Tabletop Simulator

Tabletop Simulator

Gloomhaven - Fantasy Setup (Scripted UI)
pakoito Apr 7, 2020 @ 5:35pm
Is there any easy way of importing the Frosthaven demo classes into this mod?
As per title, I'd like to test some of the new classes on the old scenarios, maybe start the campaign with one :D
< >
Showing 1-5 of 5 comments
Kijan  [developer] Apr 7, 2020 @ 11:26pm 
you can grab them from the frosthaven demo and copy paste it in this if you want ;)
they should be compatible with this mod
Last edited by Kijan; Apr 7, 2020 @ 11:26pm
pakoito Apr 10, 2020 @ 12:47pm 
I have tried that today. The script in charge of "unpacking" the envelopes in a player mat isn't compatible between them. I can see the Gloomhaven now uses character boxes instead of envelopes, so maybe it hasn't been updated yet.

Do you plan to move Froshaven classes so they're fully compatible soon? I was planning to start a GH campaign with the Necromancer this easter holiday :D
Rauhk Apr 10, 2020 @ 1:20pm 
The issue right now just seems the envelopes table in the main Fantasy Setup mod doesn't have the additions the FH Demo has. You need to copy paste this into the envelopes table.

The part that's missing:
envelopes["Banner Spear"] = {infi = "60bf35", bag = "b59f4d", state = nil, life = 10, HPBarOffset = 65} envelopes["Blink Blade"] = {infi = "d9e30f", bag = "7e8039", state = nil, life = 8, HPBarOffset = 65} envelopes["Deathwalker"] = {infi = "ce99a8", bag = "612865", state = nil, life = 6, HPBarOffset = 65} envelopes["Drifter"] = {infi = "102960", bag = "b51fd8", state = nil, life = 10, HPBarOffset = 65} envelopes["Necromancer"] = {infi = "e98874", bag = "e61c07", state = nil, life = 6, HPBarOffset = 65} envelopes["Geminate"] = {infi = "34f948", bag = "c29079", state = nil, life = 8, HPBarOffset = 65} envelopes["Demolitionist"] = {infi = "aa9c80", bag = "79faa6", state = nil, life = 8, HPBarOffset = 65} envelopes["Hatchet"] = {infi = "1c647e", bag = "d30e07", state = nil, life = 8, HPBarOffset = 65} envelopes["Red Guard"] = {infi = "00cfd6", bag = "3e600a", state = nil, life = 10, HPBarOffset = 65} envelopes["Voidwarden"] = {infi = "25fbbf", bag = "bdf901", state = nil, life = 6, HPBarOffset = 65}
Last edited by Rauhk; Apr 10, 2020 @ 4:38pm
pakoito Apr 10, 2020 @ 1:57pm 
It was only necessary to add these Ids in the global script and save + play to make them work. No need to modify the envelope at all!
Rauhk Apr 10, 2020 @ 4:37pm 
Awesome, I can remove the other post then!
< >
Showing 1-5 of 5 comments
Per page: 1530 50