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翻訳の問題を報告
Faction: Empire
Location: Endor
Event: Battle of Endor story
Crashing during the battle of Endor at various parts
Game is repeatedly crashing during the battle of Endor. I have posted about this a few times recently and on the discord. The mod will crash either when the Imperial Fleet can be deployed, whenever the death star laser is fired, or towards the end after the Rogue Squadron part of the battle ends.
I have lowered the graphics settings to the lowest possible, and removed the mouse setting per instructions on another user's post but have still had issues. In addition, I don't believe I have any corrupted save files, as I'm dilligent in saving in the middle of the galactic week to avoid corrupted saves, and I NEVER save during battles obviously. I also have 17 different save files for this to mitigate corrupted save fiels as well.
I try to avoid sending in further reinforcements and keep commands to my units at a minimum but nothing seems to work. Is there anything further that I can do to avoid crashing? Do I have to have a certain fleet composition?
Any help is greatly appreciated
Any map
Land
Whenever you start a LAN multiplayer battle, the second you move any of your units there's a synchronization error and it crashes.
Black sun
However it's become apparent that this isn't the case and it doesn't deploy them for unknown reasons. More so, on the rare occasion only a handful of units will be used, the we are victorious pop up will show, yet most of the ground forces available will still be in orbit.
Right now there are still nearly thirty army trooper units, a couple of stormtroopers and six AT-ATs in orbit at Manaan, that were available in the battle and not used.
Anything known that gives?
From my point of you, the maps in Skirmish have also another issue. Basis are too close to each other. BR
I played Full campaign E vs R (w//o BS). Built DS, won Endor DID NOT conquer all planets occupied by Rebels and started the Muunlist Campaign AFTER Endor and when defeating Zaarin the game ended. I was surprised because Rebels were still alive and victory conditions were therefore not fullfilled. Was this planned?
Regarding THE HUNT, when I take Ozzel and Vader as planned to Hoth there is no Executor, also after Hoth no Executor with Piett on board but Piett with a ISD. Only after Endor Piett is on the Executor. I built the "other" Executor in parallel, so after Endor i had Piett with Executor and the "other" Executor. Of course I like having two after Endor, but with all the videos in between I was hoping/expecting to have Ozzel/Piett on an Executor at Hoth and Bespin.
Nevertheless, It is a great MOD and I like all the details that shows how much you guys care about it (I am always smiling when the troops are talkning and whistling...). Thank you for this.