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In single player, the Hunter Spawn Room the survivors start out in turns on auto-healing for any player that goes into it (infected or survivor) and continues to run until the player quits L4D2. Switching teams, restarting the map, quitting to menu, or any other action that is not quitting the game does not stop the auto-healing.
It only has effect when sv_cheats is enabled, though, because it uses the "give" command, which is a cheat, so it doesn't affect normal gameplay. However, this does mean that if you are playing on a map with cheats enabled and the script is running, you pretty much can't die. (Only headshots, unless you're playing something immune to headshots (tank or survivor), or typing "kill" into the console, can kill you.)
It will not automatically start in multiplayer because L4D2 doesn't allow the server to run certain commands on a client, and so must be started manually in that case.
As of the current version, I've included a config file called "auto_heal.cfg" in the addon, so that it is possible to turn it on manually if you need to.
Open console and type "exec auto_heal" without the quotes, then press enter. If it outputs the text "aliasing" after about a second, then the auto-healing script is running.
All the script does is execute the command "give health" every 25 game ticks (about 1/40th of a second), which refills your health. Headshots are insta-kills, however, so the script isn't a "real" god mode.
You can also bind the script to a key so that you don't need to open the console to run it.
Put in your autoexec.cfg file the line
----
bind "X" "exec auto_heal.cfg"
----
replacing the X with whichever key you want to bind.
For anyone that's interested in what the script is, here you go:
---
alias auto_heal "wait 1000" //try to kill the script if it's already running
wait 100 //wait a bit so that if it is running it will be killed
echo aliasing //tell the player the script is being started
alias auto_heal "give health;wait 25;auto_heal" //create the alias loop
auto_heal //start looping
----
(The comments are not in the script itself, I added them here for clarity.)
Subscribe to Rayman1103's Mutation Mod and use the "Hunter Training" mutation to fix the issue with the bots not moving on the Live Fire Course.
I googled about it, and this is the only thing that I found that might actually help:
http://forums.steampowered.com/forums/showthread.php?s=dc74646b9494969c25533d0f1daf988a&p=33283734#post33283734
Basically it says close the game and restart it. I tried it, and it does seem to work.
i did what you told me, but.. versus doesnt let me select this map for some reason!
help?
There may be a mod or something that allows cheats to be turned on, but I am not aware of any.
I can tell you that multiplayer still works perfectly in L4D1, if you have it, as it doesn't have any of the issues that have developed in L4D2.
I recommend getting the plugin that only enables the cheats HTM needs, so that spamming beeping pipe bombs and such isn't a thing.
While I can pretty much guarantee this map will never work in L4D2 multiplayer, unless some way to get cheats turned exists, the only real difference as far as hunters are concerned is that the L4D2 version can't bunny pounce.
If you are still having problems after uninstalling this, then obviously this isn't what was causing your problem.