Stellaris

Stellaris

Plentiful Traditions 4.x
Proof Jun 2, 2021 @ 11:23am
Incorrect descriptions for Traditions
  • Biogenesis showing only machine tradition finisher effects.
  • Faith machine traditions missing key for tradition name in description.
  • Fixed missing portal researcher jobs in special research building.
  • Cleaned up several descriptions, removing incorrect newlines (/n) and removing spaces between newlines and effects.
  • Modified structure of Biogenesis finisher effects to be more easily readable, also making agriculture descrptions more in-line with vanilla descriptions.
  • Changed biogenesis tradition to use correct tradition_swap modifiers.
  • Changed tradition groups to reflect above changes.

I've made a github repo[github.com] in which I've uploaded the fixes.
Last edited by Proof; Jun 2, 2021 @ 11:27am
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Showing 1-6 of 6 comments
Proof Jun 2, 2021 @ 11:28am 
To clarify, I've only modified the English .yml file, any other languages will need to be looked over by someone else.
Proof Jun 10, 2021 @ 2:09am 
I've updated some more descriptions since the original post, all changes are documented in the github repo.
Erika Jun 21, 2021 @ 10:57am 
how do we install this?
Proof Jun 21, 2021 @ 11:42am 
Download it as a zip and install it as you would any other local mod.
I haven't included the proper .mod file, but you can essentially just copy the one in the folder and change what's needed.
paxified1 May 2, 2022 @ 2:25pm 
Hi. I am using the transformation tradition but I notice the option to convert energy/food/minerals is not working. The description lists it as an edict, but it is actually a planet decision but it doesn't seem to do anything after I spend the 100 influence to use it. Maybe its a mod conflict?
Proof May 4, 2022 @ 11:10am 
@paxified1
Sorry, this is the wrong thread to report bugs in, there's a pinned one that is a better choice.
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