Tabletop Simulator

Tabletop Simulator

Gloomhaven - Fantasy Setup (Scripted UI)
countasone May 22, 2020 @ 1:05pm
How does loot work?
This an awesome mod! I’m keen to learn more about how loot works though.

I’ve read that there’s auto-generation of loot for defeated characters? How can I enable that?

When ending a scenario the script seems to distribute gold, how does this work? Do you place coins at a specific place?

Thanks in advance!
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Showing 1-6 of 6 comments
Kijan  [developer] May 22, 2020 @ 1:28pm 
if your standee/mini stays on a coin or treasure chest at the end of its turn (mark it in the ini list) it will loot the coin. it will put the coin on your character mat where the conditions tokens are supposed to go xD
gold is a condition ;)

at the end of the scenario it will check the scenario level and gets the goldmultiplier and the scneario xp. then it multiply the coins with it and gets you that coins. and it gives you all the scenario xp and the collected xp on the xp token.
countasone May 22, 2020 @ 1:46pm 
Awesome! Thanks!
countasone May 22, 2020 @ 1:48pm 
But defeated monsters don’t stop loot, do they? That’s manual, it’s a board game after all 😹
XarXar May 22, 2020 @ 4:32pm 
Countasone, Yes defeated monsters DO drop a coin. You have to remove all of their HP until the word Defeat appears on their miniature. Then you click that word. The monster will disappear and drop a coin unless the monster had the summon tag (Black S that you can apply as a status affect).
XarXar May 22, 2020 @ 4:33pm 
I should mention that clicking the word defeat has become a little harder with the last update to TTS. so you may need to change your angle of view and zoom in to click the correct spot.
countasone May 22, 2020 @ 10:25pm 
Nice!
How do you know all these tricks? Probably should watch the tutorial! Thanks, for explain!
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Showing 1-6 of 6 comments
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