STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Awakening of the Rebellion 2.11.9: Jump To Hyperspace
11,504 Comments
PLPM 23 hours ago 
Aye, I confirm the fix by @manual blinking:

if you set "Modpath=..\..\..\workshop\content\32470\1397421866"

Instead of the original "Modpath = 1397421866", it opens up without issue.
Zero_Shiraga Sep 23 @ 2:59pm 
Can someone explain how to get the mod to work manually?
Bobby the Sophist Sep 23 @ 2:29pm 
@manual blinking IT WORKS
Tronexodus Sep 23 @ 2:18pm 
hi here too only opens vanilla game !!!
manual blinking Sep 23 @ 2:18pm 
I HAVE FOUND A FIX. in advanced options type in Modpath=..\..\..\workshop\content\32470\1397421866
Bobby the Sophist Sep 23 @ 2:02pm 
@Bendak I'm relieved it's not only me with this problem
Bendak Sep 23 @ 1:38pm 
Can confirm there is some issues with Steam advanced start option, while attempting to start it, it opens the vanila game.
molchåmor Sep 23 @ 1:02pm 
Issues with steam advanced start options it seems, no EAW mods can be started ATM including this one.
Gay J the Rat Sep 23 @ 12:59pm 
My game crashed while I was playing this mod and now no matter what I do I can't play the mod anymore, uninstalled and reinstalled the game, unsubscribed and resubscribed, tried loading the mod manually in game properties (which is what I always do with other mods with no prior issue)
I'm at a loss, don't know how one crash can bork everything this badly lol
nAiLo Sep 23 @ 7:36am 
It's same as my steam account: nAiLo
General Brooks  [author] Sep 23 @ 4:20am 
@Tronexodus, its in the mission log.
@nAiLo, its possible that your account was hacked, acted suspiciously and was banned. What is your discord username? I'll take a look.
@=7Cav=WO1.Oro, Zhar works fine, there's no issues with it.
=7Cav=WO1.Oro Sep 22 @ 1:59pm 
Hi, have you fixed the Ace Azzameen mission? I belive on zhar
nAiLo Sep 22 @ 11:20am 
Hi, I was about a year in the discord server till last february. After that I noticed that I wasn't there anymore. I have tried multiple times to join, but I think theres something blocking it. I had problems on my discord account at the end of last february, maybe those are connected in this? Is there a way possible to come back? I would like to see them sneak peaks :)
Tronexodus Sep 21 @ 3:59pm 
hi where i can see the support for rebels fear for empire thanks if you direct me
Icechuck Sep 21 @ 9:29am 
No
Quizorp Sep 21 @ 12:48am 
is the campaign multiplayer?
General Brooks  [author] Sep 19 @ 9:45am 
No.
Pentagod Sep 18 @ 12:13pm 
Are there any plans to incorporate the predator class star destroyer, used in the battlefront commander mod, by JakeGreen?
General Brooks  [author] Sep 17 @ 1:30pm 
As people have said, this is actively being worked on, but there won't be an update any time soon. Consider joining our discord if you wan to follow development.

