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Don't know... once players put on fire - should they be able to put it down? Should they perform some actions or just survive for timeout?
Blow panels are 100% out of scope of this mod.
Fire suppression - too cool for me, but maybe, if some ideas about fire extinguishers will work.
I guess it should work like this: Hit engine/fuel -> fire started -> before sequence ends, if tank/ifv has 25mm+ ammo on board - cookoff is triggered and ka-boom; if not - ammunition cookoff started for few seconds and then vehicle burns down (then ace handled ammo cookoff starts on wreck, so it may be too heavy as both will be executed same time)
его там нигде нет