/>
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