STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Awakening of the Rebellion 2.11.9: Jump To Hyperspace
This topic has been locked
General Brooks  [developer] Dec 14, 2022 @ 3:23pm
AotR 2.10 Bug Reports
Post any issues or bugs you have found while playing 2.10 here. Please be as descriptive as possible. We may not be able to respond to every post, but we do read all of them.
The kind of information we need is:
-What happened?
-Which faction are you?
-Which campaign map are you playing on?
-Did the bug happen on galactic, space or ground? Which planet?
-When exactly did the bug / error occur?
-What units were involved?
-Are there any steps we can take to reproduce this error?

You can also post bug reports on our discord, which is an easier place to share screenshots and save files.
Last edited by General Brooks; Feb 2, 2023 @ 8:57am
< >
Showing 1-15 of 389 comments
BloodShart Dec 15, 2022 @ 8:32am 
I had captured a droid factory in a ground battle against the black sun they then retreated which had caused my game to crash I tried a second time and it occurred again but when i dont cap the droid factory and they retreat my game wont crash
General Brooks  [developer] Dec 15, 2022 @ 12:32pm 
Interesting, which map? Do you possibly have a save just before the battle that you could post on our discord?
BloodShart Dec 15, 2022 @ 12:48pm 
it was a ground battle at abregado-rae but unfortunately i have no saves anytime near when the battle happened
General Brooks  [developer] Dec 15, 2022 @ 12:59pm 
No worries, thanks anyway.
MrDeath Dec 15, 2022 @ 1:41pm 
I made a battle with two heroes, vader and another one, retreat from battle after decimating the enemy, vader ISD has engines full health and shields up; both heroes are removed from my roster, and vader wasn't even listed in loses. not very happy about it
satelliteofluv Dec 15, 2022 @ 4:01pm 
Found a bug. Just started a classic campaign as the rebellion, no support missions are appearing other than the mon calamari bufferzone
KinderCollie Dec 15, 2022 @ 6:41pm 
Idk if this is intended, but on the full campaign maps (103 planets), the fear and rebel support meters don't show up, and likewise there's never any additional missions that give rewards (pirate rescue, governor control, production facilities, etc) when i'm playing on either rebels or empire. The crime meter does show up for the black sun though, with the corresponding extra missions too. The Mc bufferzone, madine rescue, tattooine hero and negotiations story missions do progress normally. insofar re-downloading the mod hasn't helped, nor does waiting for the mission to appear.
delta062baker Dec 15, 2022 @ 6:55pm 
game crash on chandrila ground invasion GC reb vs. imp
i had vader, ozzel and the gunship spy in orbit with a victory, upgraded acclimater, upgraded venator, a dreadnought and a carrack, invasion army was 1 stormtrooper, 6 army trooper and 3 rocket troopers, week 4 or 5 i think. launch invasion and it loads, but crashes when i hit begin. it pops up a message saying system code error i believe i didnt get a screen shot sorry.
MasterJC Dec 16, 2022 @ 7:00am 
The radar tower on Raxus Prime is not capturable anymore. New rule?
H1570 Dec 16, 2022 @ 11:18am 
Not sure if it's a bug or a feature..but when playing as the rebels in the main campaign AOR, frigates (trade) don't move at all but did so in the begining of the campaign. Anyone else experiencing this?
Marty Dec 17, 2022 @ 12:33pm 
For some reason after endor battle i cannot research lvl 4 tech still want me to build death star even with it on byss orbit...
TheRealSlimWeegee Dec 17, 2022 @ 7:47pm 
The Enemy AI in Skirmish battle is not spawning troops for some reason, or in the Rebels case, continuously spawns SecForce Squads and nothing else.
Also, interacting with the Command Center for the Rebels at Tech Level 3 crashes the game.
Originally posted by MasterJC:
The radar tower on Raxus Prime is not capturable anymore. New rule?
Not sure about Raxus Prime in particular, but abandoned sensor arrays on land maps now work differently. You can still capture them, but capturing them doesn't seem to immediately give you vision of the whole map like it used to. The sensor array now has an ability that you can activate a sensor ping. No matter where you target the ping, it seems you can see the whole map and all of the units on it. However, this vision only lasts a short time. The ability has a cooldown and can be used repeatedly every cooldown as long as you control the array. So, the array is still pretty useful but not near as powerful as it was in previous versions.
Melqart Dec 19, 2022 @ 6:00am 
Playing as the Rebel Alliance on Expert Difficulty, CTD when using Admiral Ackbars concentrate fire ability on the CSA shipyard at Etti IV. Did this twice and crashed both times.

My fleet composition: Home One, Adar Talon, Rebel One, Rogue Squadron, MC80 Liberty, MC75 Profundity, 2 CR90.
Chimera Dec 19, 2022 @ 10:37am 
Campaign Map : "Awakening of the Rebellion - Full Campaign"
Faction : "Rebellion"
When and Where: After the completion of the "Bufferzone around Mon Calamari" mission/story objective it puts you into a scripted battle above Felucia at which
I have tech "small craft I". I won the space battle but was unable to build tech "small craft II" anywhere. Was able to build teach unlocked by small craft I.
< >
Showing 1-15 of 389 comments
Per page: 1530 50