Stellaris

Stellaris

Plentiful Traditions 4.x
Vivebis Mar 5, 2022 @ 9:07am
Bug: Can't build temples or autochthon monuments anymore
Hi,

I'm running this mod for a while now, and was really happy with it. But since 3.2 Herbert I think I'm not able to build temples or autochton monuments anymore. Somebody here with similar problems? I've deactivated all other mods, problem is still there. Does anyone know what to do?

Thanks!
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Showing 1-9 of 9 comments
LordVisceral Mar 12, 2022 @ 1:12pm 
Until it is fixed (maybe they fixed it in yesterday patch? I haven't tried yet) you can solve this temporarily by deleting the base game override files in the common/buildings and common/pop jobs folders. (base game files are the ones that start with numbers instead of "plentiful")
Hlalakar Mar 16, 2022 @ 7:03am 
I have the same problem, except I can't build administrative offices.
moko Apr 17, 2022 @ 8:48am 
I also cannot build any Temples or the other unity building, except when playing a machine empire
Hlalakar Apr 21, 2022 @ 11:51pm 
Where would I find those folders?
Vivebis Apr 26, 2022 @ 2:59am 
I think it is fixed now!
Hlalakar Apr 26, 2022 @ 4:40am 
nope. I still cant build administrative offices.
paxified1 May 2, 2022 @ 2:18pm 
Hi. I am using the transformation tradition but I notice the option to convert energy/food/minerals is not working. The description lists it as an edict, but it is actually a planet decision but it doesn't seem to do anything after I spend the 100 influence to use it. Maybe its a mod conflict?
Last edited by paxified1; May 2, 2022 @ 2:23pm
aHa/\uTeK_TuTeK Jun 13, 2022 @ 3:58am 
I can't build administrative offices too
Abominus [GER]  [developer] Jun 13, 2022 @ 2:21pm 
Greetings, I didnt see this sub-forum. Ladies, which mods are you using? Maybe there is a conflict.
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