Tabletop Simulator

Tabletop Simulator

Gloomhaven - Fantasy Setup (Scripted UI)
Brotheroak Apr 12, 2020 @ 8:14am
Monster numbers not saved in save game
Apologies if this has been addressed already.

After setting up a scenario with all the monster standees, and using the "Number arrows" on their hp bar menu to change the standees to have a unique number (ID) within a monster type, if you then save your scenario (e.g. to actually play it later) then when you re-load this save, all the numbers have reverted back to their original state - i.e. all the same, and you need to go through the process again before you can play.

I suspect the same will happen if you save mid-scenario too, which is a bigger problem. The current and max HP values are saved ok though

Is this by design, or a bug?
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Brotheroak Apr 12, 2020 @ 9:21am 
Ok -my bad.

I realised that I created my monster standees in the scenario by dragging one out of the stack, then copying and pasting that one and changing the monster number on the copy. This doesn't save correctly. If I had instead dragged separate standees out of the stack, they come out with different numbers, and these ARE saved ok.

However, given that you are able to change the standee number via the menu, I still think it is a potential bug that this change is not saved with the game.
Kijan  [developer] Apr 12, 2020 @ 3:12pm 
yeah you are right
i will fix this in one of the next updates
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