Garry's Mod

Garry's Mod

gm_Underground_IV
Gnomes?
what are they for i mean there are 2 that i found there HAS to be a reason to have a random gnomes RE.gnomes 3, 3 gnomes
Last edited by Sam S. Shadowfall; Dec 12, 2014 @ 2:17am
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Showing 1-12 of 12 comments
Microsoft Excel Jun 20, 2017 @ 4:28pm 
It might have to do with the monolith in the corner of the map. Investigating rn.
VAM Jun 21, 2017 @ 9:32am 
Originally posted by No Country for Old Spice:
It might have to do with the monolith in the corner of the map. Investigating rn.
you find anything out?
AmBush Jun 21, 2017 @ 12:55pm 
You just got.... necro'd.
VAM Jun 22, 2017 @ 6:48am 
Originally posted by What Cat?:
You just got.... necro'd.
lol holy crap this post is old
Papercookies Jun 27, 2017 @ 12:24pm 
We've found a fourth gnome. Underwater in the big lake...
We're thinking there must be 5 gnomes. Since the reactor underground has 5 pedestals that go up. We think if you put all gnomes on these pillars and activate the reactor something happens?

So, all known gnomes locations are:
* The Reactor
* The Armory
* The Big Lake
* The Storage

There MUST be a fifth one somewhere...
VAM Jun 27, 2017 @ 5:20pm 
Originally posted by PaperCookie:
We've found a fourth gnome. Underwater in the big lake...
We're thinking there must be 5 gnomes. Since the reactor underground has 5 pedestals that go up. We think if you put all gnomes on these pillars and activate the reactor something happens?

So, all known gnomes locations are:
* The Reactor
* The Armory
* The Big Lake
* The Storage

There MUST be a fifth one somewhere...
I am going to go looking for the 5th gnome thank you for giving me what you think will happen and the locations If I find the 5th gnome ill post back on the locaton
Kafka Aug 7, 2017 @ 8:17pm 
I think there are only 4 gnomes, I was searching the entity lists and there's gnome 1 through gnome 4. But I mean number 5 just might not be named. If you're interested ent_teleport "gnome 1" for all 4 will bring the gnomes to you.

I've tried putting them on the reactor pedestals and in the incinerator. It's possible there are more with different names. lua_run gnomes = ents.FindByModel("props_junk/gnome.mdl") should give you a lua table with all of the entities with the gnome model. Couldn't get it to work for me in console so I'm going to try in wiremod next.

But really I think there's only 4. No idea what to do with them next. They do stand on the control rods nicely, even stay on when you raise and lower them.
AmBush Aug 9, 2017 @ 2:00pm 
We could try to decompile the map and hope to find some triggers!
Private James May 1, 2018 @ 4:35am 
wait I think you should try : put the gnomes in the rocket and almost all places to find what it does !
Private James May 1, 2018 @ 4:47am 
WAIT I THINK THE THINGS THAT GO UP IN THE GENERATOR I THINK ARE THE LOCATIONS OF THE GNOMES !
Sam S. Shadowfall May 1, 2018 @ 10:52am 
Lol the gnomes do nothing bb X3
Originally posted by Private James:
WAIT I THINK THE THINGS THAT GO UP IN THE GENERATOR I THINK ARE THE LOCATIONS OF THE GNOMES !
Where is the generator?
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