STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Awakening of the Rebellion 2.11.9: Jump To Hyperspace
Tavaron Jan 15, 2020 @ 8:15am
Cant build Star Destroyers
As the title says.
Playing as Empire, got Tech 2 and at some point I've noticed, that I can't build any Star Destroyers anymore. Did I do something wrong?
Got Frig and Capital Shipyard with extensions at Kuat and I can only build 6 different ships; all Victory and Imperial class options are gone. :´D
< >
Showing 1-15 of 16 comments
Quantum Projects Jan 15, 2020 @ 10:13am 
Check if your Starting Tech is lower than 3. Many, as I myself have done so, sets the game believing that the Starting Tech Level has anything to do with tech progression in this mod, but in fact, it doesn't. Regardless of the Starting Tech Level (that you choose when setting up the GC campaign) you set, you always start the game at Tech Level 0 and must build the Tech Level Space Stations. Nonetheless, if your Starting Tech is lower than 3, most units will be left out of your game.

TL;DR: start a new GC campaign with the Starting Tech Level set as at least 3, and all units and heroes will be available to you.
Tavaron Jan 15, 2020 @ 10:21am 
At the beginning, I could build several different SD's, but at one point the option to build them just disappeared. I startet at Tech 0; as if teching up deleted them.
Than's Vans Inc.  [developer] Jan 15, 2020 @ 4:02pm 
Originally posted by Tavaron:
At the beginning, I could build several different SD's, but at one point the option to build them just disappeared. I startet at Tech 0; as if teching up deleted them.
did u press a filter
General Brooks  [developer] Jan 16, 2020 @ 2:52am 
Did you fail a KDY mission?
Tavaron Jan 16, 2020 @ 6:50am 
Double nope.
I just started a new game. Let's see if it happens again.
What excetnsion you have? Super ship or fighter? Super ship buildable only when you have level 3
General Brooks  [developer] Jan 17, 2020 @ 5:41am 
Oh of course. You have built extensions to your shipyards, which allows you to build different ships but doesn't allow you to build the original ships as well. Nothing to do with teching up, if you build another cap shipyard or downgrade the extension you can build them again.
Lpwatcherguy Jan 19, 2020 @ 3:31am 
ive had this problem as well and it wasnt due to the shipyards. It happened in almost all of my campaigns with the empire. It removed the options for almost all capitalships and i couldnt fix it even by rebuidling all my shipyards or clicking on any possible combination of the filters or doing missions or anything really.
Falco_Peregrinus Mar 23, 2020 @ 12:32pm 
I had this same problem on my first imperial campaign. I love this mod (it's my first), but I lost all ability to do space production as the empire several turns into my playthrough. I've switched to the Rebellion for a new campaign and so far so good, but I'd love to know how to fix this in case I play Empire again and it happens.
General Brooks  [developer] Mar 23, 2020 @ 1:05pm 
Again, did you fail a KDY mission?
Jikwood Feb 16, 2024 @ 11:11am 
Originally posted by General Brooks:
Again, did you fail a KDY mission?
does that take away your ability to build star destroyers?
General Brooks  [developer] Feb 16, 2024 @ 3:42pm 
It takes it away for a while yes.
Tavaron Feb 16, 2024 @ 10:15pm 
Someone decided to dedust this old thread. :D
Jikwood Feb 18, 2024 @ 6:43am 
Originally posted by General Brooks:
It takes it away for a while yes.
good to know. thanks.
Jikwood Feb 18, 2024 @ 6:43am 
Originally posted by Tavaron:
Someone decided to dedust this old thread. :D
well i was having this issue and was wondering why.
< >
Showing 1-15 of 16 comments
Per page: 1530 50