Garry's Mod

Garry's Mod

Thanos's Infinity Gauntlet SWEP and Model
legoman1661 Mar 12, 2020 @ 11:51pm
What Every Ability Does [W.I.P]
This SWEP has LOTS of powers to use and some of them can be complicated, or down-right unfathomable at a cursory glance.

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POWER
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PUNCH - It is a melee attack which can explode ANY enemy when they are punched.

LAUNCH - You super-jump to where your crosshair is.

ENHANCE PHYSIQUE - When holding LMB, your current HP will be increased by 1000, your speed and jump height will increase and decrease by scrolling the wheel, which will launch nearby entities in the air if your speed is high. Peculiarly, if you release the LMB your health will reset to what it was before the addition.

ENERGY BEAM - When holding LMB, a purple beam will be directed at your crosshair and rapidly damage any entities it touches. It will also set entities on fire.

POWER BALL - If LMB clicked, it will fire a large, slow-moving purple sphere at where your crosshair was located. If LMB held down, it will be faster and you will be able to direct it's movement. When a power ball touches an entity, the entity will instantly be destroyed.

CONFLAGRATION - When LMB tapped, it will create fire around you which stays risen for a while. If there are entities near you when you use this ability, they will get instantly harmed with a value of about 50 damage.

WORLD SUNDER - If you punch a surface with it, it will spread a purple texture on other surfaces in a big radius, which instantly removes entities.

ENERGY STORM - When LMB held down, a purple light will emit from you and you will burn any entities in a small radius around you.

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SPACE
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FREEZE - Will stop any entity dead in it's tracks if you tap the LMB whilst your crosshair is over the entity. You can make the entity regain motion if you do the same procedure you performed to make it stop.

TELEKINESIS - If LMB held down whilst looking at an entity and not holding shift, the entity will be repelled from your location. If LMB held down whilst looking at an entity and holding shift, the entity will be slowly dragged toward your location.

MANIPULATE - It's just the physics gun but you can't lock entities in place and you can noclip entities through collision.

GRAVITY WELL - When holding LMB, all entities near the crosshair's target will be quickly dragged to it.

DISCOMBOBULATE - When holding LMB, all entities near the crosshair's target will be quickly repulsed by it.

LAUNCH - You super-jump to where your crosshair is, however if LMB is held for long enough, you will freeze in place and when you release LMB, you will perform another launch. You can also use this ability an infinite amount of times mid-air, unlike the power stone's launch ability.

SPACETIME TUNNEL - Once LMB is pressed, you will instantly teleport to wherever your crosshair is located.

WAYPOINT - Once LMB is pressed, this ability will set an anchor portal infront of you, which is used by waypoint wormhole.

WAYPOINT WORMHOLE - Once LMB is pressed, and the anchor portal has been set, it will create a portal infront of you which teleports you to the anchor portal.

WORMHOLE - A portal will spawn infront of you once LMB is pressed, which links to where the crosshair was placed when LMB was pressed.

RANDOM WORMHOLE - When LMB is pressed, a portal will be placed infront of you which is linked to another portal, placed in a random position in the map.

SINGULARITY - Once LMB is pressed, a small black hole will be spawned directly infront of you. If you hold LMB whilst looking at the black hole, it will grow larger, however. This black hole drags entities (excluding you, if you wield the space stone) towards it. The larger it is, the more strong its pull is. If it touches an entity, the entity will instantly be destroyed.

NORMALIZE SPACETIME - If holding LMB whilst the crosshair is over a black hole, the black hole will shrink rapidly.

SUMMON METEORITES - Once your crosshair is hovering over a surface, and you click LMB, 3 meteorites will spawn and rapidly propel themselves to the target location, harming anything they damage.

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REALITY (wow, this one's a doozy. from now on if it's a simple click that activates the ability, i will not be referring to pressing LMB)
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WIPE - The target will be slowly erased, eventually killing them.

TRANSFORM - The target will be transformed into a prop.

