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you have to go elite first and from low to high in number.
Especially when oozes get removed, then summoned
It would be kind of cool to have a marker you could drop on them that works like the status do (stun, etc..) except maybe it's just a green checkbox or other type of marker then you could use to toggle a random state of your own choosing like turn tracking. Rotating them 90 degrees seemed fine to me but maybe some people like to face them in different directions for ambiance. I just leave them all faced the same way so that I can do that rotation as a way to keep track.
Me (Scenario Cam): Move Elites in order "There are 3 Elite Slimes. Brute, Brute, Scoundrel."
Brute (Cam 1): "I use Leather Armor on one, Heater Shield on the other."
Scoundrel (Cam2): "Ow...."
Me (Scenario Cam): Numpad3, Numpad3, Numpad3, Numpad3. " Brute: 3 and 6, Scoundrel 4"
Brute (Play Area Cam): Health -/+
Scoundrel (Play Area Cam): Health -/+
Me (Scenario Cam): Move Non-Elites in order. "There are 7 Non-Elite Slimes..."
The more you do this, the faster it is and you'll have less players checking their phones during the monster phase as you figure things out.
Not to good at tech things but wouldn't be something like "token gains stun -> when initiative goes black -> red -> remove stun" ?