RimWorld

RimWorld

Killfeed
cat 2  [developer] Apr 23, 2018 @ 11:14pm
Bug report for "Clicking on killfeed doesn't bring me to where the kill happen"
Please give me your output_log and your active mods list when you encounter the bug.
Please follow this guide if you don't know where your output_log is https://steamcommunity.com/app/294100/guides/.
Thank you all in advance
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Showing 1-3 of 3 comments
rot03065 Jul 16, 2021 @ 6:55am 
Error in static constructor of KillFeed.HarmonyPatches: System.TypeInitializationException: The type initializer for 'KillFeed.HarmonyPatches' threw an exception. ---> System.MissingMethodException: void Verse.Log.Message(string)
--- End of inner exception stack trace ---
at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor(intptr)
at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (System.RuntimeTypeHandle type) [0x0002a] in <567df3e0919241ba98db88bec4c6696f>:0
at Verse.StaticConstructorOnStartupUtility.CallAll () [0x0001a] in <7927e938de4c4089b4add4215e58d5b1>:0
Verse.Log:Error(String, Boolean)
Verse.StaticConstructorOnStartupUtility:CallAll()
Verse.<>c:<DoPlayLoad>b__4_2()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent()
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:Update()
Verse.Root_Entry:Update()


(My rimworld 1.2.3005)
I think...1.2 and 1.3 should use different dll files
Last edited by rot03065; Jul 16, 2021 @ 6:56am
cat 2  [developer] Jul 16, 2021 @ 7:41am 
should work now, i broked the loadfolder.xml :)
keepercraft Feb 24, 2023 @ 2:44am 
Maybe a small bug or future.
When you enter a map, it show all dead bodies spawned.
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