GRAVITY - When LMB held down, all props around you will slowly float into the air.

UNBIND - Once activated, all binds near the target will become unbound.

SHRINK - When holding LMB, the target will rapidly shrink, also becoming slower and having their jump height reduced. If you use this ability whilst holding shift, you will shrink, have your speed decreased and your jump height reduced.

ENLARGE - When holding LMB, the target will rapidly grow, also becoming faster and having their jump height increased. If you use this ability whilst holding shift, you will grow, have your speed increased and your jump height amplified.

MANIPULATE BODY - Edit the target's bone structure.

BODY COPY - I don't really know what this one does, but my best guess is that it copies the bones of one entity to another. When I tested it out, it just morphs entities into deformed messes.

HEAL - Once LMB is held down and the crosshair is over a target, they will begin rapidly gaining health, capping at 3000. If you hold shift, however, it will heal you rapidly to 3000.

RESET SIZE - This will reset the size of the target to it's original size. If you hold shift whilst using this ability, you will reset your own size.

DISARM - Remove the target's weapon.

BUBBLE BULLETS - Once LMB is held down, all bullets in a medium-sized radius around you will be replaced by bubbles, which deal 0 damage.

INVISIBILITY - When you hold LMB down, you will be invisible. This also creates a screen effect on your client, which adds a heavy red tint.

WATER WALKING - Whilst holding LMB down, if you step on water, you will be able to walk on the top layer of it, just like Jesus!

TOGGLE IGNITION - The target will be set on fire or extinguished, depending on if they are already burning or not. If you hold shift, the same effects will be applied to you.

ANIMATE - The target prop will become animated and will launch itself toward enemies, inflicting damage unto it.

STATUIZE - Permanently turns the target entity into an inanimate ragdoll, which instantly freezes itself, as to make it like a statue.

WARP COMPOSITION - Changes a prop's texture into a random texture and gives it a random property, such as spewing constant eggs, or attracting other props toward itself.

ILLUSION - You create a frozen clone of yourself on the crosshair location. This clone disappears after a short while.

POCKET DIMENSION - Will teleport the target into your pocket dimension. If you hold shift and press LMB, you will be sent to your pocket dimension. Here, you can release any entities you trapped in your pocket dimension previously, just by using the ability on them again. Once an entity gets released from your pocket dimension, it will return to where it got captured.

DESTROY POCKET DIMENSION - Once this ability is activated, it will instantly destroy EVERYTHING in your pocket dimension. Including you if you happen to be inside of it.

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SOUL
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SEE ALL - Once holding LMB down, you can see all living entities, illuminated by a bright yellow glow and are able to be seen through opaque surfaces. This also adds a red filter, much like the invisibility ability.

VAMPIRIC BEAM - When holding LMB, a yellow beam will be directed at your crosshair and rapidly damage any entities it touches. Also, the damage you do to them gets sapped back to you, so you gain health the more you hurt them.

TRAP SOUL - The target will be teleported inside of the soul stone. This only works with NPCs and players, however.

FREE SOULS - Will release all entities you trapped in the soul stone infront of you.

REVIVE - Revives a target if it is a dead NPC.

SOUL BOND - Link souls together, causing damage to be split between them. Hold shift to target yourself.

SOUL MISSILE - Spawns a controllable orange-colored missile infront of you. You can control it by moving the camera. It will damage any entity it touches, then disappear.

SOUL SENTRY - Creates an orange-colored turret infront of you which will automatically fire at any enemies. It will disappear after a while.

SOUL MEDIC - Creates an orange-colored healing-turret infront of you which automatically heals you. It will disappear after a while.

DISMISS MINION - Removes soul sentries and medics whilst the cursor is over them.

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TIME
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W.I.P I'll finish this later. This is a lot of typing.. damn. So yep, I'll update this soon when I'm up to it.
Last edited by legoman1661; Mar 13, 2020 @ 2:16pm