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As far as flavor, the larger problem is that space battles in EAW have a much larger scale than land battles. Land battles involve a few hundred troops at most. The crews for ships in large space battles may number more than 100,000. The in universe cost of space assets would be many times larger than the in universe cost of ground assets. A single ISD should have a garrison of numerous AT-ATs and thousands of storm troopers. Why does 5 x-wings in space cost a fraction of 3 x-wings on the ground? You simply can’t answer these questions and maintain a good ground battle experience. It just is how the base game was designed.
I understand that, and in counter I would like to bring up that shutter shields and Base shields do exist, which prevent this kind of thing. In fact that is the sole purpose of the shutter shield is just to prevent bombers and orbital strikes. Their upkeep is not exactly cheap either, so it seems odd to have something so expensive be a counter to something so weak and mostly useless in comparison. Since they have already implemented an asset meant to counter these two things, why not make them more viable to actually use? It is not like there is no way to stop them after all, but the devs seem to want to minimize the effect of crossover assets between space and ground battles.
Beyond that, samuel is right in that gameplay considerations are very important here, there isn't much anyone can do about an orbital strike unless they have shields, so we wanted them to be useful more as OP describes, against big formations, than in just nuking targets.
That said, bombardments were nerfed in 2.9 by making their radius much larger and I personally think that was a step too far, I think they were balanced fine before then.
This might be the kind of thing that I could push for changes to if people complain about it in the survey we released.
Thank you for responding! I can admit I understand bombardments being a bit much given they can not be stopped at all from attacking without preparation on the defenders part, so I understand that from a gameplay point. If I had anything to say on it, I would say that perhaps lowering the upkeep of the base shields would be a better way of countering or lessening the effect of orbital support instead of making the orbital support less effective. Give a reason to build base defenses, make them more worth that massive upkeep price tag instead of making the thing they defend against less effective.
I will look for this survey, I would be happy to take part in it.
I get what you're saying. I suppose the balance is that we don't want shield generators to become a compulsory purchase, or for planets without them to just get nuked, they have to be usable against an army without shield gens without being overpowered.
Thank you! I just finished the survey. The final thing I suppose I will say on the topic then would be that if you don't want the base shields to feel like a requirement (Understandable), then what is the purpose of the shutter shields at all? It just feels weird to have an asset that has a 62cr a week upkeep (I may have gotten that number wrong) that serves more of a comfort purpose than a useful purpose. Turbolaser towers have high upkeep but can tear through enemy vehicle formations which makes their price worth it.
What I am getting at, is shouldn't bombers/bombardments be just frightening enough to warrant at least considering building a base shield? Shields are a useless asset otherwise, and I say that from experience as I have only ever built a single shutter shield with intent to actually have it used in battle in all my hours of play, and never built a proper base shield, even before 2.9. I would think it would make sense to have these ground base defenses be similar to space defenses, where they are useful enough to warrant building them on frontline worlds but you would not want to have them on every planet.
Thank you again for responding to my concerns, and I hope my survey answers help!
I would dispute that shields are useless, both types can add quite a lot to a ground defence if used properly. I think they are powerful enough to consider building them already, if you want to build a true fortress on the ground. Try giving them a proper shot if you haven't already.
Thanks for the survey answer, appreciated :)