@xxJD190xx, there's no limit on how many you can build providing you have the cash and the pop cap.
xxJD190xx Sep 17 @ 1:22pm 
How can I increase the amount of Star Destroyer that I can build?
Jacks Son Sep 15 @ 3:44pm 
Massive Update is in the works bois. But itll be next year (2026) at minimum. Is 100% worth the wait. Do Awakening of the Clone Wars in the meantime (;
kaprol Sep 15 @ 1:26am 
yes
SickNTired Sep 14 @ 1:37pm 
is this mod still being worked on and update?
shaunmab07 Sep 14 @ 1:21am 
When is 3.0 coming out?
Ocelot Sep 11 @ 11:06pm 
missions that decrease support and make you spend more time not getting everything else covered in a game where you have to constantly pause aren't fun
Jthirdygaming Sep 8 @ 12:25pm 
i dont know why but i tried to invade a planet and the game crashed as the empire
Agent Que Sep 6 @ 2:15pm 
Fun mod, but I am quite a ways into my campaign and started moving leia + han & some other infiltrator units off of kessel towards honoghr. Then I got the Felucia scripted mission for Akbar and all but one of my infiltrator units disappeared while transiting. I dont know where Leia or Han went to, but it seems like something broke while I moved them just before the Felucia mission trigger.
mariorac Sep 5 @ 7:24pm 
any suggestions on getting this to run smoother? the lag is brutal. I uninstall, reinstall. would love some suggestions.
mR RPG Sep 4 @ 2:10am 
I want to play AOTR 3.0 :GalacticEmpire: more than GTA6
edynate Sep 2 @ 3:12am 
Am playing when it started Vader was captured things were very adverse, lots of reversals by Hutts and Black Sun. The start menu had said would fight Rebels. Am unable to do the Hoth sequence and Endor sequence. Am fighting my way thought the melee using low tech and its working so far.
Dobbs Sep 1 @ 5:56pm 
@General brooks I hear you and that's cool. I see they've been implemented in the battlefront commander mod. Haven't tested it extensively for performance impact but I think the newer models fit more seamlessly with the other aspects of the game that have been graphically upgraded. It's a small thing but anyways great mod all round!
CommandanteWolf💀 Sep 1 @ 9:27am 
Can you increase the amount of the new republic infantry unit like teams of 3 or 4 instead of 2 teams of 10 pax only if possible thx.
General Brooks  [author] Sep 1 @ 7:39am 
@Your Daddy, you need to complete the Hoth chain before you can proceed, go conquer Allyuen.
@Dobbs, no plans, we are happy with our current models, it is technically possible but we have to be wary of the performance impact of models.
@LegendJK, yeah freighters break for a lot of people unfortunately, no reliable fix.
LegendJK Aug 31 @ 4:04pm 
So I have a bit of a problem. My freighters that make income just outright don't work. I made them on several planets and they just refuse to auto move and do deliveries to make income, which sucks because I set up a nice network in the outer rim for rebels. Is there any fix or am I just screwed?
SuperKamiGuruDragon Aug 31 @ 3:19pm 
for noobs, the only way that you can deploy more than a 10 pop of units on ground battle is if you are using an infinite unite submod, i dont recommend using infinite unit mods because in GC the AI will quickly overrun you
Dobbs Aug 31 @ 12:49pm 
Hi very nice mod, are there any plans to add new models of stormtroopers like they look in the DICE battlefront games? Would that be possible?
Your Daddy Aug 31 @ 9:00am 
okay,i built the research station but nothing is happening, and i cant build sith shrine on korriban.
General Brooks  [author] Aug 30 @ 12:25pm 
You can only build it on Endor, and it depends on how fast you do the story missions.
Your Daddy Aug 30 @ 1:19am 
how long before i can start building the death star on biss?
Kajar Aug 29 @ 4:54am 
@dart_veyder999
spaceunits xml for the ships
hardpoints xml for their weaponry
dart_veyder999 Aug 29 @ 4:12am 
@OnTheRunFromBorderlinaJolie, I know about xml but I can't find the file with the ship characteristics themselves
General Brooks  [author] Aug 27 @ 8:23am 
@AlexFromGalax, glad you're a fan!
@Armando31, you can edit the files if you know how.
@t.a.vanroermund, ?? What do you mean?
@The Last Storm, AotR doesn't support multiplayer.
@Motive11, no, more than 10 breaks the game.
@jojobe, it is absolutely enough and we have no plans to change it.
@chongypong, if you're referring to planet capture bonus, we have deliberately made that negligible, because taking over a planet is already rewarding without giving out free credits on top.
chongypong Aug 26 @ 10:50pm 
My only complaint with this is the paltry reward for capturing a planet I mean its like 500 credits for the cheapest unit and like 2K for a building while the reward for taking the planet is like 88 credits, why is ownership of a whole planet worth less than 1 unit of infantry. I get things being expensive so losing them hurts more but a whole planet worth less than the cheapest unit what was the point of taking the planet just to spend more credits you're not getting.
jojobe Aug 25 @ 7:57pm 
totally not enough points 220 is not enough point to do anything with.
Motive11 Aug 25 @ 5:36pm 
Is there a way to get more than 10 pop in ground battles? sometimes I start with 8 and I capture another point and it should be 16 but always caps at 10.
OnTheRunFromBorderlinaJolie Aug 25 @ 7:01am 
@dart_veyder999
open xml
edit stats
dart_veyder999 Aug 23 @ 1:39am 
how to change ship stats via xml file?
The Last Storm Aug 23 @ 12:46am 
I've been curious about this for forever, but is it possible to have an MP GC game with AI factions in it as well? Like so it can be 2 players vs the AI?
t.a.vanroermund Aug 20 @ 7:42am 
Has the EV_RATAT have any xml yet?
Armando31 Aug 19 @ 3:51pm 
Any way to make the UI more zoomed in like in Thrawn's revenge? I play on 1440p resolution and it's borderline unplayable with how small everything is.