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you could also send us the things and we bring it in the mod, so if we do an update your version would be without that ^^
or you could use pastebin.com for text files ;)
The scenario set up isn't the only thing we've changed, I've added treasure cards for FC, and added Dark Pits and Pressure Plates to the infinite doors chest, so we can use them as doors in FC scenarios, so I can't easily just send over the scripts.
No problem at all, I hope you enjoy. On that note, I'm actually looking to finish it this weekend for the forgotten circles content, next we're going to do the solos.
Please let me know if you'd like a hand merging our work, I made some amendments to the scripting that I'll need to bring over to your new spawning functionality.
Well, the base mods are pretty much done, using the old spawning. There's still the diviner solo and the challenge map, but scenarios 96-115 are done.
I'm having some issues with 115 though, due to the boss being seemingly missing at the moment
There are a few things to note:
- Scenario 100 has a (janky) script attached to make it work
- I've added a scenario section feature, for revealing pages as you go, to better match forgotten circles map design
- I've added a door to the obstacles bag, so I can pull it as a tile for scenario 112
- I've added treasure tile cards to the deck for the full number of cards
- I've added a slot for rift event cards
- For some scenarios, I've used a bit of a janky workaround where tiles act as multiple rooms, but hiding tiles under the map. in Custom Tile.7ef9dd.ttslua, I've increased the height of the hitbox when clearing map tiles in the markArea function (height = 5 rather than 1)
- Diviner solo is loaded via a card in their character box
- Challenge map is loaded via a script on rift event 12
- I've modified the deck mat, and added some more infinite bags to the "backup" bag (hidden) to allow you to spawn them
I'm also working on the rest of the solos. But this seems like a good time to bring it across. It'd be nice to be credited in the thanks for the work once merged if possible :P
i will check it out in the next week i think... first i want to fix the issues we have and things to be done ^^