Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
i had vader, ozzel and the gunship spy in orbit with a victory, upgraded acclimater, upgraded venator, a dreadnought and a carrack, invasion army was 1 stormtrooper, 6 army trooper and 3 rocket troopers, week 4 or 5 i think. launch invasion and it loads, but crashes when i hit begin. it pops up a message saying system code error i believe i didnt get a screen shot sorry.
Also, interacting with the Command Center for the Rebels at Tech Level 3 crashes the game.
My fleet composition: Home One, Adar Talon, Rebel One, Rogue Squadron, MC80 Liberty, MC75 Profundity, 2 CR90.
Faction : "Rebellion"
When and Where: After the completion of the "Bufferzone around Mon Calamari" mission/story objective it puts you into a scripted battle above Felucia at which
I have tech "small craft I". I won the space battle but was unable to build tech "small craft II" anywhere. Was able to build teach unlocked by small craft I.