Stellaris

Stellaris

Plentiful Traditions 4.x
Abominus [GER]  [developer] Dec 9, 2018 @ 6:59am
Endure
#@cost = 56 tr_plentiful_endure_adopt = { # cost = { unity = @cost } possible = { # always = no } modifier = { pop_environment_tolerance = 0.05 } ai_weight = { factor = 0.01 modifier = { factor = 1 has_ethic = ethic_authoritarian } modifier = { factor = 2 has_ethic = ethic_fanatic_authoritarian } modifier = { factor = 2 has_ethic = ethic_militarist } modifier = { factor = 3 has_ethic = ethic_fanatic_militarist } } } tr_plentiful_endure_finish = { modifier = { pc_nuked_habitability = 0.1 ascension_perks_add = 1 } } tr_plentiful_endure_1 = { # cost = { unity = @cost } modifier = { country_unity_produces_mult = 0.05 } ai_weight = { factor = 1000 } } tr_plentiful_endure_2 = { # cost = { unity = @cost } possible = { has_tradition = tr_plentiful_endure_1 } modifier = { country_war_exhaustion_mult = -0.25 } ai_weight = { factor = 1000 } } tr_plentiful_endure_3 = { # cost = { unity = @cost } possible = { has_tradition = tr_plentiful_endure_2 } on_enabled = { add_research_option = tech_dark_matter_power_core } modifier = { #fallen-empire-tech } ai_weight = { factor = 1000 } } tr_plentiful_endure_4 = { # cost = { unity = @cost } possible = { has_tradition = tr_plentiful_endure_3 } modifier = { pop_slave_resource_output = 0.2 } ai_weight = { factor = 1000 } } tr_plentiful_endure_5 = { # cost = { unity = @cost } modifier = { megastructure_build_speed_mult = 0.25 } ai_weight = { factor = 1000 } }