Cities: Skylines

Cities: Skylines

Tree Movement Control
leftbehind Jan 15, 2020 @ 2:11pm
CTD error...
Couldn't find git repo for this mod so posting here...

ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FF6EA02AB03)
0x00007FF6EA02AB03 (Cities)
0x000000002CB0DE8B (Mono JIT Code) (wrapper managed-to-native) UnityEngine.Mesh:INTERNAL_set_bounds (UnityEngine.Bounds&)
0x000000002CB0DDD5 (Mono JIT Code) UnityEngine.Mesh:set_bounds (UnityEngine.Bounds)
0x00000000AC839EAA (Mono JIT Code) TreeInstance:RenderLod (RenderManager/CameraInfo,TreeInfo)
0x0000000049198FB1 (Mono JIT Code) TreeMovementControl.Detour:RenderInstance (RenderManager/CameraInfo,TreeInfo,UnityEngine.Vector3,single,single,UnityEngine.Vector4)
0x000000000D735539 (Mono JIT Code) NetLane:RenderInstance (RenderManager/CameraInfo,uint16,uint,NetInfo/Lane,NetNode/Flags,NetNode/Flags,UnityEngine.Color,UnityEngine.Color,single,single,bool,int,UnityEngine.Vector4,UnityEngine.Vector4,RenderManager/Instance&,int&)
0x00000000232C7E87 (Mono JIT Code) (wrapper dynamic-method) NetSegment:RenderInstance_Patch0 (NetSegment&,RenderManager/CameraInfo,uint16,int,NetInfo,RenderManager/Instance&)
0x000000000D733792 (Mono JIT Code) NetSegment:RenderInstance (RenderManager/CameraInfo,uint16,int)
0x000000000D72CEBC (Mono JIT Code) NetManager:EndRenderingImpl (RenderManager/CameraInfo)
0x000000000D7260DB (Mono JIT Code) SimulationManagerBase`2<object, object>:EndRendering (RenderManager/CameraInfo)
0x000000000D72CB35 (Mono JIT Code) NetManager:IRenderableManager.EndRendering (RenderManager/CameraInfo)
0x000000002CB30203 (Mono JIT Code) RenderManager:LateUpdate ()
0x00000000065908CB (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr)
0x00007FF801855CDF (mono) mono_set_defaults
0x00007FF8017A8499 (mono) mono_runtime_invoke